衛生 | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
衛生 Level 1 地下用水路 Water is the lifeblood of the land, moving unseen. |
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4 | 1350 |
+1 ターン毎の発展 (this_province) +4 ターン毎の治安 (衛生) (this_province) +3% 部隊の補充率 (regions_in_this_province) +0.1% 1st Class Citizen (this_building) -2% provincial income (building upkeep) (regions_in_this_province) |
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2 |
衛生 Level 2 貯水槽 Water is always welcome, particularly when rains do not come, or an enemy does. |
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6 | 1650 |
+10% 農耕(農業)による収入 (regions_in_this_province) +2 工作員の全ての行為に対する警備(特性ボーナス) (this_province) +5 ターン毎の治安 (衛生) (this_province) +0.1% 1st Class Citizen (this_building) +0.5% 2nd Class Citizen (this_building) -5% provincial income (building upkeep) (regions_in_this_province) |
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3 |
衛生 Level 2 噴水 A fountain is an echo of the ever-changing tranquillity of Olympus. |
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6 | 2400 |
+2 ターン毎の発展 (this_province) +6 ターン毎の治安 (衛生) (this_province) +4% 部隊の補充率 (regions_in_this_province) +0.1% 1st Class Citizen (this_building) +0.5% 2nd Class Citizen (this_building) -5% provincial income (building upkeep) (regions_in_this_province) |
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4 |
衛生 Level 3 貯水池 Water is life, and it pays to guard it as you would your own. |
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10 | 2550 |
+20% 農耕(農業)による収入 (regions_in_this_province) +4 工作員の全ての行為に対する警備(特性ボーナス) (this_province) +6 ターン毎の治安 (衛生) (this_province) +1 篭城可能なターン数 (街と港で二倍) (this_region) +0.2% 1st Class Citizen (this_building) +0.7% 2nd Class Citizen (this_building) -8% provincial income (building upkeep) (regions_in_this_province) |
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5 |
衛生 Level 3 共同水道 Providing water and a place to bathe is a worthy thing. |
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10 | 4500 |
+4 ターン毎の発展 (this_province) +7 ターン毎の治安 (衛生) (this_province) +6% 部隊の補充率 (regions_in_this_province) +0.2% 1st Class Citizen (this_building) +0.7% 2nd Class Citizen (this_building) -8% provincial income (building upkeep) (regions_in_this_province) |
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6 |
衛生 Level 4 アリュタルケス Managing water is vital for survival during droughts and sieges. |
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16 | 5400 |
+40% 農耕(農業)による収入 (regions_in_this_province) +6 工作員の全ての行為に対する警備(特性ボーナス) (this_province) +7 ターン毎の治安 (衛生) (this_province) +2 篭城可能なターン数 (街と港で二倍) (this_region) パンと娯楽政策: +1 ターン毎の発展 (this_province) +0.3% 1st Class Citizen (this_building) +1% 2nd Class Citizen (this_building) -12% provincial income (building upkeep) (regions_in_this_province) |
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7 |
衛生 Level 4 ギュムナシオン Social and athletic pursuits allow men to measure their worth. |
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16 | 8460 |
+6 ターン毎の発展 (this_province) +8 ターン毎の治安 (衛生) (this_province) +8% 部隊の補充率 (regions_in_this_province) パンと娯楽政策: +4 治安 (this_province) +0.3% 1st Class Citizen (this_building) +1% 2nd Class Citizen (this_building) -12% provincial income (building upkeep) (regions_in_this_province) |
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