小城镇(紫色染料) | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
小城镇(紫色染料) Level 1 罗马村落 乡邻意利投合则长盛 |
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4 | 1650 |
所有商业产值+2% (所有区域) 海上贸易生产168财富 (this_building) 每回合人口增长+1 (this_province) 军队招募容量+1 (this_province) 10紫色染料 (this_building) 边界外视野范围+10 (this_region) +0.1% 1st, 2nd and 3rd Class (this_building) 10紫色染料 (this_building) 军队招募容量+1 (this_province) 边界外视野范围+10 (this_region) |
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2 |
小城镇(紫色染料) Level 2 罗马村镇 罗马富丽堂皇之下亦不过了了村落而已 |
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6 | 2250 |
粮食-2 (this_region) 所有商业产值+5% (所有区域) 海上贸易生产338财富 (this_building) 每回合人口增长+2 (this_province) 军队招募容量+1 (this_province) 25紫色染料 (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+10 (this_region) +0.5% 1st, 2nd and 3rd Class (this_building) 25紫色染料 (this_building) 军队招募容量+1 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+10 (this_region) |
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3 |
小城镇(紫色染料) Level 3 罗马市集 英雄各有见,何必问出处 |
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10 | 3450 |
粮食-4 (this_region) 所有商业产值+10% (所有区域) 海上贸易生产675财富 (this_building) 每回合人口增长+2 (this_province) 军队招募容量+1 (this_province) 60紫色染料 (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+10 (this_region) +0.7% 1st, 2nd and 3rd Class (this_building) 60紫色染料 (this_building) 军队招募容量+1 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+10 (this_region) |
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4 |
小城镇(紫色染料) Level 4 罗马乡邑 乡邑之所在即罗马之所在 |
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16 | 6840 |
粮食-8 (this_region) 所有商业产值+20% (所有区域) 海上贸易生产1350财富 (this_building) 每回合人口增长+3 (this_province) 军队招募容量+1 (this_province) 120紫色染料 (this_building) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 面包与娱乐法令: 所有文化建筑产值+6% (this_province) 税务征集法令: 税率+3% (this_province) 边界外视野范围+10 (this_region) +1% 1st, 2nd and 3rd Class (this_building) 120紫色染料 (this_building) 军队招募容量+1 (this_province) [NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region) 边界外视野范围+10 (this_region) |
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