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Ancient Capital Buildings




Ancient Capital

Syracuse
Syracuse
Fortified Syracuse
Fortified Syracuse
Syracuse
Commercial Syracuse
Syracuse
Fortified Syracuse
Syracuse
Commercial Syracuse
Commercial Syracuse
Fortified Syracuse
Syracuse
Commercial Syracuse
Ancient Capital
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Syracuse Ancient Capital Level 1
Syracuse
Strategic Hellenistic capital.
4 2250 -2 ​食​料 (this_region)
+5% ​全​収​入​源​の​収​入 (regions_in_this_province)
507 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
+1 ​ター​ン​毎​の​発​展 (this_province)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
+1% ​研​究​速​度 (this_faction)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 ​国​境​の​視​界 (this_region)
+0.1% All Population Classes (this_building)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 ​国​境​の​視​界 (this_region)
2 Syracuse Ancient Capital Level 2
Syracuse
Strategic Hellenistic capital.
6 3900 -5 ​食​料 (this_region)
+10% ​全​収​入​源​の​収​入 (regions_in_this_province)
844 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
+2 ​ター​ン​毎​の​発​展 (this_province)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
+2% ​研​究​速​度 (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 ​国​境​の​視​界 (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 ​国​境​の​視​界 (this_region)
3 Syracuse Ancient Capital Level 3
Syracuse
Strategic Hellenistic capital.
10 6450 +3 ​城​壁​上​の​弩​砲 (this_region)
-6 ​食​料 (this_region)
+20% ​全​収​入​源​の​収​入 (regions_in_this_province)
1182 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
+3 ​ター​ン​毎​の​発​展 (this_province)
-3 ​ター​ン​毎​の​治​安(​不​衛​生) (this_province)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
+3% ​研​究​速​度 (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 ​国​境​の​視​界 (this_region)
+0.7% 1st, 2nd and 3rd Class (this_building)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
+3 ​城​壁​上​の​弩​砲 (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 ​国​境​の​視​界 (this_region)
4 Commercial Syracuse Ancient Capital Level 3
Commercial Syracuse
Strategic Hellenistic capital, focused on trade and wealth.
10 6800 +3 ​城​壁​上​の​弩​砲 (this_region)
-6 ​食​料 (this_region)
+40% ​全​収​入​源​の​収​入 (regions_in_this_province)
1350 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
+4 ​ター​ン​毎​の​発​展 (this_province)
-6 ​ター​ン​毎​の​治​安(​不​衛​生) (this_province)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
+4% ​研​究​速​度 (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 ​国​境​の​視​界 (this_region)
+1% 3rd Class Citizen (this_building)
+0.5% 1st and 2nd Class (this_building)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
+3 ​城​壁​上​の​弩​砲 (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 ​国​境​の​視​界 (this_region)
dei_corruption_hidden (this_faction)
5 Fortified Syracuse Ancient Capital Level 3
Fortified Syracuse
Strategic Hellenistic capital, fortified and prepared.
10 6800 +4 ​城​壁​上​の​弩​砲 (this_region)
-7 ​食​料 (this_region)
+10% ​全​収​入​源​の​収​入 (regions_in_this_province)
844 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
+2 ​ター​ン​毎​の​発​展 (this_province)
-3 ​ター​ン​毎​の​治​安(​不​衛​生) (this_province)
+2 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+1 ​篭​城​可​能​な​ター​ン​数
(​街​と​港​で​二​倍) (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 ​国​境​の​視​界 (this_region)
+0.5% 3rd Class Citizen (this_building)
+1% 1st and 2nd Class (this_building)
+2 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
+4 ​城​壁​上​の​弩​砲 (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 ​国​境​の​視​界 (this_region)
dei_corruption_hidden (this_faction)
6 Syracuse Ancient Capital Level 4
Syracuse
Strategic Hellenistic capital.
16 12600 +6 ​城​壁​上​の​弩​砲 (this_region)
-10 ​食​料 (this_region)
+40% ​全​収​入​源​の​収​入 (regions_in_this_province)
1518 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
+4 ​ター​ン​毎​の​発​展 (this_province)
-8 ​ター​ン​毎​の​治​安(​不​衛​生) (this_province)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
+4% ​研​究​速​度 (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 ​国​境​の​視​界 (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
+6 ​城​壁​上​の​弩​砲 (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 ​国​境​の​視​界 (this_region)
7 Commercial Syracuse Ancient Capital Level 4
Commercial Syracuse
Strategic Hellenistic capital, focused on trade and wealth.
16 14400 +6 ​城​壁​上​の​弩​砲 (this_region)
-10 ​食​料 (this_region)
+60% ​全​収​入​源​の​収​入 (regions_in_this_province)
2025 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
+5 ​ター​ン​毎​の​発​展 (this_province)
-10 ​ター​ン​毎​の​治​安(​不​衛​生) (this_province)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
+5% ​研​究​速​度 (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 ​国​境​の​視​界 (this_region)
+1.5% 3rd Class Citizen (this_building)
+0.75% 1st and 2nd Class (this_building)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
+6 ​城​壁​上​の​弩​砲 (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 ​国​境​の​視​界 (this_region)
dei_corruption_hidden (this_faction)
8 Fortified Syracuse Ancient Capital Level 4
Fortified Syracuse
Strategic Hellenistic capital, fortified and prepared.
16 14400 +8 ​城​壁​上​の​弩​砲 (this_region)
-12 ​食​料 (this_region)
+30% ​全​収​入​源​の​収​入 (regions_in_this_province)
1182 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
+3 ​ター​ン​毎​の​発​展 (this_province)
-9 ​ター​ン​毎​の​治​安(​不​衛​生) (this_province)
+2 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+2 ​篭​城​可​能​な​ター​ン​数
(​街​と​港​で​二​倍) (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+15 ​国​境​の​視​界 (this_region)
+0.75% 3rd Class Citizen (this_building)
+1.5% 1st and 2nd Class (this_building)
+2 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
+8 ​城​壁​上​の​弩​砲 (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+15 ​国​境​の​視​界 (this_region)
dei_corruption_hidden (this_faction)
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