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HomeHome / Total War: Rome II / ​パ​ル​テ​ィ​ア (Imperator Augustus) / Buildings / ​軍​用​埠​頭
​軍​用​埠​頭 ​パ​ル​テ​ィ​ア (Imperator Augustus)​パ​ル​テ​ィ​ア (Imperator Augustus) ​港 Level 2

​軍​用​埠​頭

Where warships gather, and armies embark for conquest and spoils.

For most civilisations, military dominance has always included mastery of the sea. It was always far easier to move men and material by sea than march them overland. Suppressing pirates and protecting trade was merely an extra benefit. Construction of good military vessels was therefore vital, with all kinds of ships from patrol biremes to colossal battle quinqueremes needed for a balanced force. Mastery of the sea prevented invasions too, and could even be a tool of diplomacy. By the Apamea treaty in 188BC, Rome limited the power of the Seleucid Empire by dictating the number of warships the Seleucids were allowed. When Antiochus V Eupator broke the treaty, the Romans sent delegations to Syrian cities, charged with sinking the excess warships.

日本語化: JapanTotalWarとは

​港

​港
​港
(east_port_1)
​港 Level 0
​漁​港
​漁​港
(east_port_fish_2)
​港 Level 1
​魚​屋​の​水​路
​魚​屋​の​水​路
(east_port_fish_3)
​港 Level 2
​海​鮮​市​場
​海​鮮​市​場
(east_port_fish_4)
​港 Level 3
​軍​用​埠​頭
​軍​用​埠​頭
(east_port_military_2)
​港 Level 1
​海​軍​造​船​所
​海​軍​造​船​所
(east_port_military_3)
​港 Level 2
​乾​船​渠
​乾​船​渠
(east_port_military_4)
​港 Level 3
​泊​地
​泊​地
(east_port_trade_2)
​港 Level 1
​交​易​港
​交​易​港
(east_port_trade_3)
​港 Level 2
​海​辺​の​市​場
​海​辺​の​市​場
(east_port_trade_4)
​港 Level 3
​軍​用​埠​頭

Building Name

​軍​用​埠​頭

Level Name

east_port_military_2

Building Chain

​港

Building Level

2

Create Time

3

Create Cost

1900

Effects

-1 ​食​料 (this_region)
70 ​製​造​業(​工​業)​に​よ​る​収​入 (this_building)

Provides Garrison Army

120 Assault Tetreres - Hillmen
120 Assault Tetreres - Hillmen
Assault Tetreres - Hillmen
(Eas_Hillmen_Four)
​近​接​艦
80 Raiding Hemiolia - Eastern Javelinmen
80 Raiding Hemiolia - Eastern Javelinmen
Raiding Hemiolia - Eastern Javelinmen
(Eas_Javelinmen_One_Halfer)
​飛​び​道​具​艦

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Assault Tetreres - Hillmen
Medium Ship / ​近​接​艦 / (Eas_Hillmen_Four)
Assault Tetreres - Hillmen
Ramming attacks from these ships inflict terrible damage.

Unschooled in formal warfare, these hillmen are canny fighters if used correctly.

120 560 560 890 6 25 26 12 36 15 45 35
2
80 Raiding Hemiolia - Eastern Javelinmen
Light Ship / ​飛​び​道​具​艦 / (Eas_Javelinmen_One_Halfer)
Raiding Hemiolia - Eastern Javelinmen
These swift, manoeuvrable ships are a useful scouting force for any admiral.

These skirmishers harass an enemy line with javelins, screening their comrades in the process.

80 440 440 467 6 41 80 7 7 8 24 3 37 15 45 20
3
80 Missile Trieres - Parthian Foot Archers
Medium Ship / ​飛​び​道​具​艦 / (Eas_Par_Archers_Three)
Missile Trieres - Parthian Foot Archers
A large contingent of archers can make short work of enemy crews.

If a Parthian can see it, he can shoot at it.

80 610 610 758 6 40 150 6 15 9 24 4 13 10 50 35
4
80 Scorpion Trieres - Parthian Foot Archers
Medium Ship / ​飛​び​道​具​艦 / (Eas_Par_Archers_Three_Scorpio)
Scorpion Trieres - Parthian Foot Archers
Deadly accurate dart-throwers give enemies pause.

If a Parthian can see it, he can shoot at it.

80 850 850 758 6 40 150 6 15 9 24 4 13 10 50 35
5
60 Assault Dieres - Eastern Spearmen
Light Ship / ​近​接​艦 / (Eas_Spear_Two)
Assault Dieres - Eastern Spearmen
With a ramming attack that can break an enemy hull, these ships are deadly weapons.

Cheap spearmen are not necessarily poor spearmen.

60 310 310 566 6 13 25 11 34 45 45 25
6
60 Fire Pot Dieres - Eastern Spearmen
Light Ship / ​近​接​艦 / (Eas_Spear_Two_Fire_Pots)
Fire Pot Dieres - Eastern Spearmen
Fire pots, hurled onto enemy decks, are a terrible threat to wooden ships.

Cheap spearmen are not necessarily poor spearmen.

60 360 360 566 6 13 25 11 34 45 45 25
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