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Adversarii Octavii (Imperator Augustus) Adversarii Octavii (Imperator Augustus) 建筑

小城镇(木材) 建筑




小城镇(木材)

罗马村落(木材)
罗马村镇(木材)
罗马市集(木材)
罗马乡邑(木材)
Fortified Timber Camp
Timber Trade Camp
小城镇(木材)
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 罗马村落(木材) 小城镇(木材) Level 1
罗马村落(木材)
乡邻意利投合则长盛
4 1650 手工业生产168财富 (this_building)
手工业产值+2% (所有区域)
每回合人口增长+2 (this_province)
军队招募容量+1 (this_province)
10木材 (this_building)
边界外视野范围+10 (this_region)
+0.1% 1st, 2nd and 3rd Class (this_building)
军队招募容量+1 (this_province)
边界外视野范围+10 (this_region)
2 罗马村镇(木材) 小城镇(木材) Level 2
罗马村镇(木材)
罗马富丽堂皇之下亦不过了了村落而已
6 2400 粮食-2 (this_region)
手工业生产338财富 (this_building)
手工业产值+5% (所有区域)
每回合人口增长+2 (this_province)
军队招募容量+1 (this_province)
25木材 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
3 罗马市集(木材) 小城镇(木材) Level 3
罗马市集(木材)
英雄各有见,何必问出处
10 3450 粮食-4 (this_region)
手工业生产507财富 (this_building)
手工业产值+10% (所有区域)
每回合人口增长+3 (this_province)
每回合公共秩序-4(肮脏) (this_province)
军队招募容量+1 (this_province)
60木材 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
+0.7% 1st, 2nd and 3rd Class (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
4 Timber Trade Camp 小城镇(木材) Level 4
Timber Trade Camp
People come from the entire province to buy and trade for timber here.
16 6000 粮食-6 (this_region)
手工业生产563财富 (this_building)
手工业产值+25% (所有区域)
每回合人口增长+4 (this_province)
每回合公共秩序-10(肮脏) (this_province)
军队招募容量+1 (this_province)
150木材 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
税务征集法令:
税率+4% (this_province)
振兴商业法令:
手工业建筑产值+8% (this_province)
边界外视野范围+10 (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
dei_corruption_hidden (this_faction)
5 Fortified Timber Camp 小城镇(木材) Level 4
Fortified Timber Camp
This timber camp has been fortified and reinforced for protection.
16 6000 粮食-7 (this_region)
手工业生产338财富 (this_building)
手工业产值+15% (所有区域)
每回合人口增长+2 (this_province)
每回合公共秩序-9(肮脏) (this_province)
军队招募容量+1 (this_province)
100木材 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
抵抗围攻时间+1
(港口城镇加倍) (this_region)
面包与娱乐法令:
舰船招募容量+1 (this_province)
边界外视野范围+10 (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
dei_corruption_hidden (this_faction)
6 罗马乡邑(木材) 小城镇(木材) Level 4
罗马乡邑(木材)
乡邑之所在即罗马之所在
16 5760 粮食-6 (this_region)
手工业生产675财富 (this_building)
手工业产值+20% (所有区域)
每回合人口增长+3 (this_province)
每回合公共秩序-8(肮脏) (this_province)
军队招募容量+1 (this_province)
120木材 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
面包与娱乐法令:
舰船招募容量+1 (this_province)
税务征集法令:
税率+3% (this_province)
边界外视野范围+10 (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
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