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​村 (​穀​物​畑) Kushite NoblesKushite Nobles ​穀​物 Level 1

​村 (​穀​物​畑)

"Work harder! The quota must be met!"

Along with water, food is one of the basic human needs. When a population’s staple diet is bread, being able to effectively manage its production is an essential skill. In the ancient world, common threats such as warfare, flooding or drought could ruin a harvest. By storing excess grain from successful harvests a nation not only ensured its own safety, but also enabled it to assist others – making grain a powerful diplomatic tool. Consequently, control of its granaries was often the issue at the centre of internal power struggles. This is vividly demonstrated by the discovery of model granaries buried along with their owners to demonstrate the deceased’s agricultural power.

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​穀​物

​村 (​穀​物​畑)
​村 (​穀​物​畑)
(east_grain_1)
​穀​物 Level 0
​集​落 (​穀​物​農​場)
​集​落 (​穀​物​農​場)
(east_grain_2)
​穀​物 Level 1
​町 (​穀​物​灌​漑​農​場)
​町 (​穀​物​灌​漑​農​場)
(east_grain_3)
​穀​物 Level 2
​都​市 (​穀​物​荘​園)
​都​市 (​穀​物​荘​園)
(east_grain_4)
​穀​物 Level 3
​村 (​穀​物​畑)

Building Name

​村 (​穀​物​畑)

Level Name

east_grain_1

Building Chain

​穀​物

Building Level

1

Create Time

2

Create Cost

1100

Effects

1 ​食​料 (all regions in adjacent provinces)
1 food (all regions in local province) (regions_in_this_province)
40 ​農​耕(​農​業)​に​よ​る​収​入 (this_building)
+10% ​農​耕(​農​業)​に​よ​る​収​入 (regions_in_this_province)
+1 ​ター​ン​毎​の​発​展 (this_province)
+12 ​国​境​の​視​界 (this_region)

Provides Garrison Army

120 Archers
120 Archers
Archers
(Afr_Archers)
​飛​び​道​具​歩​兵
120 Tribesmen
120 Tribesmen
Tribesmen
(Afr_Tribesmen)
​飛​び​道​具​歩​兵
160 Leopard Warriors
160 Leopard Warriors
Leopard Warriors
(dk_kush_leopard_warriors)
​槍​歩​兵
120 Royal Kushite Archers
Royal Kushite Archers
(dk_kush_royal_kushite_archers)
​飛​び​道​具​歩​兵
120 Slave Slingers
Slave Slingers
(dk_kush_slave_slingers)
​飛​び​道​具​歩​兵

Recruitable Units

No Recruitable Units
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