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Iolei (Rise of the Republic) Iolei (Rise of the Republic) Buildings

Marble Buildings




Marble

Farmstead (Marble Pit)
Village (Marble Quarry)
Town (Marble Cutter)
Pagus (Marble Architect)
Marble
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Farmstead (Marble Pit) Marble Level 1
Farmstead (Marble Pit)
"Did you hear? They’re building a new temple! We'd better expand…"
2 1000 -5% ​建​設​費 (regions_in_this_province)
100 ​鉱​業(​工​業)​に​よ​る​収​入 (this_building)
+1 ​ター​ン​毎​の​発​展 (this_province)
+1 ​ター​ン​毎​の​治​安 (​全​て​の​州)
40 ​大​理​石 (this_building)
+12 ​国​境​の​視​界 (this_region)
2 Village (Marble Quarry) Marble Level 2
Village (Marble Quarry)
A good quarrymaster gleans the balance between quality and quantity.
3 1400 -10% ​建​設​費 (regions_in_this_province)
-1 ​食​料 (this_region)
125 ​鉱​業(​工​業)​に​よ​る​収​入 (this_building)
+2 ​ター​ン​毎​の​発​展 (this_province)
+2 ​ター​ン​毎​の​治​安 (​全​て​の​州)
80 ​大​理​石 (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 ​国​境​の​視​界 (this_region)
3 Town (Marble Cutter) Marble Level 3
Town (Marble Cutter)
It takes years of apprenticeship to perfect the art of stonemasonry.
5 1900 -15% ​建​設​費 (regions_in_this_province)
-4 ​食​料 (this_region)
150 ​鉱​業(​工​業)​に​よ​る​収​入 (this_building)
+3 ​ター​ン​毎​の​発​展 (this_province)
+3 ​ター​ン​毎​の​治​安 (​全​て​の​州)
120 ​大​理​石 (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 ​国​境​の​視​界 (this_region)
4 Pagus (Marble Architect) Marble Level 4
Pagus (Marble Architect)
"See there! A statue worthy of Phidias himself!"
8 2500 -20% ​建​設​費 (regions_in_this_province)
-8 ​食​料 (this_region)
200 ​鉱​業(​工​業)​に​よ​る​収​入 (this_building)
+4 ​ター​ン​毎​の​発​展 (this_province)
+4 ​ター​ン​毎​の​治​安 (​全​て​の​州)
160 ​大​理​石 (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 ​国​境​の​視​界 (this_region)
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