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​馬 Buildings




​馬

​村 (​馬​調​教​師)
​町 (​馬​の​育​種​家)
​コ​ロ​ニ​ア (​馬​の​熟​練​育​種​家)
​馬
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 ​村 (​馬​調​教​師) ​馬 Level 1
​村 (​馬​調​教​師)
Only a horse is worth more broken.
2 1000 80 ​畜​産(​農​業)​に​よ​る​収​入 (this_building)
+1 ​ター​ン​毎​の​発​展 (this_province)
​徴​兵​し​た​部​隊​に​レ​ベ​ル1​の​馬(​騎​兵​の​速​度+5%) (this_province)
+12 ​国​境​の​視​界 (this_region)
2 ​町 (​馬​の​育​種​家) ​馬 Level 2
​町 (​馬​の​育​種​家)
Without selective breeding, heavy cavalry would not exist.
3 2100 100 ​畜​産(​農​業)​に​よ​る​収​入 (this_building)
+2 ​ター​ン​毎​の​発​展 (this_province)
-10% ​騎​兵​部​隊​の​徴​兵​費 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
​徴​兵​し​た​部​隊​に​レ​ベ​ル2​の​馬(​騎​兵​の​速​度+10%) (this_province)
+12 ​国​境​の​視​界 (this_region)
3 ​コ​ロ​ニ​ア (​馬​の​熟​練​育​種​家) ​馬 Level 3
​コ​ロ​ニ​ア (​馬​の​熟​練​育​種​家)
Noble breeds for those of noble blood.
5 4300 -6 ​食​料 (this_region)
120 ​畜​産(​農​業)​に​よ​る​収​入 (this_building)
+3 ​ター​ン​毎​の​発​展 (this_province)
-15% ​騎​兵​部​隊​の​徴​兵​費 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
​徴​兵​し​た​部​隊​に​レ​ベ​ル3​の​馬(​騎​兵​の​速​度+20%) (this_province)
+12 ​国​境​の​視​界 (this_region)
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