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Eastern Town (Salt) Meroe (Imperator August)Meroe (Imperator August) Minor Settlement (Salt) Level 4

Eastern Town (Salt)

Kwitnące centrum handlu, pełne możliwości dla zdolnych przedsiębiorców.

Niewielkie osady rolnicze były podstawą starożytnych cywilizacji wschodu – karmiły takie miasta jak Antiochia czy Seleucja. Wioski zakładane na ziemiach o dobrej glebie, w pobliżu łowisk, złóż minerałów lub kamienia, często nie mogły sobie pozwolić na ochronę.

W miarę rozwoju miasta potrzebowały coraz większych ilości jedzenia od małych osad. Rozstawienie niewielkich posterunków wojskowych zapewniło punktom wydobywczym i szlakom handlowym bezpieczeństwo oraz pozwalało wioskom stopniowo przekształcić się w miasta.

Minor Settlement (Salt)

Eastern Hamlet (Salt)
Eastern Hamlet (Salt)
(rom_EASTERN_city_minor_salt_1)
Minor Settlement (Salt) Level 0
Eastern Village (Salt)
Eastern Village (Salt)
(rom_EASTERN_city_minor_salt_2)
Minor Settlement (Salt) Level 1
Eastern Small Town (Salt)
Eastern Small Town (Salt)
(rom_EASTERN_city_minor_salt_3)
Minor Settlement (Salt) Level 2
Eastern Town (Salt)
Eastern Town (Salt)
(rom_EASTERN_city_minor_salt_4)
Minor Settlement (Salt) Level 3
Eastern Town (Salt)

Building Name

Eastern Town (Salt)

Level Name

rom_EASTERN_city_minor_salt_4

Building Chain

Minor Settlement (Salt)

Building Level

4

Create Time

16

Create Cost

8460

Require Resource

Fish

Require Technology

Ulepszony przewóz materiałów
Ulepszony przewóz materiałów

Effects

-6 do żywności (this_region)
+35% do przychodów generowanych przez handel morski (regions_in_this_province)
+338 do przychodów z handlu morskiego (this_building)
+5 do rozwoju na turę (this_province)
+8 do ładu publicznego na turę (this_province)
+1 do maksymalnej liczby werbowanych oddziałów (this_province)
prowadzi drogi pomiędzy osadami (this_region)
Edykt o zbieraniu podatków:
+10% do wysokości podatków (this_province)
+10 do zasięgu wzroku sięgającego poza granice państwa (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
120 salt (this_building)
+1 do maksymalnej liczby werbowanych oddziałów (this_province)
prowadzi drogi pomiędzy osadami (this_region)
+10 do zasięgu wzroku sięgającego poza granice państwa (this_region)

Provides Garrison Army

300 African Spearmen
300 African Spearmen
300 African Spearmen
300 African Spearmen
300 African Spearmen
300 African Spearmen
African Spearmen
(GAR_Afr_Garrisoned_Spearmen)
Piechota z włóczniami
120 African Horsemen
120 African Horsemen
120 African Horsemen
African Horsemen
(GAR_Afr_Local_Horse_Skirmishers)
Jazda miotająca
175 African Hunters
175 African Hunters
175 African Hunters
175 African Hunters
African Hunters
(GAR_Afr_Local_Hunters)
Piechota miotająca
175 African Tribesmen
175 African Tribesmen
African Tribesmen
(GAR_Afr_Tribesmen)
Piechota miotająca

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
300 Bilit'ti Sayif
Piechota do walki w zwarciu / Piechota do walki w zwarciu / (afr_mer_light_melee_inf)
Bilit'ti Sayif
(Ethiopian Swordmen)

These swordsmen are equipped only with helmets and shields, as body armor would just burden a soldier in the hot climate. They are elite troops, and can be expected to fulfil their role as assault infantry as long as they are properly used.

300 713 713 38 11 19 56 4 20 40
2
300 Dill'e Gora
Piechota do walki w zwarciu / Piechota z włóczniami / (afr_mer_medium_spearmen)
Dill'e Gora
(Ethiopian Spearmen)

These men are equipped with spears, shields, and helmets the quality of which might change depending who is levying these troops.

300 808 808 33 9 15 71 8 20 50
3
300 Gora'ba
Piechota do walki w zwarciu / Piechota z włóczniami / (afr_mer_spearmen)
Gora'ba
(Meroe Spearmen)

Armed with javelins, spear and shield, these troops can skirmish and face enemy infantry in melee. They already know that they are superb hunters and warriors, and do not need to prove their skills to anyone by attacking impetuously!

300 506 506 28 9 14 54 3 20 45
4
300 Kulus Bomani
Piechota do walki w zwarciu / Piechota do walki w zwarciu / (afr_mer_tribal_warriors)
Kulus Bomani
(Kushite Painted Warriors)

The tribal warriors from the Kushite kingdom are described by Herodotus as half-painted in vermillion and white. They are fierce and versatile, used mostly as heavy skirmishers, fighting with clubs, axes and short spears.

300 576 576 39 11 20 60 1 20 60
5
175 Machimoi Toxotai
Piechota miotająca / Piechota miotająca / (AOR_17_Egyptian_Archers)
Machimoi Toxotai
(Egyptian Archers)

All men serve the Pharaoh to the limits of their ability, even humble bowmen.

175 389 389 9 165 5 15 18 7 6 22 1 20 25
6
120 Machimoi Hippeis
Jazda / Jazda do walki w zwarciu / (AOR_17_Egyptian_Cavalry)
Machimoi Hippeis
(Egyptian Cavalry)

These spear-armed cavalrymen fight in close combat in service of the Pharaoh.

120 1530 1530 30 9 25 43 10 20 35
7
300 Machimoi
Piechota do walki w zwarciu / Piechota z włóczniami / (AOR_17_Egyptian_Levies)
Machimoi
(Egyptian Levies)

Levies are plentiful, and can stand in battle when properly commanded.

300 562 562 26 9 11 66 4 20 30
8
200 Apulii Extraordinarii
Piechota do walki w zwarciu / Piechota do walki w zwarciu / (AOR_9_Apulian_Infantry)
Apulii Extraordinarii
(Apulian Heavy Infantry)

Disciplined, highly skilled, and carrying the best equipment available, these Apulians usually fight with a sword, but have one or two additional spears for throwing between engagements. These troops are former extraordinarii in Roman service, mostly from Apulia and Calabria, who now serve as mercenaries.""

200 1211 1211 40 10 13 84 14 20 50
9
200 Kampanioi Hoplitai
Piechota do walki w zwarciu / Piechota z pikami / (AOR_9_Campanian_Hoplites)
Kampanioi Hoplitai
(Campanian Hoplites)

These men are typical hoplites, wearing feathered or crested helmets, along with greaves and breastplates. Their weapons include the dory, xiphos, and the classic large aspis shield. However, they are more mobile than classic hoplites, useful as flanking heavy infantry rather than a central phalanx unit.

200 848 848 27 9 11 65 10 20 50
10
200 Ensiferi Italici Reformati
Piechota do walki w zwarciu / Piechota do walki w zwarciu / (AOR_9_Italian_Late_Swordsmen)
Ensiferi Italici Reformati
(Italian Late Swordsmen)

Re-armed with mail, pila and a gladius, these well-trained soldiers allow empires to be made.

200 841 841 36 10 10 65 8 20 35
11
300 Italici Milites
Piechota do walki w zwarciu / Piechota z włóczniami / (AOR_9_Italian_Levies)
Italici Milites
(Italian Levies)

Angry Italians with spears should never be dismissed lightly.

300 568 568 15 9 10 65 8 20 35
12
200 Ensiferi Italici
Piechota do walki w zwarciu / Piechota do walki w zwarciu / (AOR_9_Italian_Swordsmen)
Ensiferi Italici
(Italian Swordsmen)

Never underestimate an Italian in battle: he will smile even as he guts you.

200 802 802 33 10 10 65 8 20 35
13
300 Taurisci Securiferi
Piechota do walki w zwarciu / Piechota do walki w zwarciu / (AOR_9_Italy_Taurisci_Axemen)
Taurisci Securiferi
(Taurisci Axemen)

One of the last Ligurian tribes to survive the Boii and Gallic invasions and assimilation, the Taurisci survive in central Italy. Seen as barbarians by the Romans and most of the southern Italic civilisations, they are equipped with a scutum, javelins, and a deadly light axe, similar to the Illyrian and Venetian tribes. These axemen are renowned as assault infantry.

300 771 771 36 11 13 70 6 20 50
14
60 Baggage Train
Jazda / Jazda do walki w zwarciu / (Supply_African)
Baggage Train
Baggage trains grant a bonus to armies connected to supply lines, by reducing logistics costs. A baggage train can supply armies even under harsh weather conditions, and is vital for prolonged military campaigns.
60 600 600 6 9 1 22 2 20 20
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