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​港 Buildings




​港

​港
​漁​師​の​小​屋
​漁​港
​泊​地
​造​船​所
​港
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 ​港 ​港 Level 1
​港
The landlubber finds sea legs in the same place as gold and glory.
4 1500 68 ​海​商​業​に​よ​る​収​入 (this_building)
2 ​泊​地 ​港 Level 2
​泊​地
A rough sea is no place to keep a valuable vessel.
6 1950 105 ​製​造​業(​工​業)​に​よ​る​収​入 (this_building)
3 ​漁​師​の​小​屋 ​港 Level 2
​漁​師​の​小​屋
The salmon of wisdom calls to fishermen.
6 2400 5 ​食​料 (this_region)
90 ​海​商​業​に​よ​る​収​入 (this_building)
Supplies: +7 (this_building)
Export Food Edict: -2 food (this_province)
Export Food Edict: +3% local farming income (this_province)
Export Food Edict: -1 growth (this_province)
4 ​造​船​所 ​港 Level 3
​造​船​所
Taming the waters is a noble goal.
10 2700 210 ​製​造​業(​工​業)​に​よ​る​収​入 (this_building)
-8% provincial income (building upkeep) (regions_in_this_province)
5 ​漁​港 ​港 Level 3
​漁​港
The gods provide the bounty of the oceans.
10 3000 7 ​食​料 (this_region)
112 ​海​商​業​に​よ​る​収​入 (this_building)
-4 ​ター​ン​毎​の​治​安(​不​衛​生) (this_province)
​商​業​刺​激​政​策:
+5% ​全​商​業​施​設​に​よ​る​収​入 (this_province)
Supplies: +7 (this_building)
Export Food Edict: -3 food (this_province)
Export Food Edict: +5% local farming income (this_province)
Export Food Edict: -2 growth (this_province)
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