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HomeHome / Total War: Rome II / The Sassanids (Empire Divided) / Buildings / ​王​族​の​ケ​ル​ター
​王​族​の​ケ​ル​ター The Sassanids (Empire Divided)The Sassanids (Empire Divided) ​州​都 Level 3

​王​族​の​ケ​ル​ター

With prosperity comes growth and greater prestige, both religious and political.

The cities of the ancient world were situated where resources were plentiful and could be defended. River crossings, ports and natural trade routes were ideal locations for large populations to arise. Cities developed over long periods of time, often incorporating the architecture of earlier civilisations. In 305BC, the city of Seleucia vastly expanded an existing town on the west bank of the Tigris River. In the centuries that followed it came to rival the great Hellenic cities in magnificence. Often, planned expansion was limited to high-status quarters of the city: palaces, temples and public areas. Everyone else squeezed into the available space within the walls. This led to magnificent buildings being only a stone's throw from squalid slums.

日本語化: JapanTotalWarとは

​州​都

​都​市
​都​市
(east_city_1)
​州​都 Level 0
​王​族​の​大​都​市
​王​族​の​大​都​市
(east_city_royal_2)
​州​都 Level 1
​王​族​の​ケ​ル​ター
​王​族​の​ケ​ル​ター
(east_city_royal_3)
​州​都 Level 2
​王​族​の​カ​ル​カー
​王​族​の​カ​ル​カー
(east_city_royal_4)
​州​都 Level 3
​サ​ト​ラ​ッ​プ​の​大​都​市
​サ​ト​ラ​ッ​プ​の​大​都​市
(east_city_satrap_2)
​州​都 Level 1
​サ​ト​ラ​ッ​プ​の​ケ​ル​ター
​サ​ト​ラ​ッ​プ​の​ケ​ル​ター
(east_city_satrap_3)
​州​都 Level 2
​サ​ト​ラ​ッ​プ​の​カ​ル​カー
​サ​ト​ラ​ッ​プ​の​カ​ル​カー
(east_city_satrap_4)
​州​都 Level 3
​王​族​の​ケ​ル​ター

Building Name

​王​族​の​ケ​ル​ター

Level Name

east_city_royal_3

Building Chain

​州​都

Building Level

3

Create Time

5

Create Cost

4400

Effects

+4 ​東​方​文​化​の​影​響​力 (this_region)
+3 ​城​壁​上​の​弩​砲 (this_region)
-4 ​食​料 (this_region)
+10% ​全​収​入​源​の​収​入 (regions_in_this_province)
400 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
+3 ​ター​ン​毎​の​発​展 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+12 ​国​境​の​視​界 (this_region)

Provides Garrison Army

No Garrison Units

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Hamspah Infantry
Melee Infantry / ​近​接​歩​兵 / (3c_Sas_Hamspah_Infantry)
Hamspah Infantry
Even the poorest man can find his place in battle.
160 200 200 15 34 15 20 10 45 20
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