menu
HomeStrona główna / Divide et Impera / Scytowie Królewscy / Budynki / Fortified Roma (Occupied)
Fortified Roma (Occupied) Scytowie KrólewscyScytowie Królewscy Ancient Capital Level 4

Fortified Roma (Occupied)

The Eternal City, fortified and prepared.

Ancient Capital

Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_1)
Ancient Capital Level 0
Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_2)
Ancient Capital Level 1
Fortified Roma (Occupied)
Fortified Roma (Occupied)
(dei_main_city_ROME_3_fort)
Ancient Capital Level 2
Fortified Roma (Occupied)
Fortified Roma (Occupied)
(dei_main_city_ROME_4_fort)
Ancient Capital Level 3
Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_4)
Ancient Capital Level 3
Commercial Roma (Occupied)
Commercial Roma (Occupied)
(dei_main_city_ROME_4_trade)
Ancient Capital Level 3
Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_3)
Ancient Capital Level 2
Fortified Roma (Occupied)
Fortified Roma (Occupied)
(dei_main_city_ROME_4_fort)
Ancient Capital Level 3
Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_4)
Ancient Capital Level 3
Commercial Roma (Occupied)
Commercial Roma (Occupied)
(dei_main_city_ROME_4_trade)
Ancient Capital Level 3
Commercial Roma (Occupied)
Commercial Roma (Occupied)
(dei_main_city_ROME_3_trade)
Ancient Capital Level 2
Fortified Roma (Occupied)
Fortified Roma (Occupied)
(dei_main_city_ROME_4_fort)
Ancient Capital Level 3
Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_4)
Ancient Capital Level 3
Commercial Roma (Occupied)
Commercial Roma (Occupied)
(dei_main_city_ROME_4_trade)
Ancient Capital Level 3
Fortified Roma (Occupied)

Building Name

Fortified Roma (Occupied)

Level Name

dei_main_city_ROME_4_fort

Building Chain

Ancient Capital

Building Level

4

Create Time

16

Create Cost

14400

Require Resource

Marmur
Marmur

Require Technology

Osada warowna
Osada warowna

Effects

+8 do ilości artylerii na murach (this_region)
-12 do żywności (this_region)
+30% do przychodów generowanych przez wszystkie źródła (regions_in_this_province)
+1182 do przychodów z samozaopatrzenia (this_building)
+3 do rozwoju na turę (this_province)
-9 do ładu publicznego na turę (brud) (this_province)
+2 do maksymalnej liczby werbowanych oddziałów (this_province)
prowadzi drogi pomiędzy osadami (this_region)
+2 do czasu trwania oblężeń (this_region)
((NIEWYŚWIETLANE)) (this_region)
[NIEWYŚWIETLANE] Używane przez osady do identyfikacji 15-metrowych murów (Helleni/Rzymianie/Wschód) (this_region)
+15 do zasięgu wzroku sięgającego poza granice państwa (this_region)
+0.75% 3rd Class Citizen (this_building)
+1.5% 1st and 2nd Class (this_building)
+2 do maksymalnej liczby werbowanych oddziałów (this_province)
+8 do ilości artylerii na murach (this_region)
Ostia: +350 wealth (trade) (this_building)
Campus Martius: [[col:green]]Barracks (this_building)
prowadzi drogi pomiędzy osadami (this_region)
((NIEWYŚWIETLANE)) (this_region)
[NIEWYŚWIETLANE] Używane przez osady do identyfikacji 15-metrowych murów (Helleni/Rzymianie/Wschód) (this_region)
+15 do zasięgu wzroku sięgającego poza granice państwa (this_region)
dei_corruption_hidden (this_faction)

Provides Garrison Army

200 Local Citizens
Local Citizens
(GAR_Ita_Armed_Citizens_Foreign)
Piechota do walki w zwarciu
175 Local Slingers
175 Local Slingers
175 Local Slingers
Local Slingers
(GAR_Ita_Citizen_Javelinmen_Foreign)
Piechota miotająca
200 Local Town Guard
200 Local Town Guard
Local Town Guard
(GAR_Ita_Town_Guard_Foreign)
Piechota z włóczniami
120 Steppe Lancers
120 Steppe Lancers
120 Steppe Lancers
120 Steppe Lancers
Steppe Lancers
(GAR_Ste_Garrisoned_Lancers)
Jazda szturmowa
120 Steppe Horsemen
120 Steppe Horsemen
120 Steppe Horsemen
120 Steppe Horsemen
120 Steppe Horsemen
120 Steppe Horsemen
120 Steppe Horsemen
120 Steppe Horsemen
120 Steppe Horsemen
Steppe Horsemen
(GAR_Ste_Local_Horse_Archers)
Jazda miotająca
40 Stepowa balista bastionowa
40 Stepowa balista bastionowa
40 Stepowa balista bastionowa
40 Stepowa balista bastionowa
Stepowa balista bastionowa
(Ste_Ballista_Bastion)
Artyleria polowa

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
200 Skythioi Logades
Piechota do walki w zwarciu / Piechota z pikami / (Scy_elite_infantry)
Skythioi Logades
(Scythian Chosen Spearmen)

Meaning chosen men," these professional soldiers are the evolution of the foot squires of the noble cavalry. Eventually the shield bearer role would develop into a rank of lower staff officers spread throughout the army, reporting directly to the king.They are heavily armoured with linothorax, a helmet, greaves, and Greek shields."

200 1177 1177 38 9 13 75 14 20 60
2
120 Skytho-Sauromatai Kontophoroi
Jazda / Jazda szturmowa / (Scy_reform_lancers)
Skytho-Sauromatai Kontophoroi
(Scytho-Sarmatian Lancers)

These Sarmatian-inspired cavalrymen from the East form the bulk of the ancient Scythian heavy cavalry. These cavalrymen are highly skilled nobles, able to afford impressive armour.

120 2218 2218 34 9 33 57 22 20 55
3
120 Stepowi harcownicy konni
Jazda / Jazda miotająca / (Ste_Horse_Skirm)
Stepowi harcownicy konni
Sakowie rodzą się w siodłach i doskonale sprawdzają jako harcownicy.
120 881 881 10 150 5 15 30 11 22 40 2 20 35
Disqus
Facebook