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Eastern Village (Warhorse) Ардахан (Император Август)Ардахан (Император Август) Minor Settlement (Warhorse) Level 2

Eastern Village (Warhorse)

Новое поселение прирастает честным трудом и усилиями жителей.

Небольшие крестьянские поселения были опорой древних цивилизаций Востока. Люди селились рядом с ресурсами, которые могли поддержать их существование, будь то пахотная земля, залежи полезных ископаемых или богатые рыбой водоемы. Как правило, такие общины не имели настоящих укреплений, строительство и поддержание которых были слишком дороги. Поселки кормили великие города - Антиохию, Селевкию и многие другие, чье население постоянно увеличивалось и все более зависело от излишков продовольствия в провинции. В селах начали размещать небольшие гарнизоны для защиты людей и природных ресурсов. Это оживило торговые пути, а некоторые села стали постепенно превращаться в города.

Minor Settlement (Warhorse)

Eastern Hamlet (Warhorse)
Eastern Hamlet (Warhorse)
(rom_EASTERN_city_minor_horse_1)
Minor Settlement (Warhorse) Level 0
Eastern Village (Warhorse)
Eastern Village (Warhorse)
(rom_EASTERN_city_minor_horse_2)
Minor Settlement (Warhorse) Level 1
Eastern Small Town (Warhorse)
Eastern Small Town (Warhorse)
(rom_EASTERN_city_minor_horse_3)
Minor Settlement (Warhorse) Level 2
Eastern Town (Warhorse)
Eastern Town (Warhorse)
(rom_EASTERN_city_minor_horse_4)
Minor Settlement (Warhorse) Level 3
Eastern Village (Warhorse)

Building Name

Eastern Village (Warhorse)

Level Name

rom_EASTERN_city_minor_horse_2

Building Chain

Minor Settlement (Warhorse)

Building Level

2

Create Time

6

Create Cost

3225

Effects

Пища: -2 (this_region)
Доход от земледелия: +8% (regions_in_this_province)
Доход от местной торговли: 212 (this_building)
Рост за ход: +3 (this_province)
Возможность найма армий: +1 (this_province)
[NOT DISPLAYED] Определяет уровень дорог, связывающих поселения (this_region)
Видимость за пределами границ: +10 (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
25 Warhorse (this_building)
Возможность найма армий: +1 (this_province)
[NOT DISPLAYED] Определяет уровень дорог, связывающих поселения (this_region)
Видимость за пределами границ: +10 (this_region)

Provides Garrison Army

200 Eastern Townsfolk
200 Eastern Townsfolk
Eastern Townsfolk
(GAR_Eas_Armed_Townsfolk)
Пехота ближнего боя
200 Eastern Spearmen
200 Eastern Spearmen
Eastern Spearmen
(GAR_Eas_Garrisoned_Spearmen)
Пехота с копьями
175 Eastern Archers
175 Eastern Archers
175 Eastern Archers
Eastern Archers
(GAR_Eas_Local_Archers)
Стрелки-пехотинцы
200 Eastern Militia
200 Eastern Militia
200 Eastern Militia
200 Eastern Militia
200 Eastern Militia
Eastern Militia
(GAR_Eas_Local_Militia)
Пехота с копьями

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
300 Gund-i Nizagan
Пехота ближнего боя / Пехота с копьями / (AOR_24_Parthian_Levies)
Gund-i Nizagan
(Parthian Levies)

Levies can fight and are relatively cheap to maintain, but lack skill and conviction.

300 351 351 22 9 11 52 1 20 35
2
300 Roxolanoi Haploi
Пехота ближнего боя / Пехота с копьями / (AOR_27_Roxolani_Levies)
Roxolanoi Haploi
(Roxolani Levies)

Spearmen are the backbone of an army; they keep cavalry at a respectful distance.

300 405 405 26 9 10 58 1 20 35
3
175 Skythioi Toxotai
Стрелки-пехотинцы / Стрелки-пехотинцы / (AOR_27_Scythian_Archers)
Skythioi Toxotai
(Scythian Archers)

Men who cannot shoot go hungry on the steppes.

175 521 521 9 165 5 15 21 11 8 29 1 20 25
4
175 Paya Hinam Dunai Purma
Стрелки-пехотинцы / Стрелки-пехотинцы / (AOR_27_Subeshi_Archers)
Paya Hinam Dunai Purma
(Subeshi Archers)

These archers wear a felt helmet, leather leggings, and a thick sheepskin coat with the wool turned inside-out, and carry a recurved composite bow. The bows they carry are a larger version of the Scythian recurved composite bow, enabling them to outrange, outshoot, and outpower other steppe nomad horse archers, making these foot bowmen the ideal counter to horse archers in a stationary exchange of missiles.

175 502 502 9 165 5 15 12 11 8 26 1 20 25
5
300 Aeudi Lugoae
Пехота ближнего боя / Пехота с копьями / (AOR_3_Gallic_Levies)
Aeudi Lugoae
(Gallic Levies)

During periods of strife and war, it is sometimes necessary to call upon ordinary citizens to organize as militia. Called Lugoae, militia in Celtic societies are farmers, craftsmen, fishermen, and so on, called to brief military service in periods of crisis. They may train a few times a year to fight, and games and sports encourage a decent level of physicality, but they're still only militia, and can only be trusted to do so much.

300 496 496 21 9 10 65 4 20 30
6
175 Aeudi Gaeroas
Стрелки-пехотинцы / Стрелки-пехотинцы / (AOR_3_Gallic_Skirmishers)
Aeudi Gaeroas
(Gallic Skirmishers)

Even the poorest of the tribe can fight for the tribe's honour and glory.

175 412 412 14 85 8 5 18 7 6 50 1 20 25
7
175 Skutjanz
Стрелки-пехотинцы / Стрелки-пехотинцы / (AOR_5_Germanic_Hunters)
Skutjanz
(Germanic Hunters)

A deer or a man: the target still needs killing.

175 528 528 9 165 5 15 21 11 6 29 1 20 25
8
300 Spa
Пехота ближнего боя / Пехота с копьями / (kar_levy_spear)
Spa
(Kartvelian Levy Spearmen)

These men are typical of the Caucasians who emerge from their mountains to raid the more fertile lowlands. To outsiders, the hillmen are a wild savage people, but they are also skilled hunters, making them superb ambushers. Armed with spears, swords, and round shields, they are a valuable addition to many forces.

300 379 379 24 9 8 54 1 20 35
9
175 Meshurduleni
Стрелки-пехотинцы / Стрелки-пехотинцы / (kar_slinger)
Meshurduleni
(Kartvelian Slingers)

Slingers are highly skilled missile troops, but are at a huge disadvantage in hand-to-hand combat, especially against cavalry. They can maintain a sustained and concentrated barrage on enemies, and then fall back rapidly to avoid hand-to-hand combat.

175 456 456 6 190 5 15 22 11 6 28 1 20 35
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