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Antioch (Occupied) TaksashilaTaksashila Ancient Capital Level 2

Antioch (Occupied)

Strategic Hellenistic capital.

Even in the ancient world, cities grew up in places where people had already been living for a long time because the sites were defensible, controlled river crossings, had natural resources nearby or were safe from floods and other natural disasters. Cities, despite their rulers’ best intentions, were rarely planned. There might be sections where public buildings stood by broad, open streets and temples were laid out in magnificent splendour, and patrician dwellings hid rich opulence behind bland frontages. But equally likely, if you walked a few paces in the wrong direction, you would be guaranteed to find a maze of twisty backstreets, cheek-by-jowl houses, and run-down slums, alehouses, whorehouses and slaughterhouses, all jostling for what little space there was within the walls. The city was the world in miniature, with all the wonder and squalor that implied. Romans and Greeks equally could take civic pride in their urbanity and sophistication, and at the same moment be a little disgusted by the dirt and tawdriness of the back streets only yards away.

日本語化: JapanTotalWarとは

Ancient Capital

Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_1)
Ancient Capital Level 0
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_2)
Ancient Capital Level 1
Fortified Antioch (Occupied)
Fortified Antioch (Occupied)
(dei_main_city_ANTIOCH_3_fort)
Ancient Capital Level 2
Fortified Antioch (Occupied)
Fortified Antioch (Occupied)
(dei_main_city_ANTIOCH_4_fort)
Ancient Capital Level 3
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_4)
Ancient Capital Level 3
Commercial Antioch (Occupied)
Commercial Antioch (Occupied)
(dei_main_city_ANTIOCH_4_trade)
Ancient Capital Level 3
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_3)
Ancient Capital Level 2
Fortified Antioch (Occupied)
Fortified Antioch (Occupied)
(dei_main_city_ANTIOCH_4_fort)
Ancient Capital Level 3
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_4)
Ancient Capital Level 3
Commercial Antioch (Occupied)
Commercial Antioch (Occupied)
(dei_main_city_ANTIOCH_4_trade)
Ancient Capital Level 3
Commercial Antioch (Occupied)
Commercial Antioch (Occupied)
(dei_main_city_ANTIOCH_3_trade)
Ancient Capital Level 2
Fortified Antioch (Occupied)
Fortified Antioch (Occupied)
(dei_main_city_ANTIOCH_4_fort)
Ancient Capital Level 3
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_4)
Ancient Capital Level 3
Commercial Antioch (Occupied)
Commercial Antioch (Occupied)
(dei_main_city_ANTIOCH_4_trade)
Ancient Capital Level 3
Antioch (Occupied)

Building Name

Antioch (Occupied)

Level Name

dei_main_city_ANTIOCH_2

Building Chain

Ancient Capital

Building Level

2

Create Time

6

Create Cost

3900

Effects

-5 ​食​料 (this_region)
+10% ​全​収​入​源​の​収​入 (regions_in_this_province)
844 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
+2 ​ター​ン​毎​の​発​展 (this_province)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
+2% ​研​究​速​度 (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 ​国​境​の​視​界 (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 ​国​境​の​視​界 (this_region)

Provides Garrison Army

200 Local Citizens
200 Local Citizens
Local Citizens
(GAR_Gre_Armed_Citizens_Foreign)
​近​接​歩​兵
200 Local Citizen Militia
200 Local Citizen Militia
200 Local Citizen Militia
Local Citizen Militia
(GAR_Gre_Citizen_Militia_Foreign)
​パ​イ​ク​歩​兵
175 Local Archers
175 Local Archers
175 Local Archers
Local Archers
(GAR_Gre_Local_Archers_Foreign)
​飛​び​道​具​歩​兵
120 Gandhara Asva
Gandhara Asva
(ind_medium_cav)
​近​接​騎​兵
300 Kauntikas
300 Kauntikas
300 Kauntikas
Kauntikas
(ind_spearmen)
​槍​歩​兵

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
300 Pantodapoi Syriakoi
Melee Infantry / ​槍​歩​兵 / (AOR_21_Syrian_Levies)
Pantodapoi Syriakoi
(Syrian Levies)

Cheap spearmen are not necessarily poor spearmen and should make any horseman behave with a little respect.

300 351 351 22 9 11 52 1 20 35
2
300 Sainika
Melee Infantry / ​槍​歩​兵 / (ind_levy_spearmen)
Sainika
(Indian Levy Spearmen)

Most of these warriors are dressed in their everyday clothing, which includes loincloths, skirts, and short-sleeved shirts. The majority fight bare-chested, however. Spears and shields are cheap and easy to make, and spearmen make up a large part of the melee infantry.

300 351 351 22 9 10 52 1 20 35
3
200 Ksipati Sainika
Missile Infantry / ​飛​び​道​具​歩​兵 / (ind_skirmishers)
Ksipati Sainika
(Indian Skirmishers)

Most of these light skimishers are dressed in their everyday clothing, which includes loincloths, skirts, and short-sleeved shirts. The majority fight bare-chested, armed with daggers and throwing spears. These troops require relatively little training and financial investment, relying mostly on widespread natural skills and scant gear, while still providing some useful service.

200 449 449 14 85 8 5 26 10 10 54 1 20 35
4
300 Kauntikas
Melee Infantry / ​槍​歩​兵 / (ind_spearmen)
Kauntikas
(Indian Spearmen)

These men, armed with spears and shields, are the mainstay of the Indian infantry. Some of the warriors wear a simple armoured corselet, made from strips of hardened leather. Their spears, which they wield in an underarm position, are made of wood or bamboo, with iron spearheads.

300 420 420 27 9 10 56 3 20 45
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