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Eastern Trade Hub (Copper) ​メ​ロ​エ​メ​ロ​エ Minor Settlement (Copper) Level 3

Eastern Trade Hub (Copper)

A thriving community with trade to attract new settlers.

Small farming settlements were the backbone of ancient civilisations in the east, feeding the great cities such as Antioch and Seleucia. Situated to exploit good land, fishing, mining or quarrying, defence was often too expensive to be more than a secondary consideration. As the populations of the great cities increased, surplus food from these farming communities became essential. As small military garrisons were positioned to protect valuable resources and trade routes, there was a slow growth of many hamlets into towns, as people and trade passed.

日本語化: JapanTotalWarとは

Minor Settlement (Copper)

Eastern Hamlet (Copper)
Eastern Hamlet (Copper)
(rom_EASTERN_city_minor_copper_1)
Minor Settlement (Copper) Level 0
Eastern Village (Copper)
Eastern Village (Copper)
(rom_EASTERN_city_minor_copper_2)
Minor Settlement (Copper) Level 1
Eastern Trade Hub (Copper)
Eastern Trade Hub (Copper)
(rom_EASTERN_city_minor_copper_3)
Minor Settlement (Copper) Level 2
Fortified Town (Copper)
Fortified Town (Copper)
(rom_EASTERN_city_minor_copper_fort_4)
Minor Settlement (Copper) Level 3
Eastern Trade Hub (Copper)

Building Name

Eastern Trade Hub (Copper)

Level Name

rom_EASTERN_city_minor_copper_3

Building Chain

Minor Settlement (Copper)

Building Level

3

Create Time

10

Create Cost

4425

Require Technology

Qanat
Qanat

Effects

-4 ​食​料 (this_region)
507 ​製​造​業(​工​業)​に​よ​る​収​入 (this_building)
85 ​地​域​商​業​に​よ​る​収​入 (this_building)
+3 ​ター​ン​毎​の​発​展 (this_province)
-4 ​ター​ン​毎​の​治​安(​不​衛​生) (this_province)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
100 ​銅 (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 ​国​境​の​視​界 (this_region)
+0.6% 1st, 2nd and 3rd Class (this_building)
100 ​銅 (this_building)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 ​国​境​の​視​界 (this_region)

Provides Garrison Army

200 African Villagers
200 African Villagers
African Villagers
(GAR_Afr_Armed_Villagers)
​近​接​歩​兵
300 African Spearmen
300 African Spearmen
African Spearmen
(GAR_Afr_Garrisoned_Spearmen)
​槍​歩​兵
175 African Hunters
175 African Hunters
175 African Hunters
African Hunters
(GAR_Afr_Local_Hunters)
​飛​び​道​具​歩​兵
175 African Tribesmen
175 African Tribesmen
175 African Tribesmen
175 African Tribesmen
African Tribesmen
(GAR_Afr_Tribesmen)
​飛​び​道​具​歩​兵

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
300 Bilit'ti Sayif
Melee Infantry / ​近​接​歩​兵 / (afr_mer_light_melee_inf)
Bilit'ti Sayif
(Ethiopian Swordmen)

These swordsmen are equipped only with helmets and shields, as body armor would just burden a soldier in the hot climate. They are elite troops, and can be expected to fulfil their role as assault infantry as long as they are properly used.

300 713 713 38 11 19 56 4 20 40
2
300 Dill'e Gora
Melee Infantry / ​槍​歩​兵 / (afr_mer_medium_spearmen)
Dill'e Gora
(Ethiopian Spearmen)

These men are equipped with spears, shields, and helmets the quality of which might change depending who is levying these troops.

300 808 808 33 9 15 71 8 20 50
3
300 Gora'ba
Melee Infantry / ​槍​歩​兵 / (afr_mer_spearmen)
Gora'ba
(Meroe Spearmen)

Armed with javelins, spear and shield, these troops can skirmish and face enemy infantry in melee. They already know that they are superb hunters and warriors, and do not need to prove their skills to anyone by attacking impetuously!

300 506 506 28 9 14 54 3 20 45
4
300 Kulus Bomani
Melee Infantry / ​近​接​歩​兵 / (afr_mer_tribal_warriors)
Kulus Bomani
(Kushite Painted Warriors)

The tribal warriors from the Kushite kingdom are described by Herodotus as half-painted in vermillion and white. They are fierce and versatile, used mostly as heavy skirmishers, fighting with clubs, axes and short spears.

300 576 576 39 11 20 60 1 20 60
5
300 Agrianoi Pelekophoroi
Melee Infantry / ​近​接​歩​兵 / (AOR_38_Agrianian_Assault_Infantry)
Agrianoi Pelekophoroi
(Agrianian Axemen)

The Agrianians are an Illyrian tribe that has many Thracian influences. Most now live in northern Macedonia, where they are actively recruited.

300 885 885 39 11 15 70 8 20 50
6
175 Agrianoi Peltastai
Missile Infantry / ​飛​び​道​具​歩​兵 / (AOR_38_Agrianian_Axemen)
Agrianoi Peltastai
(Agrianian Peltasts)

A force of highly mobile axemen with javelins always gives a general a useful cutting edge.

175 642 642 15 90 8 5 33 11 13 65 3 20 35
7
300 Krobyzoi Thureophoroi
Melee Infantry / ​槍​歩​兵 / (AOR_38_krobyzi_spearmen)
Krobyzoi Thureophoroi
(Krobyzoi Thureos Spearmen)

The Krobyzoi are a Thracian tribe from northern Thrace, neighbours of the Getae in the East and the ferocious Triballi in the West. They wear no armour, but some have light pelt caps, others Phrygian and Thracian helmets.

300 466 466 24 9 10 71 3 20 40
8
175 Maedi Peltastai
Missile Infantry / ​飛​び​道​具​歩​兵 / (AOR_38_maedi_peltastai)
Maedi Peltastai
(Maedi Peltasts)

The Maedi are an ancient tribe inhabiting the southwestern fringe of Thrace. They are famous as the tribe of Spartacus. They are also famous for their wild Aurochs, the Bolinthos, which is one popular war emblem. With their raiding and contacts with the Greeks, they use more xiphos swords and Chalcidian helmets than their northeastern neighbours.

175 920 920 16 95 9 5 32 10 11 70 12 20 50
9
175 Thrakioi Peltastai
Missile Infantry / ​飛​び​道​具​歩​兵 / (AOR_38_Thracian_Peltasts)
Thrakioi Peltastai
(Thracian Peltasts)

Unencumbered by armour, these fast moving skirmishers use javelins to disrupt enemy units.

175 449 449 15 90 9 5 24 10 10 44 1 20 30
10
60 Baggage Train
Cavalry / ​近​接​騎​兵 / (Supply_African)
Baggage Train
Baggage trains grant a bonus to armies connected to supply lines, by reducing logistics costs. A baggage train can supply armies even under harsh weather conditions, and is vital for prolonged military campaigns.
60 600 600 6 9 1 22 2 20 20
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