小さな街 (木材) | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
小さな街 (木材) Level 1 蛮族の小村 (木材) From tiny acorns great oaks grow. |
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4 | 1650 |
168 製造業(工業)による収入 (this_building) +2% 工業による収入 (全ての領土) +1 ターン毎の発展 (this_province) +1 陸軍徴兵キャパシティ (this_province) 10 木材 (this_building) +10 国境の視界 (this_region) +0.1% 1st, 2nd and 3rd Class (this_building) +1 陸軍徴兵キャパシティ (this_province) +10 国境の視界 (this_region) |
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2 |
小さな街 (木材) Level 2 蛮族の村 (木材) The village is the heart of the people. |
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6 | 2400 |
-2 食料 (this_region) 338 製造業(工業)による収入 (this_building) +5% 工業による収入 (全ての領土) +2 ターン毎の発展 (this_province) +1 陸軍徴兵キャパシティ (this_province) 25 木材 (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +10 国境の視界 (this_region) +0.5% 1st, 2nd and 3rd Class (this_building) +1 陸軍徴兵キャパシティ (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +10 国境の視界 (this_region) |
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3 |
小さな街 (木材) Level 3 蛮族の町 (木材) Many hungry mouths are filled in a town. |
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10 | 3600 |
-4 食料 (this_region) 507 製造業(工業)による収入 (this_building) +10% 工業による収入 (全ての領土) +2 ターン毎の発展 (this_province) -4 ターン毎の治安(不衛生) (this_province) +1 陸軍徴兵キャパシティ (this_province) 60 木材 (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +10 国境の視界 (this_region) +0.7% 1st, 2nd and 3rd Class (this_building) +1 陸軍徴兵キャパシティ (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +10 国境の視界 (this_region) |
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4 |
小さな街 (木材) Level 4 Timber Trade Camp People come from the entire province to buy and trade for timber here. |
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16 | 6480 |
-6 食料 (this_region) 564 製造業(工業)による収入 (this_building) +25% 工業による収入 (全ての領土) +4 ターン毎の発展 (this_province) -10 ターン毎の治安(不衛生) (this_province) +1 陸軍徴兵キャパシティ (this_province) 150 木材 (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) 貢物要求政策: +4% 税率 (this_province) 商業刺激政策: +8% 工業施設による収入 (this_province) +10 国境の視界 (this_region) +1% 1st, 2nd and 3rd Class (this_building) +1 陸軍徴兵キャパシティ (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +10 国境の視界 (this_region) dei_corruption_hidden (this_faction) |
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5 |
小さな街 (木材) Level 4 Fortified Timber Camp This timber camp has been fortified and reinforced for protection. |
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16 | 6480 |
-7 食料 (this_region) 338 製造業(工業)による収入 (this_building) +15% 工業による収入 (全ての領土) +2 ターン毎の発展 (this_province) -9 ターン毎の治安(不衛生) (this_province) +1 陸軍徴兵キャパシティ (this_province) 100 木材 (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +1 篭城可能なターン数 (街と港で二倍) (this_region) +10 国境の視界 (this_region) +1% 1st, 2nd and 3rd Class (this_building) +1 陸軍徴兵キャパシティ (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +10 国境の視界 (this_region) dei_corruption_hidden (this_faction) |
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6 |
小さな街 (木材) Level 4 蛮族のパグス (木材) Riches grow when people work together. |
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16 | 6120 |
-6 食料 (this_region) 675 製造業(工業)による収入 (this_building) +20% 工業による収入 (全ての領土) +3 ターン毎の発展 (this_province) -8 ターン毎の治安(不衛生) (this_province) +1 陸軍徴兵キャパシティ (this_province) 120 木材 (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) 貢物要求政策: +3% 税率 (this_province) 商業刺激政策: +6% 工業施設による収入 (this_province) +10 国境の視界 (this_region) +1% 1st, 2nd and 3rd Class (this_building) +1 陸軍徴兵キャパシティ (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +10 国境の視界 (this_region) |
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