蛮族のパグス (紫の染料)
Riches grow when people work together.Roman and Greek historians often described the barbarian tribes as wandering people who lived for the hunt and knew little of farming and construction. Nothing could be further from the truth. A number of structures have been discovered that show that so-called 'barbarians' had a firm grasp of building techniques and were able to construct homes and defences that have survived for thousands of years. Brochs, dry stone buildings found in Scotland, survived the harsh weather and provide interesting information about the people who built them. Many were multi-storey dwellings and historians still debate their use: some believe they were defensive structures; others argue they may have been prestige buildings, symbols of wealth and power.
日本語化: JapanTotalWarとは
小さな街 (紫の染料)
Building Name 蛮族のパグス (紫の染料) |
Level Name rom_BARBARIAN_city_minor_purple_dye_4 |
Building Chain 小さな街 (紫の染料) |
Building Level 4 |
Create Time 16 |
Create Cost 7200 |
Require Resource Lead |
Require Technology Dry Stone Construction |
Effects
-8 食料 (this_region)+20% 全商業による収入 (全ての領土)
1350 海商業による収入 (this_building)
+2 ターン毎の発展 (this_province)
+1 陸軍徴兵キャパシティ (this_province)
120 紫の染料 (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
貢物要求政策:
+3% 税率 (this_province)
商業刺激政策:
+3% 全商業施設による収入 (this_province)
+10 国境の視界 (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
120 紫の染料 (this_building)
+1 陸軍徴兵キャパシティ (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 国境の視界 (this_region)
Provides Garrison Army
(GAR_Cel_Armed_Townsfolk_Foreign)
近接歩兵
(GAR_Cel_Local_Bowmen_Foreign)
飛び道具歩兵
(GAR_Cel_Tribesmen_Foreign)
槍歩兵
(GAR_Thr_Garrisoned_Horsemen)
飛び道具騎兵
(GAR_Thr_Garrisoned_Warriors)
近接歩兵
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Cavalry / 飛び道具騎兵 / (AOR_14_Numidian_Cavalry) Parasim Numidim (Numidian Cavalry) Numidians are expert mounted skirmishers, able to strike and withdraw quickly. |
|||||||||||||||||
120 | 898 | 898 | 15 | 90 | 9 | 7 | 30 | 10 | 22 | 34 | 2 | 20 | 35 | |||||
2 |
Melee Infantry / 飛び道具歩兵 / (AOR_14_Numidian_Javelinmen) Mitnag'him Numidim (Numidian Javelinmen) These skirmishers can harass an enemy battleline, or keep enemy skirmishers at bay. |
|||||||||||||||||
300 | 433 | 433 | 15 | 90 | 7 | 5 | 30 | 10 | 6 | 39 | 1 | 20 | 30 | |||||
3 |
Missile Infantry / 飛び道具歩兵 / (AOR_14_Numidian_Slingers) Qala'im Numidim (Numidian Slingers) Tribesmen that are employed in the army due to their skill with the slingshot. |
|||||||||||||||||
175 | 452 | 452 | 5 | 165 | 5 | 20 | 21 | 10 | 6 | 32 | 3 | 20 | 25 | |||||
4 |
Missile Infantry / 飛び道具歩兵 / (AOR_21_Syrian_Heavy_Archers) Toxotai Syriakoi (Syrian Heavy Archers) Some of the best archers in the world, these scale-armoured bowmen can do terrible damage to the enemy. |
|||||||||||||||||
175 | 1148 | 1148 | 10 | 175 | 6 | 15 | 21 | 7 | 6 | 26 | 16 | 20 | 30 | |||||
5 |
Melee Infantry / 槍歩兵 / (AOR_21_Syrian_Levies) Pantodapoi Syriakoi (Syrian Levies) Cheap spearmen are not necessarily poor spearmen and should make any horseman behave with a little respect. |
|||||||||||||||||
300 | 351 | 351 | 22 | 9 | 11 | 52 | 1 | 20 | 35 | |||||||||
6 |
Elephants / 像 / (AOR_21_Syrian_War_Elephants) Elephantes Syriakoi (Syrian War Elephants) Size really does matter; it is worth paying extra for big things. |
|||||||||||||||||
36 | 3600 | 3600 | 13 | 6 | 20 | 61 | 16 | 110 | 35 | |||||||||
7 |
Cavalry / 近接騎兵 / (Supply_Barbarian) Baggage Train Baggage trains, if attached to an army, grant additional supplies for a limited number of turns, varying for each campaign based on turns per year. A baggage train can supply armies even under harsh weather conditions, and is vital for prolonged military campaigns. |
|||||||||||||||||
60 | 600 | 600 | 6 | 9 | 1 | 22 | 2 | 20 | 20 |
Disqus |
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