Арахосия Ancient Capital Level 4
Commercial Roma (Occupied)
The Eternal City, focused on trade and wealth.Ancient Capital
Building Name Commercial Roma (Occupied) |
Level Name dei_main_city_ROME_4_trade |
Building Chain Ancient Capital |
Building Level 4 |
Create Time 16 |
Create Cost 14400 |
Require Resource Мрамор |
Require Technology Улучшенная перевозка материалов |
Effects
Дальнобойные машины на стенах: +6 (this_region)Пища: -10 (this_region)
Доход из всех источников: +60% (regions_in_this_province)
Доход от малых хозяйств: 2025 (this_building)
Рост за ход: +5 (this_province)
Влияние помоек на общ. порядок: -10 (this_province)
Возможность найма армий: +1 (this_province)
[NOT DISPLAYED] Определяет уровень дорог, связывающих поселения (this_region)
((NOT DISPLAYED)) (this_region)
[НЕ ОТОБРАЖАЕТСЯ] используется для обозначения 15-метровых стен в поселениях (греческих, римских, восточных) (this_region)
Видимость за пределами границ: +10 (this_region)
+1.5% 3rd Class Citizen (this_building)
+0.75% 1st and 2nd Class (this_building)
Возможность найма армий: +1 (this_province)
Дальнобойные машины на стенах: +6 (this_region)
Ostia: +450 wealth (trade) (this_building)
Campus Martius: [[col:green]]Barracks (this_building)
[NOT DISPLAYED] Определяет уровень дорог, связывающих поселения (this_region)
((NOT DISPLAYED)) (this_region)
[НЕ ОТОБРАЖАЕТСЯ] используется для обозначения 15-метровых стен в поселениях (греческих, римских, восточных) (this_region)
Видимость за пределами границ: +10 (this_region)
dei_corruption_hidden (this_faction)
Provides Garrison Army
Восточная бастионная баллиста
(Eas_Ballista_Bastion)
Дальнобойная машина
(Eas_Ballista_Bastion)
Дальнобойная машина
Восточный бастионный скорпион
(Eas_Scorpion_Bastion)
Стационарная дальнобойная машина
(Eas_Scorpion_Bastion)
Стационарная дальнобойная машина
Eastern Spearmen
(GAR_Eas_Garrisoned_Spearmen)
Пехота с копьями
(GAR_Eas_Garrisoned_Spearmen)
Пехота с копьями
Eastern Cavalry
(GAR_Eas_Local_Cavalry)
Конница ближнего боя
(GAR_Eas_Local_Cavalry)
Конница ближнего боя
Local Citizens
(GAR_Ita_Armed_Citizens_Foreign)
Пехота ближнего боя
(GAR_Ita_Armed_Citizens_Foreign)
Пехота ближнего боя
Local Slingers
(GAR_Ita_Citizen_Javelinmen_Foreign)
Стрелки-пехотинцы
(GAR_Ita_Citizen_Javelinmen_Foreign)
Стрелки-пехотинцы
Local Town Guard
(GAR_Ita_Town_Guard_Foreign)
Пехота с копьями
(GAR_Ita_Town_Guard_Foreign)
Пехота с копьями
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Пехота ближнего боя / Пехота с копьями / (Eas_Atr_Elite_Shield_Bearers) Vazraka Sparabara (Elite Shield Bearers) The Sparabara are recruited from full members of Persian society. They are trained from childhood to be soldiers, and when not called out to fight on campaigns in distant lands, they practice hunting on the vast plains of Persia. |
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200 | 1017 | 1017 | 32 | 9 | 15 | 63 | 12 | 20 | 55 | |||||||||
2 |
Пехота ближнего боя / Пехота с копьями / (Eas_Atr_Shield_Bearers) Sparabara (Shield Bearers) The Sparabara, meaning "shield bearers" in Persian, are usually the first to engage in hand-to-hand combat with the enemy. These soldiers are armoured in quilted linen and carry large rectangular wicker shields as a form of light manoeuvrable defence. |
|||||||||||||||||
300 | 634 | 634 | 26 | 9 | 12 | 58 | 6 | 20 | 40 | |||||||||
3 |
Стрелки-пехотинцы / Стрелки-пехотинцы / (Eas_Atr_Slingers) Shuban-i Fradakhshana (Persian Slingers) In battle, slingers are used as light skirmishers, troops with no armour or melee weapons but who rush forward against the enemy to pepper them with stones, only to flee when threatened. |
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175 | 401 | 401 | 6 | 190 | 5 | 20 | 20 | 7 | 8 | 25 | 1 | 20 | 35 | |||||
4 |
Пехота ближнего боя / Пехота с копьями / (Eas_Atr_Spear) Gund-i Nizagan (Eastern Spearmen) These poorly trained levy infantry are armed with a spear and a leather-covered wicker shield. Spearmen such as these are trained to form ordered ranks and to march in step. Grouping together bolsters morale and the shieldwall helps to neutralise arrows. |
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300 | 377 | 377 | 24 | 9 | 12 | 52 | 1 | 20 | 40 |
Disqus |
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