Massalia (Occupied)
Gateway to Gaul.Even in the ancient world, cities grew up in places where people had already been living for a long time because the sites were defensible, controlled river crossings, had natural resources nearby or were safe from floods and other natural disasters. Cities, despite their rulers’ best intentions, were rarely planned. There might be sections where public buildings stood by broad, open streets and temples were laid out in magnificent splendour, and patrician dwellings hid rich opulence behind bland frontages. But equally likely, if you walked a few paces in the wrong direction, you would be guaranteed to find a maze of twisty backstreets, cheek-by-jowl houses, and run-down slums, alehouses, whorehouses and slaughterhouses, all jostling for what little space there was within the walls. The city was the world in miniature, with all the wonder and squalor that implied. Romans and Greeks equally could take civic pride in their urbanity and sophistication, and at the same moment be a little disgusted by the dirt and tawdriness of the back streets only yards away.
日本語化: JapanTotalWarとは
Ancient Capital
Building Name Massalia (Occupied) |
Level Name dei_main_city_MASSILIA_2 |
Building Chain Ancient Capital |
Building Level 2 |
Create Time 6 |
Create Cost 3900 |
Effects
-5 食料 (this_region)+10% 全収入源の収入 (regions_in_this_province)
844 生活水準向上による収入 (this_building)
200 海商業による収入 (this_building)
+2 ターン毎の発展 (this_province)
+1 陸軍徴兵キャパシティ (this_province)
+2% 研究速度 (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 国境の視界 (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
+1 陸軍徴兵キャパシティ (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 国境の視界 (this_region)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / 槍歩兵 / (AOR_11_Celtic_Levies) Lugoae Vocontae (Celtic Levies) During periods of strife and war, it is sometimes necessary to call upon ordinary citizens to organize as militia. Called Lugoae, militia in Celtic societies are farmers, craftsmen, fishermen, and so on, called to brief military service in periods of crisis. They may train a few times a year to fight, and games and sports encourage a decent level of physicality, but they're still only militia, and can only be trusted to do so much. |
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300 | 496 | 496 | 21 | 9 | 10 | 65 | 4 | 20 | 30 | |||||||||
2 |
Cavalry / 近接騎兵 / (AOR_11_Celtic_Light_Cavalry) Vocontae Epos (Vocontii Cavalry) Vocontae Epos constitute the bulk of Vocontii cavalry. Well-trained compared to many of their enemies’ cavalry, they are invaluable to any army. They throw javelins at a distance, depleting an enemy before charging with their main spears. They are trained to throw javelins, charge, and withdraw repeatedly, and they do it well. A bronze helmet, shield, and light weapons may not seem the equipment of any particularly great cavalry, but they are a solid medium cavalry force, capable of running down routers, defeating light cavalry, and skirmishing if necessary. |
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120 | 1216 | 1216 | 26 | 9 | 22 | 39 | 4 | 20 | 40 | |||||||||
3 |
Melee Infantry / 槍歩兵 / (AOR_11_Greek_Colonist_Levies) Massaloi Pantodapoi (Massilian Colonist Levies) The heritage of the citizen-soldier runs deep in all Greeks, no matter what their home. |
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300 | 562 | 562 | 26 | 9 | 11 | 66 | 4 | 20 | 30 | |||||||||
4 |
Cavalry / 突撃騎兵 / (Scy_reform_lancers) Skytho-Sauromatai Kontophoroi (Scytho-Sarmatian Lancers) These Sarmatian-inspired cavalrymen from the East form the bulk of the ancient Scythian heavy cavalry. These cavalrymen are highly skilled nobles, able to afford impressive armour. |
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120 | 2218 | 2218 | 34 | 9 | 33 | 57 | 22 | 20 | 55 | |||||||||
5 |
Cavalry / 飛び道具騎兵 / (Ste_Horse_Skirm) Skuda Baexdzhyntae (Scythian Light Horsemen) These light riders are from the Scythian tribes to the north of the Pontus Euxinus (Black Sea). They rely on a long sword, bow and shield (typically, the crescent shaped, leather faced, taka shield of the Scythian peoples) and are some of the most effective light horse available. These light horsemen will prove of little value in a hand to hand clash against disciplined infantry and care should be taken not to waste them in such a way. |
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120 | 881 | 881 | 10 | 150 | 5 | 15 | 30 | 11 | 22 | 40 | 2 | 20 | 35 | |||||
6 |
Melee Infantry / 近接歩兵 / (Ste_Scythian_Axemen) Skudra Tabari (Scythian Axemen) Armed with a Tabar axe, these infantrymen are protected by only their crescent shaped Taka shield. |
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200 | 445 | 445 | 30 | 11 | 13 | 46 | 1 | 20 | 35 |
Disqus |
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