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HomeStrona główna / Divide et Impera / Massageci / Budynki / Fortified Antioch (Occupied)
Fortified Antioch (Occupied) MassageciMassageci Ancient Capital Level 4

Fortified Antioch (Occupied)

Strategic Hellenistic capital, fortified and prepared.

Ancient Capital

Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_1)
Ancient Capital Level 0
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_2)
Ancient Capital Level 1
Fortified Antioch (Occupied)
Fortified Antioch (Occupied)
(dei_main_city_ANTIOCH_3_fort)
Ancient Capital Level 2
Fortified Antioch (Occupied)
Fortified Antioch (Occupied)
(dei_main_city_ANTIOCH_4_fort)
Ancient Capital Level 3
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_4)
Ancient Capital Level 3
Commercial Antioch (Occupied)
Commercial Antioch (Occupied)
(dei_main_city_ANTIOCH_4_trade)
Ancient Capital Level 3
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_3)
Ancient Capital Level 2
Fortified Antioch (Occupied)
Fortified Antioch (Occupied)
(dei_main_city_ANTIOCH_4_fort)
Ancient Capital Level 3
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_4)
Ancient Capital Level 3
Commercial Antioch (Occupied)
Commercial Antioch (Occupied)
(dei_main_city_ANTIOCH_4_trade)
Ancient Capital Level 3
Commercial Antioch (Occupied)
Commercial Antioch (Occupied)
(dei_main_city_ANTIOCH_3_trade)
Ancient Capital Level 2
Fortified Antioch (Occupied)
Fortified Antioch (Occupied)
(dei_main_city_ANTIOCH_4_fort)
Ancient Capital Level 3
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_4)
Ancient Capital Level 3
Commercial Antioch (Occupied)
Commercial Antioch (Occupied)
(dei_main_city_ANTIOCH_4_trade)
Ancient Capital Level 3
Fortified Antioch (Occupied)

Building Name

Fortified Antioch (Occupied)

Level Name

dei_main_city_ANTIOCH_4_fort

Building Chain

Ancient Capital

Building Level

4

Create Time

16

Create Cost

14400

Require Resource

Marmur
Marmur

Require Technology

Osada warowna
Osada warowna

Effects

+8 do ilości artylerii na murach (this_region)
-12 do żywności (this_region)
+30% do przychodów generowanych przez wszystkie źródła (regions_in_this_province)
+1182 do przychodów z samozaopatrzenia (this_building)
+3 do rozwoju na turę (this_province)
-9 do ładu publicznego na turę (brud) (this_province)
+2 do maksymalnej liczby werbowanych oddziałów (this_province)
prowadzi drogi pomiędzy osadami (this_region)
+2 do czasu trwania oblężeń (this_region)
((NIEWYŚWIETLANE)) (this_region)
[NIEWYŚWIETLANE] Używane przez osady do identyfikacji 15-metrowych murów (Helleni/Rzymianie/Wschód) (this_region)
+15 do zasięgu wzroku sięgającego poza granice państwa (this_region)
+0.75% 3rd Class Citizen (this_building)
+1.5% 1st and 2nd Class (this_building)
+2 do maksymalnej liczby werbowanych oddziałów (this_province)
+8 do ilości artylerii na murach (this_region)
prowadzi drogi pomiędzy osadami (this_region)
((NIEWYŚWIETLANE)) (this_region)
[NIEWYŚWIETLANE] Używane przez osady do identyfikacji 15-metrowych murów (Helleni/Rzymianie/Wschód) (this_region)
+15 do zasięgu wzroku sięgającego poza granice państwa (this_region)
dei_corruption_hidden (this_faction)

Provides Garrison Army

200 Local Citizens
Local Citizens
(GAR_Gre_Armed_Citizens_Foreign)
Piechota do walki w zwarciu
200 Local Citizen Militia
200 Local Citizen Militia
Local Citizen Militia
(GAR_Gre_Citizen_Militia_Foreign)
Piechota z pikami
175 Local Archers
175 Local Archers
175 Local Archers
Local Archers
(GAR_Gre_Local_Archers_Foreign)
Piechota miotająca
120 Steppe Lancers
120 Steppe Lancers
120 Steppe Lancers
120 Steppe Lancers
120 Steppe Lancers
Steppe Lancers
(GAR_Ste_Garrisoned_Lancers)
Jazda szturmowa
120 Steppe Horsemen
120 Steppe Horsemen
120 Steppe Horsemen
120 Steppe Horsemen
120 Steppe Horsemen
120 Steppe Horsemen
120 Steppe Horsemen
120 Steppe Horsemen
Steppe Horsemen
(GAR_Ste_Local_Horse_Archers)
Jazda miotająca
40 Stepowa balista bastionowa
40 Stepowa balista bastionowa
40 Stepowa balista bastionowa
40 Stepowa balista bastionowa
Stepowa balista bastionowa
(Ste_Ballista_Bastion)
Artyleria polowa

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
175 Toxotai Syriakoi
Piechota miotająca / Piechota miotająca / (AOR_21_Syrian_Heavy_Archers)
Toxotai Syriakoi
(Syrian Heavy Archers)

Some of the best archers in the world, these scale-armoured bowmen can do terrible damage to the enemy.

175 1148 1148 10 175 6 15 21 7 6 26 16 20 30
2
300 Pantodapoi Syriakoi
Piechota do walki w zwarciu / Piechota z włóczniami / (AOR_21_Syrian_Levies)
Pantodapoi Syriakoi
(Syrian Levies)

Cheap spearmen are not necessarily poor spearmen and should make any horseman behave with a little respect.

300 351 351 22 9 11 52 1 20 35
3
36 Elephantes Syriakoi
Słonie / Słonie / (AOR_21_Syrian_War_Elephants)
Elephantes Syriakoi
(Syrian War Elephants)

Size really does matter; it is worth paying extra for big things.

36 3600 3600 13 6 20 61 16 110 35
4
120 Stepowi łucznicy konni
Jazda / Jazda miotająca / (Ste_Horse_Archers)
Stepowi łucznicy konni
Ci konni łucznicy są w stanie zasypać wroga strzałami, a następnie dobić go w zwarciu.
120 679 679 10 150 5 15 21 7 20 29 2 20 35
5
200 Indohellenikoi Eugeneis Hoplitai
Piechota do walki w zwarciu / Piechota z pikami / (Ste_Indo_Greek_Nobles)
Indohellenikoi Eugeneis Hoplitai
(Indo-Hellenic Noble Hoplites)

The Saka know a good thing when they see it, so not only do they keep hoplites as a fighting force, but they have also enhanced them with their own people and fighting elements, and use this elite force to further cement their Indian state. They wear an evolved Boeotian helmet, bronze cuirasses decorated with Indian motifs, pteryges, perikneimides (full greaves) and of course a heavy bronze hoplon shield to complete their armour. An iron-tipped spear is their primary weapon, but should the need arise they are also armed with an evolved kopis, or khukhri as the Indians call it, a medium sized slashing sword made of Indian steel.

200 1194 1194 38 9 19 82 14 20 60
6
200 Hoplitai Hellenikon
Piechota do walki w zwarciu / Piechota z pikami / (Ste_Saka_Heavy_Hoplites)
Hoplitai Hellenikon
(Saka Heavy Hoplites)

The Hoplitai Hellenikon are an extraordinarily heavily armoured evolution of the ancient hoplites of Hellas, combining the traditional Hellenic phalanx with the superb defense afforded by the preferred scale armour of the steppes. They are among the most disciplined of infantry forces, lumbering forward under the cover of their extended spears, thick helmets, bronze greaves, and massive hoplons, while each man's torso is encased in a heavy suit of scale.

200 1182 1182 32 9 13 84 16 20 55
7
200 Włócznicy stepowi
Piechota do walki w zwarciu / Piechota z włóczniami / (Ste_Spear)
Włócznicy stepowi
Włócznicy to podstawa każdej armii. Już oni utrzymają wrogą jazdę na odpowiedni dystans.
200 405 405 26 9 10 58 1 20 45
8
200 Wojownicy plemienni
Piechota miotająca / Piechota miotająca / (Ste_Tribesmen)
Wojownicy plemienni
Każdy członek plemienia walczy. Każdy. Odwaga i umiejętności przyjdzie później - tym, którzy ocaleją.
200 957 957 9 165 4 15 27 9 10 56 6 20 45
9
200 Młodzi topornicy
Piechota do walki w zwarciu / Piechota do walki w zwarciu / (Ste_Young_Axes)
Młodzi topornicy
Młodzieńcza odwaga i żądza chwały z nawiązką wynagrodzą brak umiejętności.
200 455 455 30 11 13 52 1 20 45
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