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​エ​ペ​イ​ロ​ス ​エ​ペ​イ​ロ​ス Buildings

(​小​さ​な​街) Buildings




(​小​さ​な​街)

​村
​計​画​集​落
​計​画​町
​計​画​殖​民​都​市
​農​業​集​落
​農​業​町
​農​業​殖​民​都​市
​交​易​集​落
​交​易​町
​交​易​殖​民​都​市
(​小​さ​な​街)
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 ​村 (​小​さ​な​街) Level 1
​村
Small communities thrive through shared endeavour.
2 1200 +1% ​全​収​入​源​の​収​入 (regions_in_this_province)
50 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
+1 ​ター​ン​毎​の​発​展 (this_province)
+12 ​国​境​の​視​界 (this_region)
2 ​交​易​集​落 (​小​さ​な​街) Level 2
​交​易​集​落
"Have you tried Anatolios' olives this season? So plump and juicy!"
3 1800 -1 ​食​料 (this_region)
+3% ​全​商​業​に​よ​る​収​入 (regions_in_this_province)
100 ​地​域​商​業​に​よ​る​収​入 (this_building)
+2 ​ター​ン​毎​の​発​展 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 ​国​境​の​視​界 (this_region)
3 ​農​業​集​落 (​小​さ​な​街) Level 2
​農​業​集​落
Demeter blesses those who tend the earth.
3 1800 -1 ​食​料 (this_region)
100 ​農​耕(​農​業)​に​よ​る​収​入 (this_building)
+3% ​農​耕・​畜​産​に​よ​る​収​入 (regions_in_this_province)
+2 ​ター​ン​毎​の​発​展 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 ​国​境​の​視​界 (this_region)
4 ​計​画​集​落 (​小​さ​な​街) Level 2
​計​画​集​落
Careful planning can sow the seeds of greatness.
3 1900 -1 ​食​料 (this_region)
+2% ​全​収​入​源​の​収​入 (regions_in_this_province)
100 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
+2 ​ター​ン​毎​の​発​展 (this_province)
+1 ​ター​ン​毎​の​治​安 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 ​国​境​の​視​界 (this_region)
5 ​交​易​町 (​小​さ​な​街) Level 3
​交​易​町
Barter is a form of combat where both parties may walk away the victor.
5 2700 -4 ​食​料 (this_region)
+6% ​全​商​業​に​よ​る​収​入 (regions_in_this_province)
150 ​地​域​商​業​に​よ​る​収​入 (this_building)
+3 ​ター​ン​毎​の​発​展 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 ​国​境​の​視​界 (this_region)
6 ​農​業​町 (​小​さ​な​街) Level 3
​農​業​町
A profitable surplus is the work of many hands.
5 2600 -4 ​食​料 (this_region)
150 ​農​耕(​農​業)​に​よ​る​収​入 (this_building)
+6% ​農​耕・​畜​産​に​よ​る​収​入 (regions_in_this_province)
+3 ​ター​ン​毎​の​発​展 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 ​国​境​の​視​界 (this_region)
7 ​計​画​町 (​小​さ​な​街) Level 3
​計​画​町
Straight roads and straighter governors make for a better town.
5 2700 -4 ​食​料 (this_region)
+4% ​全​収​入​源​の​収​入 (regions_in_this_province)
150 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
+3 ​ター​ン​毎​の​発​展 (this_province)
+2 ​ター​ン​毎​の​治​安 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 ​国​境​の​視​界 (this_region)
8 ​交​易​殖​民​都​市 (​小​さ​な​街) Level 4
​交​易​殖​民​都​市
Silk from the east, garum from the west - all things flow into the market.
8 3700 -8 ​食​料 (this_region)
+9% ​全​商​業​に​よ​る​収​入 (regions_in_this_province)
200 ​地​域​商​業​に​よ​る​収​入 (this_building)
+4 ​ター​ン​毎​の​発​展 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 ​国​境​の​視​界 (this_region)
9 ​農​業​殖​民​都​市 (​小​さ​な​街) Level 4
​農​業​殖​民​都​市
"Thanks to old Lycurgus, we may all be landowners."
8 3600 -8 ​食​料 (this_region)
200 ​農​耕(​農​業)​に​よ​る​収​入 (this_building)
+9% ​農​耕・​畜​産​に​よ​る​収​入 (regions_in_this_province)
+4 ​ター​ン​毎​の​発​展 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 ​国​境​の​視​界 (this_region)
10 ​計​画​殖​民​都​市 (​小​さ​な​街) Level 4
​計​画​殖​民​都​市
Built in the image of its mother city, now superior in wealth and order.
8 3800 -8 ​食​料 (this_region)
+6% ​全​収​入​源​の​収​入 (regions_in_this_province)
200 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
+4 ​ター​ン​毎​の​発​展 (this_province)
+3 ​ター​ン​毎​の​治​安 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 ​国​境​の​視​界 (this_region)
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