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​コ​ル​キ​ス ​コ​ル​キ​ス Buildings

​公​共​広​場 Buildings




​公​共​広​場

​ア​ゴ​ラ
Supply Pit
Supply Warehouse
Supply Complex
Warhorse Pens
Warhorse Breeder
Warhorse Ranch
​円​形​劇​場
​オ​デ​オ​ン
​競​馬​場
​穀​物​市​場
​大​柱​廊
​デ​ィ​グ​マ
​旅​人​用​の​小​屋
​宿​屋
​パ​ン​ド​ケ​イ​オ​ン
​図​書​館
​リ​ュ​ケ​イ​オ​ン
​ア​カ​デ​ミ​ア
​奴​隷​商​人
​奴​隷​市​場
Central Slave Quarters
​ワ​イ​ン​商​人
​ワ​イ​ン​専​門​
​ワ​イ​ン​市​場
​公​共​広​場
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 ​ア​ゴ​ラ ​公​共​広​場 Level 1
​ア​ゴ​ラ
The agora is a place of politics, religion and trade.
4 1200 75 ​娯​楽(​文​化)​に​よ​る​収​入 (this_building)
+1 ​ター​ン​毎​の​治​安 (this_province)
+0.1% All Population Classes (this_building)
2 ​図​書​館 ​公​共​広​場 Level 2
​図​書​館
Knowledge and philosophy feed the soul.
6 1800 75 ​娯​楽(​文​化)​に​よ​る​収​入 (this_building)
+6% ​研​究​速​度 (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+0.2% 1st Class Citizen (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
3 Warhorse Pens ​公​共​広​場 Level 2
Warhorse Pens
A good mount is not just a companion in battle, but a sign of wealth.
6 3900 +5% ​農​耕・​畜​産​に​よ​る​収​入 (regions_in_this_province)
150 ​地​域​商​業​に​よ​る​収​入 (this_building)
-3% ​騎​兵​部​隊​の​徴​兵​費 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
​徴​兵​し​た​部​隊​に​レ​ベ​ル1​の​馬(​騎​兵​の​速​度+5%) (this_province)
+0.3% 1st Class Citizen (this_building)
1 Warhorse (this_building)
-6% provincial income (building upkeep) (regions_in_this_province)
Requires the Warhorse resource (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
4 ​旅​人​用​の​小​屋 ​公​共​広​場 Level 2
​旅​人​用​の​小​屋
Inns, or pandocheion, cater to the needs of weary travellers.
6 2100 5 ​食​料 (this_region)
75 ​娯​楽(​文​化)​に​よ​る​収​入 (this_building)
+1 ​新​た​に​雇​用​し​た​工​作​員​の​経​験​値 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+0.1% 2nd Class Citizen (this_building)
+0.5% Foreigner Population (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
5 ​ワ​イ​ン​商​人 ​公​共​広​場 Level 2
​ワ​イ​ン​商​人
Fine wines always command a high price.
6 2850 +10% ​全​商​業​に​よ​る​収​入 (regions_in_this_province)
60 ​地​域​商​業​に​よ​る​収​入 (this_building)
+2 ​ター​ン​毎​の​発​展 (this_province)
-4 ​ター​ン​毎​の​治​安(​不​衛​生) (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+4% ​交​易​協​定​に​よ​る​関​税​収​入 (this_faction)
+0.5% 3rd Class Citizen (this_building)
+0.5% Foreigner Population (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Import Food Edict: +1 food (this_province)
Import Food Edict: -8% local farming income (this_province)
Import Food Edict: +1 growth (this_province)
6 ​穀​物​市​場 ​公​共​広​場 Level 2
​穀​物​市​場
Grain feeds the city; well-fed men do their betters' bidding.
6 2700 +10% ​農​耕(​農​業)​に​よ​る​収​入 (regions_in_this_province)
150 ​地​域​商​業​に​よ​る​収​入 (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+0.5% 3rd Class Citizen (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Import Food Edict: +1 food (this_province)
Import Food Edict: -8% local farming income (this_province)
Import Food Edict: +1 growth (this_province)
7 ​奴​隷​商​人 ​公​共​広​場 Level 2
​奴​隷​商​人
Born or sold into service, the plight of slaves remains the same.
6 4200 75 ​地​域​商​業​に​よ​る​収​入 (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
​奴​隷​人​口​の​減​少​率​が​低​下 (this_province)
+25% ​奴​隷​が​生​み​出​す​収​入 (this_province)
-5% ​建​物​の​建​設​費 (regions_in_this_province)
-2 ​奴​隷​に​よ​る​不​満 (this_province)
+0.5% Foreigner Population (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Sell Slaves Edict: -5% slave population (this_province)
8 ​円​形​劇​場 ​公​共​広​場 Level 2
​円​形​劇​場
All good plays are dedicated to the gods.
6 2100 100 ​娯​楽(​文​化)​に​よ​る​収​入 (this_building)
+5 ​ター​ン​毎​の​治​安 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+0.1% 1st Class Citizen (this_building)
+1% 2nd Class Citizen (this_building)
+0.2% 3rd Class Citizen (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
9 Supply Pit ​公​共​広​場 Level 2
Supply Pit
It is never a bad idea to stockpile salt, grain, and supplies.
6 3300 +10% ​農​耕・​畜​産​に​よ​る​収​入 (regions_in_this_province)
112 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
+2% ​陸​軍​の​補​充​速​度 (regions_in_this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
-10% ​包​囲​さ​れ​て​い​る​時​の​兵​の​消​耗 (your_characters_in_this_region)
+0.2% 1st Class Citizen (this_building)
+0.3% 2nd Class Citizen (this_building)
Supply Line: +3 Region(s) (this_building)
Supply Storage: +200 (this_building)
1 grain (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
10 ​リ​ュ​ケ​イ​オ​ン ​公​共​広​場 Level 3
​リ​ュ​ケ​イ​オ​ン
Argument and debate may grow heated, but in that fire knowledge is forged.
10 3150 120 ​娯​楽(​文​化)​に​よ​る​収​入 (this_building)
+12% ​研​究​速​度 (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+0.4% 1st Class Citizen (this_building)
+0.1% 2nd Class Citizen (this_building)
-8% provincial income (building upkeep) (regions_in_this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
11 Warhorse Breeder ​公​共​広​場 Level 3
Warhorse Breeder
Masterful husbandry can result in horses with the perfect traits for its role.
10 6900 -2 ​食​料 (this_region)
+10% ​農​耕・​畜​産​に​よ​る​収​入 (regions_in_this_province)
250 ​地​域​商​業​に​よ​る​収​入 (this_building)
-4% ​騎​兵​部​隊​の​徴​兵​費 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
​徴​兵​し​た​部​隊​に​レ​ベ​ル2​の​馬(​騎​兵​の​速​度+10%) (this_province)
+0.5% 1st Class Citizen (this_building)
3 Warhorse (this_building)
-9% provincial income (building upkeep) (regions_in_this_province)
Requires the Warhorse resource (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
12 ​宿​屋 ​公​共​広​場 Level 3
​宿​屋
There is nothing more welcome at the end of a day's travel than a comfortable inn.
10 3750 11 ​食​料 (this_region)
90 ​娯​楽(​文​化)​に​よ​る​収​入 (this_building)
+5% ​農​耕・​畜​産​に​よ​る​収​入 (regions_in_this_province)
-4 ​ター​ン​毎​の​治​安(​不​衛​生) (this_province)
+2 ​新​た​に​雇​用​し​た​工​作​員​の​経​験​値 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+0.2% 2nd Class Citizen (this_building)
+1% Foreigner Population (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
13 ​ワ​イ​ン​専​門​ ​公​共​広​場 Level 3
​ワ​イ​ン​専​門​
Much of what is wrong with life can be cured by good wine.
10 6000 +20% ​全​商​業​に​よ​る​収​入 (regions_in_this_province)
120 ​地​域​商​業​に​よ​る​収​入 (this_building)
+4 ​ター​ン​毎​の​発​展 (this_province)
-6 ​ター​ン​毎​の​治​安(​不​衛​生) (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12% ​交​易​協​定​に​よ​る​関​税​収​入 (this_faction)
+1% 3rd Class Citizen (this_building)
+1% Foreigner Population (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Import Food Edict: +1 food (this_province)
Import Food Edict: -12% local farming income (this_province)
Import Food Edict: +2 growth (this_province)
14 ​大​柱​廊 ​公​共​広​場 Level 3
​大​柱​廊
A great colonnade, where grain merchants can ply their trade.
10 5400 +20% ​農​耕(​農​業)​に​よ​る​収​入 (regions_in_this_province)
300 ​地​域​商​業​に​よ​る​収​入 (this_building)
-4 ​ター​ン​毎​の​治​安(​不​衛​生) (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+1% 3rd Class Citizen (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Import Food Edict: +1 food (this_province)
Import Food Edict: -12% local farming income (this_province)
Import Food Edict: +2 growth (this_province)
15 ​奴​隷​市​場 ​公​共​広​場 Level 3
​奴​隷​市​場
Slaves from across the world are bought and sold: meat to the grinder.
10 8925 -4 ​食​料 (this_region)
+10% ​農​耕・​畜​産​に​よ​る​収​入 (regions_in_this_province)
130 ​地​域​商​業​に​よ​る​収​入 (this_building)
-3 ​ター​ン​毎​の​治​安(​不​衛​生) (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
​奴​隷​人​口​の​減​少​率​が​低​下 (this_province)
+50% ​奴​隷​が​生​み​出​す​収​入 (this_province)
-10% ​建​物​の​建​設​費 (regions_in_this_province)
-3 ​奴​隷​に​よ​る​不​満 (this_province)
​商​業​刺​激​政​策:
-10 ​奴​隷​に​よ​る​不​安 (this_province)
+1% Foreigner Population (this_building)
1 trained slaves (this_building)
Requires the Trained Slaves resource (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Sell Slaves Edict: -10% slave population (this_province)
16 ​オ​デ​オ​ン ​公​共​広​場 Level 3
​オ​デ​オ​ン
Music and poetry should have a home in a civilised city.
10 3750 -4 ​食​料 (this_region)
140 ​娯​楽(​文​化)​に​よ​る​収​入 (this_building)
+10 ​ター​ン​毎​の​治​安 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+0.2% 1st Class Citizen (this_building)
+1.3% 2nd Class Citizen (this_building)
+0.4% 3rd Class Citizen (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
17 Supply Warehouse ​公​共​広​場 Level 3
Supply Warehouse
It is always a good idea to stockpile salt, grain, and supplies.
10 6450 -3 ​食​料 (this_region)
+20% ​農​耕・​畜​産​に​よ​る​収​入 (regions_in_this_province)
150 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
+4% ​陸​軍​の​補​充​速​度 (regions_in_this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+1 ​篭​城​可​能​な​ター​ン​数
(​街​と​港​で​二​倍) (this_region)
-20% ​包​囲​さ​れ​て​い​る​時​の​兵​の​消​耗 (your_characters_in_this_region)
+0.3% 1st Class Citizen (this_building)
+0.5% 2nd Class Citizen (this_building)
Supply Line: +3 Region(s) (this_building)
Supply Storage: +200 (this_building)
5 grain (this_building)
1 salt (this_building)
Requires the Salt resource (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
18 Central Slave Quarters ​公​共​広​場 Level 4
Central Slave Quarters
A central location for the buying, selling, housing and display of all types of slaves.
16 15300 -8 ​食​料 (this_region)
+15% ​農​耕・​畜​産​に​よ​る​収​入 (regions_in_this_province)
+10% ​工​業​に​よ​る​収​入 (regions_in_this_province)
180 ​地​域​商​業​に​よ​る​収​入 (this_building)
-6 ​ター​ン​毎​の​治​安(​不​衛​生) (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
​奴​隷​人​口​の​減​少​率​が​低​下 (this_province)
+75% ​奴​隷​が​生​み​出​す​収​入 (this_province)
-10% ​建​物​の​建​設​費 (regions_in_this_province)
-4 ​奴​隷​に​よ​る​不​満 (this_province)
​商​業​刺​激​政​策:
+15% ​奴​隷​が​生​み​出​す​収​入 (this_province)
​商​業​刺​激​政​策:
​奴​隷​人​口​の​減​少​率​が​低​下 (this_province)
​商​業​刺​激​政​策:
-20 ​奴​隷​に​よ​る​不​安 (this_province)
+2% Foreigner Population (this_building)
5 trained slaves (this_building)
Requires the Trained Slaves resource (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Sell Slaves Edict: -15% slave population (this_province)
19 Warhorse Ranch ​公​共​広​場 Level 4
Warhorse Ranch
It is said that heavy cavalry can shake the very ground with their gallop.
16 11156 -6 ​食​料 (this_building)
+15% ​農​耕・​畜​産​に​よ​る​収​入 (regions_in_this_province)
425 ​地​域​商​業​に​よ​る​収​入 (this_building)
-8% ​騎​兵​部​隊​の​徴​兵​費 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
​徴​兵​し​た​部​隊​に​レ​ベ​ル3​の​馬(​騎​兵​の​速​度+20%) (this_province)
+1% 1st Class Citizen (this_building)
5 Warhorse (this_building)
-12% provincial income (building upkeep) (regions_in_this_province)
Requires the Warhorse resource (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
20 ​パ​ン​ド​ケ​イ​オ​ン ​公​共​広​場 Level 4
​パ​ン​ド​ケ​イ​オ​ン
The greatest inns are always found on well-travelled routes.
16 7200 17 ​食​料 (this_region)
125 ​娯​楽(​文​化)​に​よ​る​収​入 (this_building)
+10% ​農​耕・​畜​産​に​よ​る​収​入 (regions_in_this_province)
-10 ​ター​ン​毎​の​治​安(​不​衛​生) (this_province)
+3 ​新​た​に​雇​用​し​た​工​作​員​の​経​験​値 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
​商​業​刺​激​政​策:
+10% ​全​商​業​施​設​に​よ​る​収​入 (this_province)
+0.3% 2nd Class Citizen (this_building)
+2% Foreigner Population (this_building)
Requires the Salt resource (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
21 ​ワ​イ​ン​市​場 ​公​共​広​場 Level 4
​ワ​イ​ン​市​場
When the merchant goes to so much trouble, isn't it rude not to drink his wares?
16 13770 +40% ​全​商​業​に​よ​る​収​入 (regions_in_this_province)
270 ​地​域​商​業​に​よ​る​収​入 (this_building)
+6 ​ター​ン​毎​の​発​展 (this_province)
-8 ​ター​ン​毎​の​治​安(​不​衛​生) (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+24% ​交​易​協​定​に​よ​る​関​税​収​入 (this_faction)
​パ​ン​と​娯​楽​政​策:
+2 ​治​安 (this_province)
​商​業​刺​激​政​策:
+2 ​贅​沢​品​に​よ​る​幸​福 (this_province)
+2% 3rd Class Citizen (this_building)
+2% Foreigner Population (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Import Food Edict: +2 food (this_province)
Import Food Edict: -15% local farming income (this_province)
Import Food Edict: +2 growth (this_province)
22 ​デ​ィ​グ​マ ​公​共​広​場 Level 4
​デ​ィ​グ​マ
The corn exchange sets the price of food, and of starvation.
16 12240 +40% ​農​耕(​農​業)​に​よ​る​収​入 (regions_in_this_province)
650 ​地​域​商​業​に​よ​る​収​入 (this_building)
-10 ​ター​ン​毎​の​治​安(​不​衛​生) (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
​商​業​刺​激​政​策:
+3 ​交​易​に​よ​る​食​料 (this_province)
+2% 3rd Class Citizen (this_building)
Requires the Salt resource (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Import Food Edict: +2 food (this_province)
Import Food Edict: -15% local farming income (this_province)
Import Food Edict: +2 growth (this_province)
23 ​競​馬​場 ​公​共​広​場 Level 4
​競​馬​場
Is there anything more exciting than a day at the races?
16 9000 -10 ​食​料 (this_region)
220 ​娯​楽(​文​化)​に​よ​る​収​入 (this_building)
+20 ​ター​ン​毎​の​治​安 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
​パ​ン​と​娯​楽​政​策:
+20% ​文​化​施​設​に​よ​る​収​入 (this_province)
​パ​ン​と​娯​楽​政​策:
+4 ​治​安 (this_province)
+0.3% 1st Class Citizen (this_building)
+1.5% 2nd Class Citizen (this_building)
+0.6% 3rd Class Citizen (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
24 Supply Complex ​公​共​広​場 Level 4
Supply Complex
You have accumulated enough resources to last a long while... even if besieged.
16 10965 -8 ​食​料 (this_region)
+30% ​農​耕・​畜​産​に​よ​る​収​入 (regions_in_this_province)
200 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
+6% ​陸​軍​の​補​充​速​度 (regions_in_this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+2 ​篭​城​可​能​な​ター​ン​数
(​街​と​港​で​二​倍) (this_region)
-40% ​包​囲​さ​れ​て​い​る​時​の​兵​の​消​耗 (your_characters_in_this_region)
​パ​ン​と​娯​楽​政​策:
+3 ​ター​ン​毎​の​発​展 (this_province)
+0.4% 1st Class Citizen (this_building)
+1% 2nd Class Citizen (this_building)
Supply Line: +3 Region(s) (this_building)
Supply Storage: +200 (this_building)
5 grain (this_building)
5 salt (this_building)
Requires the Salt resource (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
25 ​ア​カ​デ​ミ​ア ​公​共​広​場 Level 4
​ア​カ​デ​ミ​ア
If the wealthy buy education it will be of more use than more wine…
16 7020 250 ​娯​楽(​文​化)​に​よ​る​収​入 (this_building)
+24% ​研​究​速​度 (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
​公​共​奉​仕​推​奨​政​策:
-6% ​建​物​の​建​設​費 (this_province)
+0.6% 1st Class Citizen (this_building)
+0.2% 2nd Class Citizen (this_building)
-12% provincial income (building upkeep) (regions_in_this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
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