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HomeHome / Total War: Rome II / Iolei (Rise of the Republic) / Buildings / Gold Buildings
Gold
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Farmstead (Gold Mine) Gold Level 1
Farmstead (Gold Mine)
To uncover the earth’s most beauteous of gifts, one must delve deep.
2 1500 200 ​鉱​業(​工​業)​に​よ​る​収​入 (this_building)
+5% ​鉱​業(​工​業)​に​よ​る​収​入 (​全​て​の​領​土)
+1 ​ター​ン​毎​の​発​展 (this_province)
+12 ​国​境​の​視​界 (this_region)
2 Village (Trench Mine) Gold Level 2
Village (Trench Mine)
Open-pit mining enables the land to be easily milked of its resources.
3 3600 -2 ​食​料 (this_region)
300 ​鉱​業(​工​業)​に​よ​る​収​入 (this_building)
+10% ​鉱​業(​工​業)​に​よ​る​収​入 (​全​て​の​領​土)
+2 ​ター​ン​毎​の​発​展 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 ​国​境​の​視​界 (this_region)
3 Town (Shaft Mine) Gold Level 3
Town (Shaft Mine)
Rich veins of ore can be accessed via deep tunnels and shafts.
5 6700 -4 ​食​料 (this_region)
400 ​鉱​業(​工​業)​に​よ​る​収​入 (this_building)
+15% ​鉱​業(​工​業)​に​よ​る​収​入 (​全​て​の​領​土)
+3 ​ター​ン​毎​の​発​展 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 ​国​境​の​視​界 (this_region)
4 Pagus (Sluiced Mine) Gold Level 4
Pagus (Sluiced Mine)
Controlling the flow of water scours the soil to reveal ore deposits.
8 12100 -8 ​食​料 (this_region)
500 ​鉱​業(​工​業)​に​よ​る​収​入 (this_building)
+20% ​鉱​業(​工​業)​に​よ​る​収​入 (​全​て​の​領​土)
+5% ​全​商​業​に​よ​る​収​入 (regions_in_this_province)
+4 ​ター​ン​毎​の​発​展 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 ​国​境​の​視​界 (this_region)
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