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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
鉄 Level 1 村 (鉄工房) "Bronze? Pah! Bronze is for children!" |
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2 | 1000 |
80 製造業(工業)による収入 (this_building) +1 ターン毎の発展 (this_province) 50 鉄 (this_building) 徴兵した部隊にレベル1の鎧(鎧+5%) (this_province) 徴兵した部隊にレベル1の武器(近接攻撃+5%) (this_province) +12 国境の視界 (this_region) |
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2 |
鉄 Level 2 町 (鍛冶屋) Blacksmiths forged the ancient world, in bronze, iron and steel. |
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3 | 2500 |
120 製造業(工業)による収入 (this_building) +2 ターン毎の発展 (this_province) 100 鉄 (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) 徴兵した部隊にレベル1の鎧(鎧+5%) (this_province) 徴兵した部隊にレベル2の武器(近接攻撃+10%) (this_province) +12 国境の視界 (this_region) |
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3 |
鉄 Level 2 町 (盾職人) A good shield defends. An excellent shield is a weapon in itself. |
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3 | 2500 |
120 製造業(工業)による収入 (this_building) +2 ターン毎の発展 (this_province) 100 鉄 (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) 徴兵した部隊にレベル2の鎧(鎧+10%) (this_province) 徴兵した部隊にレベル2の盾(盾の効果+10%) (this_province) +12 国境の視界 (this_region) |
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4 |
鉄 Level 3 殖民都市 (武器職人) There is a line between craft and art which the greatest smiths straddle. |
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5 | 4000 |
-6 食料 (this_region) 180 製造業(工業)による収入 (this_building) +3 ターン毎の発展 (this_province) 150 鉄 (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) 徴兵した部隊にレベル1の鎧(鎧+5%) (this_province) 徴兵した部隊にレベル3の武器(近接攻撃+20%) (this_province) +12 国境の視界 (this_region) |
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5 |
鉄 Level 3 殖民都市 (鎧職人) There is a line between craft and art which the greatest smiths straddle. |
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5 | 4000 |
-6 食料 (this_region) 180 製造業(工業)による収入 (this_building) +3 ターン毎の発展 (this_province) 150 鉄 (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) 徴兵した部隊にレベル3の鎧(鎧+20%) (this_province) 徴兵した部隊にレベル3の盾(盾の効果+20%) (this_province) +12 国境の視界 (this_region) |
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