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HomeHome / Radious Total War Mod / ​ポ​ン​ト​ス (Imperator Augustus) / Buildings / ​海​辺​の​市​場
​海​辺​の​市​場 ​ポ​ン​ト​ス (Imperator Augustus)​ポ​ン​ト​ス (Imperator Augustus) ​港 Level 4

​海​辺​の​市​場

All the world can be bought or sold on these wharves.

Harbours were vital in the ancient world, offering a safe refuge from pirates and storms and a place for trade. Although most ships hugged the coastlines, loading and unloading goods needed a sheltered harbour. A natural bay would do, but the construction of docks and wharfs, and sheltering sea walls made sea-going life much easier. Harbours were colossal undertakings, but the long-term benefits far outweighed the labour and costs involved.

日本語化: JapanTotalWarとは

​港

​港
​港
(east_port_1)
​港 Level 0
​漁​港
​漁​港
(east_port_fish_2)
​港 Level 1
​魚​屋​の​水​路
​魚​屋​の​水​路
(east_port_fish_3)
​港 Level 2
​海​鮮​市​場
​海​鮮​市​場
(east_port_fish_4)
​港 Level 3
​軍​用​埠​頭
​軍​用​埠​頭
(east_port_military_2)
​港 Level 1
​海​軍​造​船​所
​海​軍​造​船​所
(east_port_military_3)
​港 Level 2
​乾​船​渠
​乾​船​渠
(east_port_military_4)
​港 Level 3
​泊​地
​泊​地
(east_port_trade_2)
​港 Level 1
​交​易​港
​交​易​港
(east_port_trade_3)
​港 Level 2
​海​辺​の​市​場
​海​辺​の​市​場
(east_port_trade_4)
​港 Level 3
​海​辺​の​市​場

Building Name

​海​辺​の​市​場

Level Name

east_port_trade_4

Building Chain

​港

Building Level

4

Create Time

8

Create Cost

7000

Require Resource

Timber
Timber

Require Technology

Trade Language
Trade Language

Effects

-6 ​食​料 (this_region)
220 ​地​域​商​業​に​よ​る​収​入 (this_building)
360 ​海​商​業​に​よ​る​収​入 (this_building)

Provides Garrison Army

80 Raiding Hemiolia - Eastern Javelinmen
80 Raiding Hemiolia - Eastern Javelinmen
Raiding Hemiolia - Eastern Javelinmen
(Eas_Javelinmen_One_Halfer)
​飛​び​道​具​艦

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Assault Tetreres - Hillmen
Medium Ship / ​近​接​艦 / (Eas_Hillmen_Four)
Assault Tetreres - Hillmen
Ramming attacks from these ships will inflicting terrible damage.

Unschooled in formal warfare, these hillmen are canny fighters if used correctly.

120 560 560 890 5 25 34 11 42 52 65 35
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