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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
公共広場 Level 1 共有地 A little common ground is vital in any settlement. |
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4 | 1200 |
75 娯楽(文化)による収入 (this_building) +1 ターン毎の治安 (this_province) +0.1% 1st Class Citizen (this_building) |
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2 |
公共広場 Level 2 Wargames A place of learning and training, this building increases the experience of garrisoned Generals and units. |
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6 | 2250 |
+2% 汚職 (this_faction) +1 新たに徴兵した軽歩兵部隊の経験ランク (this_province) +0.3% 1st Class Citizen (this_building) +1 recruited general experience level (this_province) -8% provincial income (building upkeep) (regions_in_this_province) +1 experience per turn for garrisoned generals (this_building) |
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3 |
公共広場 Level 2 奴隷商人 Captives are the spoils of war. |
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6 | 5250 |
-2 食料 (this_region) 75 地域商業による収入 (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) 奴隷人口の減少率が低下 (this_province) +25% 奴隷が生み出す収入 (this_province) -5% 建物の建設費 (regions_in_this_province) -2 奴隷による不満 (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) Sell Slaves Edict: -5% slave population (this_province) |
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4 |
公共広場 Level 2 Warhorse Pens A good mount is not just a companion in battle, but a sign of wealth. |
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6 | 3900 |
+5% 農耕・畜産による収入 (regions_in_this_province) 150 地域商業による収入 (this_building) -3% 騎兵部隊の徴兵費 (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) 徴兵した部隊にレベル1の馬(騎兵の速度+5%) (this_province) +0.1% 1st and 2nd Class (this_building) 1 Warhorse (this_building) -6% provincial income (building upkeep) (regions_in_this_province) Requires the Warhorse resource (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) |
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5 |
公共広場 Level 2 演説会場 A tribe that drinks together, stays together! |
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6 | 2100 |
75 娯楽(文化)による収入 (this_building) +3 ターン毎の治安 (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +0.2% 1st Class Citizen (this_building) +0.1% 3rd Class Citizen (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) |
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6 |
公共広場 Level 2 伝承師の小屋 Wise words are worth hearing, even if wisdom is unpalatable. |
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6 | 1350 |
45 娯楽(文化)による収入 (this_building) +2% 研究速度 (this_faction) +0.3% 3rd Class Citizen (this_building) -5% provincial income (building upkeep) (regions_in_this_province) |
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7 |
公共広場 Level 2 貯蔵穴 A full belly is most welcome in the depths of winter. |
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6 | 3300 |
+15% 農耕・畜産による収入 (regions_in_this_province) 75 生活水準向上による収入 (this_building) +2% 陸軍の補充速度 (regions_in_this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) -10% 包囲されている時の兵の消耗 (your_characters_in_this_region) +0.3% 3rd Class Citizen (this_building) 1 grain (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) Import Food Edict: +1 food (this_province) Import Food Edict: -8% local farming income (this_province) Import Food Edict: +1 growth (this_province) |
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8 |
公共広場 Level 2 農民市場 A good harvest can bring many rewards. |
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6 | 2700 |
+10% 農耕・畜産による収入 (regions_in_this_province) 225 地域商業による収入 (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +0.3% 2nd Class Citizen (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) Import Food Edict: +1 food (this_province) Import Food Edict: -8% local farming income (this_province) Import Food Edict: +1 growth (this_province) |
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9 |
公共広場 Level 2 族長の間 A clever chieftain does what is best for his people. |
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6 | 2250 |
-2 ターン毎の治安(不衛生) (this_province) +1 新たに雇用した名士の経験値 (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +2% 税率 (this_province) +0.3% 1st Class Citizen (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) |
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10 |
公共広場 Level 3 奴隷市場 Some men are born free, but not all die that way. |
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10 | 10710 |
-4 食料 (this_region) +10% 農耕・畜産による収入 (regions_in_this_province) 150 地域商業による収入 (this_building) -3 ターン毎の治安(不衛生) (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) 奴隷人口の減少率が低下 (this_province) +50% 奴隷が生み出す収入 (this_province) -10% 建物の建設費 (regions_in_this_province) -3 奴隷による不満 (this_province) 商業刺激政策: -10 奴隷による不安 (this_province) 1 trained slaves (this_building) Requires the Trained Slaves resource (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) Sell Slaves Edict: -10% slave population (this_province) |
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11 |
公共広場 Level 3 Warhorse Breeder Masterful husbandry can result in horses with the perfect traits for its role. |
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10 | 6900 |
-2 食料 (this_region) +10% 農耕・畜産による収入 (regions_in_this_province) 250 地域商業による収入 (this_building) -4% 騎兵部隊の徴兵費 (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) 徴兵した部隊にレベル2の馬(騎兵の速度+10%) (this_province) +0.2% 1st and 2nd Class (this_building) 3 Warhorse (this_building) -9% provincial income (building upkeep) (regions_in_this_province) Requires the Warhorse resource (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) |
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12 |
公共広場 Level 3 酒場 Ale is not a solitary pursuit! |
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10 | 5850 |
-4 食料 (this_region) 120 娯楽(文化)による収入 (this_building) +6 ターン毎の治安 (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +0.3% 1st Class Citizen (this_building) +0.2% 3rd Class Citizen (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) |
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13 |
公共広場 Level 3 吟遊詩人の森 Many voices raised as one: the voice of the people. |
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10 | 4050 |
90 娯楽(文化)による収入 (this_building) +4% 研究速度 (this_faction) +0.1% 1st Class Citizen (this_building) +0.7% 3rd Class Citizen (this_building) -10% provincial income (building upkeep) (regions_in_this_province) |
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14 |
公共広場 Level 3 地下通路 The depths of the earth are a safe place to store food. |
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10 | 6450 |
-4 食料 (this_region) +30% 農耕・畜産による収入 (regions_in_this_province) 112 生活水準向上による収入 (this_building) +4% 陸軍の補充速度 (regions_in_this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +1 篭城可能なターン数 (街と港で二倍) (this_region) -20% 包囲されている時の兵の消耗 (your_characters_in_this_region) +0.5% 3rd Class Citizen (this_building) 5 grain (this_building) 1 salt (this_building) Requires the Salt resource (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) Import Food Edict: +1 food (this_province) Import Food Edict: -12% local farming income (this_province) Import Food Edict: +2 growth (this_province) |
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15 |
公共広場 Level 3 公設市場 A little banter and trade is profitable to all. |
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10 | 4500 |
+15% 農耕・畜産による収入 (regions_in_this_province) +5% 工業による収入 (regions_in_this_province) 325 地域商業による収入 (this_building) -4 ターン毎の治安(不衛生) (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +0.5% 2nd Class Citizen (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) Import Food Edict: +1 food (this_province) Import Food Edict: -12% local farming income (this_province) Import Food Edict: +2 growth (this_province) |
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16 |
公共広場 Level 3 将軍の間 With great power comes great responsibility. |
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10 | 7800 |
-4 ターン毎の治安(不衛生) (this_province) +2 新たに雇用した名士の経験値 (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +4% 税率 (this_province) +0.5% 1st Class Citizen (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) |
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17 |
公共広場 Level 3 Veteran's Hall A place of learning and training, this building increases the experience of garrisoned Generals and units. |
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10 | 7800 |
+4% 汚職 (this_faction) +2 新たに徴兵した軽歩兵部隊の経験ランク (this_province) +0.5% 1st Class Citizen (this_building) +2 recruited general experience level (this_province) -12% provincial income (building upkeep) (regions_in_this_province) +1 experience per turn for garrisoned generals (this_building) |
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18 |
公共広場 Level 4 Warhorse Ranch It is said that heavy cavalry can shake the very ground with their gallop. |
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16 | 11156 |
-6 食料 (this_building) +15% 農耕・畜産による収入 (regions_in_this_province) 450 地域商業による収入 (this_building) -8% 騎兵部隊の徴兵費 (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) 徴兵した部隊にレベル3の馬(騎兵の速度+20%) (this_province) +0.3% 1st and 2nd Class (this_building) 5 Warhorse (this_building) -12% provincial income (building upkeep) (regions_in_this_province) Requires the Warhorse resource (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) |
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19 |
公共広場 Level 4 蜂蜜酒の館 Raise a horn to the gods! And be thankful! |
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16 | 10251 |
-6 食料 (this_region) 150 娯楽(文化)による収入 (this_building) +8 ターン毎の治安 (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) パンと娯楽政策: +20% 文化施設による収入 (this_province) パンと娯楽政策: +2 治安 (this_province) +0.4% 1st Class Citizen (this_building) +0.3% 3rd Class Citizen (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) |
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20 |
公共広場 Level 4 吟遊詩人の間 Through song and poetry the glorious dead are honoured. |
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16 | 7200 |
180 娯楽(文化)による収入 (this_building) +8% 研究速度 (this_faction) パンと娯楽政策: +4 治安 (this_province) +0.2% 1st Class Citizen (this_building) +1% 3rd Class Citizen (this_building) -15% provincial income (building upkeep) (regions_in_this_province) |
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21 |
公共広場 Level 4 薫製所 A live calf may not last the winter. A smoked one will. |
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16 | 13158 |
-10 食料 (this_region) +50% 農耕・畜産による収入 (regions_in_this_province) 150 生活水準向上による収入 (this_building) +6% 陸軍の補充速度 (regions_in_this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +2 篭城可能なターン数 (街と港で二倍) (this_region) -40% 包囲されている時の兵の消耗 (your_characters_in_this_region) 移住政策: +2 ターン毎の発展 (this_province) +0.7% 3rd Class Citizen (this_building) 5 grain (this_building) 5 salt (this_building) Requires the Salt resource (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) Import Food Edict: +2 food (this_province) Import Food Edict: -15% local farming income (this_province) Import Food Edict: +2 growth (this_province) |
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22 |
公共広場 Level 4 大規模市 Goods from the furthest reaches come to many shores. |
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16 | 9720 |
+25% 農耕・畜産による収入 (regions_in_this_province) +10% 工業による収入 (regions_in_this_province) 500 地域商業による収入 (this_building) -10 ターン毎の治安(不衛生) (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) 商業刺激政策: +10% 全商業施設による収入 (this_province) +1% 2nd Class Citizen (this_building) Requires the Salt resource (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) Import Food Edict: +2 food (this_province) Import Food Edict: -15% local farming income (this_province) Import Food Edict: +2 growth (this_province) |
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23 |
公共広場 Level 4 大会堂 Power is a curious thing: it must be seen to be believed. |
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16 | 13770 |
-8 ターン毎の治安(不衛生) (this_province) +3 新たに雇用した名士の経験値 (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +8% 税率 (this_province) 貢物要求政策: +4% 税率 (this_province) +1% 1st Class Citizen (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) |
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24 |
公共広場 Level 4 Central Slave Pens A central location for the buying, selling, housing and display of all types of slaves. |
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16 | 15300 |
-8 食料 (this_region) +15% 農耕・畜産による収入 (regions_in_this_province) +10% 工業による収入 (regions_in_this_province) 180 地域商業による収入 (this_building) -6 ターン毎の治安(不衛生) (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) 奴隷人口の減少率が低下 (this_province) +75% 奴隷が生み出す収入 (this_province) -10% 建物の建設費 (regions_in_this_province) -4 奴隷による不満 (this_province) 商業刺激政策: +15% 奴隷が生み出す収入 (this_province) 商業刺激政策: 奴隷人口の減少率が低下 (this_province) 商業刺激政策: -20 奴隷による不安 (this_province) 5 trained slaves (this_building) Requires the Trained Slaves resource (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) Sell Slaves Edict: -15% slave population (this_province) |
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25 |
公共広場 Level 4 Chieftan's Gathering A place of learning and training, this building increases the experience of garrisoned Generals and units. |
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16 | 13770 |
+6% 汚職 (this_faction) +3 新たに徴兵した軽歩兵部隊の経験ランク (this_province) +1% 1st Class Citizen (this_building) +3 recruited general experience level (this_province) -15% provincial income (building upkeep) (regions_in_this_province) +2 experience per turn for garrisoned generals (this_building) |
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