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Восточная деревня (кожи) МероэМероэ Малое поселение (кожи) Level 1

Восточная деревня (кожи)

Небольшая община, основанная на общих целях и верованиях.

Небольшие крестьянские поселения были опорой древних цивилизаций Востока. Люди селились рядом с ресурсами, которые могли поддержать их существование, будь то пахотная земля, залежи полезных ископаемых или богатые рыбой водоемы. Как правило, такие общины не имели настоящих укреплений, строительство и поддержание которых были слишком дороги. Поселки кормили великие города - Антиохию, Селевкию и многие другие, чье население постоянно увеличивалось и все более зависело от излишков продовольствия в провинции. В селах начали размещать небольшие гарнизоны для защиты людей и природных ресурсов. Это оживило торговые пути, а некоторые села стали постепенно превращаться в города.

Малое поселение (кожи)

Восточная деревня (кожи)
Восточная деревня (кожи)
(rom_EASTERN_city_minor_hides_1)
Малое поселение (кожи) Level 0
Восточное селение (кожи)
Восточное селение (кожи)
(rom_EASTERN_city_minor_hides_2)
Малое поселение (кожи) Level 1
Восточный поселок (кожи)
Восточный поселок (кожи)
(rom_EASTERN_city_minor_hides_3)
Малое поселение (кожи) Level 2
Восточный городок (кожи)
Восточный городок (кожи)
(rom_EASTERN_city_minor_hides_4)
Малое поселение (кожи) Level 3
Восточная деревня (кожи)

Building Name

Восточная деревня (кожи)

Level Name

rom_EASTERN_city_minor_hides_1

Building Chain

Малое поселение (кожи)

Building Level

1

Create Time

4

Create Cost

1500

Effects

Доход от ремесел (производство): 135 (this_building)
Доход от ремесел (производство): +2% (все регионы)
Доход от местной торговли: 30 (this_building)
Рост за ход: +1 (this_province)
Опыт новых лазутчиков: +1 (this_province)
Возможность найма армий: +1 (this_province)
Кожи: 10 (this_building)
Видимость за пределами границ: +10 (this_region)
+0.1% 1st, 2nd and 3rd Class (this_building)
Возможность найма армий: +1 (this_province)
Видимость за пределами границ: +10 (this_region)

Provides Garrison Army

200 African Villagers
200 African Villagers
200 African Villagers
200 African Villagers
African Villagers
(GAR_Afr_Armed_Villagers)
Пехота ближнего боя
300 African Spearmen
African Spearmen
(GAR_Afr_Garrisoned_Spearmen)
Пехота с копьями
175 African Hunters
175 African Hunters
175 African Hunters
African Hunters
(GAR_Afr_Local_Hunters)
Стрелки-пехотинцы
175 African Tribesmen
175 African Tribesmen
175 African Tribesmen
African Tribesmen
(GAR_Afr_Tribesmen)
Стрелки-пехотинцы

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
300 Bilit'ti Sayif
Пехота ближнего боя / Пехота ближнего боя / (afr_mer_light_melee_inf)
Bilit'ti Sayif
(Ethiopian Swordmen)

These swordsmen are equipped only with helmets and shields, as body armor would just burden a soldier in the hot climate. They are elite troops, and can be expected to fulfil their role as assault infantry as long as they are properly used.

300 713 713 38 11 19 56 4 20 40
2
300 Gora'ba
Пехота ближнего боя / Пехота с копьями / (afr_mer_spearmen)
Gora'ba
(Meroe Spearmen)

Armed with javelins, spear and shield, these troops can skirmish and face enemy infantry in melee. They already know that they are superb hunters and warriors, and do not need to prove their skills to anyone by attacking impetuously!

300 506 506 28 9 14 54 3 20 45
3
300 Kulus Bomani
Пехота ближнего боя / Пехота ближнего боя / (afr_mer_tribal_warriors)
Kulus Bomani
(Kushite Painted Warriors)

The tribal warriors from the Kushite kingdom are described by Herodotus as half-painted in vermillion and white. They are fierce and versatile, used mostly as heavy skirmishers, fighting with clubs, axes and short spears.

300 576 576 39 11 20 60 1 20 60
4
175 Balroae
Стрелки-пехотинцы / Стрелки-пехотинцы / (AOR_1_Caledonian_Skirmishers)
Balroae
(Caledonian Skirmishers)

Inhumanly decorated, and inhumanly savage, these men are dangerous indeed.

175 412 412 14 85 7 5 18 7 6 50 1 20 25
5
300 Dorkim Garamantim
Пехота ближнего боя / Пехота с копьями / (AOR_16_Garamantine_Levies)
Dorkim Garamantim
(Garamantine Levies)

Garamantine warriors are masters of hit and run tactics. Launching raids from their oasis strongholds, they attack towns, outposts, watchtowers, and nomadic tribes. They fight first with throwing spears and javelins, but can fight in close combat when necessary with their spears and leather shields. They wear a cow skin cloak for protection from dangers on the battlefield as well as from the environment.

300 453 453 30 9 11 50 1 20 35
6
175 Qala'im Garamantim
Стрелки-пехотинцы / Стрелки-пехотинцы / (AOR_16_Garamantine_Slingers)
Qala'im Garamantim
(Garamantine Slingers)

Even the smallest pebble is dangerous in the right hands.

175 435 435 5 165 5 20 18 7 6 32 1 20 25
7
300 Corio Runo
Пехота ближнего боя / Пехота ближнего боя / (AOR_2_Britannic_Ambushers)
Corio Runo
(Brythonic Hidden Warriors)

Unexpected warriors with javelins and swords are useful to any warlord.

300 571 571 38 11 17 69 1 20 35
8
175 Corio Telamon
Стрелки-пехотинцы / Стрелки-пехотинцы / (AOR_2_Briton_Slingers)
Corio Telamon
(Britannic Slingers)

A good slinger is worth his weight in slingstones, many times over.

175 653 653 6 190 6 20 18 7 6 43 1 20 25
9
300 Roxolanoi Haploi
Пехота ближнего боя / Пехота с копьями / (AOR_27_Roxolani_Levies)
Roxolanoi Haploi
(Roxolani Levies)

Spearmen are the backbone of an army; they keep cavalry at a respectful distance.

300 405 405 26 9 10 58 1 20 35
10
175 Skythioi Toxotai
Стрелки-пехотинцы / Стрелки-пехотинцы / (AOR_27_Scythian_Archers)
Skythioi Toxotai
(Scythian Archers)

Men who cannot shoot go hungry on the steppes.

175 521 521 9 165 5 15 21 11 8 29 1 20 25
11
175 Paya Hinam Dunai Purma
Стрелки-пехотинцы / Стрелки-пехотинцы / (AOR_27_Subeshi_Archers)
Paya Hinam Dunai Purma
(Subeshi Archers)

These archers wear a felt helmet, leather leggings, and a thick sheepskin coat with the wool turned inside-out, and carry a recurved composite bow. The bows they carry are a larger version of the Scythian recurved composite bow, enabling them to outrange, outshoot, and outpower other steppe nomad horse archers, making these foot bowmen the ideal counter to horse archers in a stationary exchange of missiles.

175 502 502 9 165 5 15 12 11 8 26 1 20 25
12
175 Sauromatae Fistaeg Fat Aexsdzhytae
Стрелки-пехотинцы / Стрелки-пехотинцы / (AOR_43_Sarmatian_Archers)
Sauromatae Fistaeg Fat Aexsdzhytae
(Sarmatian Archers)

Men who cannot shoot go hungry on the steppes.

175 568 568 9 165 5 15 21 7 8 39 1 20 25
13
175 Skutjanz
Стрелки-пехотинцы / Стрелки-пехотинцы / (AOR_5_Germanic_Hunters)
Skutjanz
(Germanic Hunters)

A deer or a man: the target still needs killing.

175 528 528 9 165 5 15 21 11 6 29 1 20 25
14
300 Gaizoz Frije
Пехота ближнего боя / Пехота с копьями / (AOR_5_Germanic_Levies)
Gaizoz Frije
(Germanic Levies)

Gaizoz Frije, whose name also means “Free Spears,” are composed largely of local farmers and hunters, Germanic freemen of the lowest rank, accustomed to frequent raids and tribal warfare from a young age. According to Germanic tradition, as soon as these men receive their gaizaz (spear) and skelduz (shield), they are frije (free) adults, charged with equal shares and responsibilities in the tribe. Frije also means one's own, for to belong is to fulfill the duties of being free.

300 420 420 27 9 11 60 1 20 35
15
60 Baggage Train
Кавалерия / Конница ближнего боя / (Supply_African)
Baggage Train
Baggage trains grant a bonus to armies connected to supply lines, by reducing logistics costs. A baggage train can supply armies even under harsh weather conditions, and is vital for prolonged military campaigns.
60 600 600 6 9 1 22 2 20 20
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