小城镇(市场) |
No. |
Building |
Create Time |
Create Cost |
Effects |
Garrison Units |
Recruitable Units |
1 |
|
小城镇(市场) Level 1
东方村落
一个为了共同的目标和理想建立起来的小社区
|
4 |
1800 |
所有产值+1% (regions_in_this_province)
民生设施生产114财富 (this_building)
本地商业生产30财富 (this_building)
每回合人口增长+1 (this_province)
军队招募容量+1 (this_province)
边界外视野范围+10 (this_region)
+0.1% 1st, 2nd and 3rd Class (this_building)
军队招募容量+1 (this_province)
边界外视野范围+10 (this_region)
|
|
|
2 |
|
小城镇(市场) Level 2
Garrison Settlement
Sometimes it's important to remind people who is really in charge.
|
6 |
2700 |
粮食-2 (this_region)
所有产值+2% (regions_in_this_province)
民生设施生产150财富 (this_building)
每回合人口增长+1 (this_province)
每回合公共秩序+2 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
所有陆军维持费-2% (所在军队)
边界外视野范围+14 (this_region)
+0.7% 1st and 2nd Class (this_building)
+0.1% 3rd and 4th Class (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+14 (this_region)
|
|
|
3 |
|
小城镇(市场) Level 2
东方村镇
唯艰苦卓绝之奋斗可使村庄繁荣昌盛
|
6 |
2850 |
粮食-2 (this_region)
所有产值+8% (regions_in_this_province)
民生设施生产225财富 (this_building)
本地商业生产57财富 (this_building)
每回合人口增长+1 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
|
|
|
4 |
|
小城镇(市场) Level 2
Trade Settlement
Local traders are the first pillar of any community.
|
6 |
2700 |
粮食-1 (this_region)
所有产值+5% (regions_in_this_province)
民生设施生产75财富 (this_building)
本地商业生产150财富 (this_building)
每回合人口增长+2 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)
+0.1% 1st and 2nd Class (this_building)
+0.7% 3rd and 4th Class (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)
|
|
|
5 |
|
小城镇(市场) Level 3
东方市集
一个靠贸易繁荣起来的社区会吸引人们前来定居
|
10 |
4050 |
粮食-4 (this_region)
所有产值+12% (regions_in_this_province)
民生设施生产282财富 (this_building)
本地商业生产90财富 (this_building)
每回合人口增长+2 (this_province)
每回合公共秩序-4(肮脏) (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
|
|
|
6 |
|
小城镇(市场) Level 3
Trade Town
A bustling hotpot, alive with the hoots of water-sellers and camel traders.
|
10 |
3900 |
粮食-4 (this_region)
所有产值+10% (regions_in_this_province)
民生设施生产75财富 (this_building)
本地商业生产300财富 (this_building)
每回合人口增长+3 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)
+0.5% 1st and 2nd Class (this_building)
+1% 3rd and 4th Class (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)
|
|
|
7 |
|
小城镇(市场) Level 3
Garrison Town
A garrison's stability nurtures a growing town.
|
10 |
3900 |
粮食-6 (this_region)
所有产值+4% (regions_in_this_province)
民生设施生产225财富 (this_building)
每回合人口增长+1 (this_province)
每回合公共秩序+4 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
所有陆军维持费-5% (所在军队)
边界外视野范围+14 (this_region)
+1% 1st and 2nd Class (this_building)
+0.5% 3rd and 4th Class (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+14 (this_region)
|
|
|
8 |
|
小城镇(市场) Level 4
东方乡邑
商业中心,熙熙攘攘,遍地黄金
|
16 |
6840 |
粮食-6 (this_region)
所有产值+16% (regions_in_this_province)
民生设施生产338财富 (this_building)
本地商业生产113财富 (this_building)
每回合人口增长+2 (this_province)
每回合公共秩序-8(肮脏) (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
兵员征募法令:
新兵招募容量-4 (this_province)
税务征集法令:
税率+6% (this_province)
边界外视野范围+10 (this_region)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
|
|
|
9 |
|
小城镇(市场) Level 4
Trade Large Town
In the greatest bazaars, anything can be bought... and it's a seller's market.
|
16 |
6300 |
粮食-6 (this_region)
所有产值+15% (regions_in_this_province)
民生设施生产75财富 (this_building)
本地商业生产450财富 (this_building)
每回合人口增长+4 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)
+0.7% 1st and 2nd Class (this_building)
+1.5% 3rd and 4th Class (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)
|
|
|
10 |
|
小城镇(市场) Level 4
Garrison Large Town
A peaceful, busy metropolis, ensured by the sword.
|
16 |
6300 |
粮食-8 (this_region)
所有产值+6% (regions_in_this_province)
民生设施生产300财富 (this_building)
每回合人口增长+1 (this_province)
每回合公共秩序+6 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
所有陆军维持费-7% (所在军队)
边界外视野范围+14 (this_region)
+1.5% 1st and 2nd Class (this_building)
+0.7% 3rd and 4th Class (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+14 (this_region)
|
|
|