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HomeHome / Total War: Rome II / Akragas (Rise of the Republic) / Buildings / Port Buildings
Port
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Port Port Level 1
Port
A gateway to the world, the colonies, trade and to war's terrors.
2 900 2 ​食​料 (this_region)
50 ​海​商​業​に​よ​る​収​入 (this_building)
2 Harbour Port Level 2
Harbour
Harbours provide and promote trade, whilst giving shelter from pirates and storms.
3 1900 4 ​食​料 (this_region)
+5% ​全​商​業​に​よ​る​収​入 (regions_in_this_province)
100 ​海​商​業​に​よ​る​収​入 (this_building)
-2 ​ター​ン​毎​の​治​安 (this_province)
+2% ​交​易​協​定​に​よ​る​関​税​収​入 (this_faction)
3 Docks Port Level 3
Docks
Command of the sea requires a powerful navy.
5 3700 6 ​食​料 (this_region)
+10% ​全​商​業​に​よ​る​収​入 (regions_in_this_province)
200 ​海​商​業​に​よ​る​収​入 (this_building)
-4 ​ター​ン​毎​の​治​安 (this_province)
+5% ​交​易​協​定​に​よ​る​関​税​収​入 (this_faction)
4 Fish Market Port Level 4
Fish Market
Once dried and salted, fish can be traded far and wide.
8 6100 8 ​食​料 (this_region)
+12% ​全​商​業​に​よ​る​収​入 (regions_in_this_province)
300 ​海​商​業​に​よ​る​収​入 (this_building)
-6 ​ター​ン​毎​の​治​安 (this_province)
+7% ​交​易​協​定​に​よ​る​関​税​収​入 (this_faction)
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