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Roma ​元​老​院​支​持​派 (Hannibal at the Gates)​元​老​院​支​持​派 (Hannibal at the Gates) Ancient Capital Level 3

Roma

The Eternal City.

Even in the ancient world, cities grew up in places where people had already been living for a long time because the sites were defensible, controlled river crossings, had natural resources nearby or were safe from floods and other natural disasters. Cities, despite their rulers’ best intentions, were rarely planned. There might be sections where public buildings stood by broad, open streets and temples were laid out in magnificent splendour, and patrician dwellings hid rich opulence behind bland frontages. But equally likely, if you walked a few paces in the wrong direction, you would be guaranteed to find a maze of twisty backstreets, cheek-by-jowl houses, and run-down slums, alehouses, whorehouses and slaughterhouses, all jostling for what little space there was within the walls. The city was the world in miniature, with all the wonder and squalor that implied. Romans and Greeks equally could take civic pride in their urbanity and sophistication, and at the same moment be a little disgusted by the dirt and tawdriness of the back streets only yards away.

日本語化: JapanTotalWarとは

Ancient Capital

Roma
Roma
(dei_main_city_ROME_1)
Ancient Capital Level 0
Roma
Roma
(dei_main_city_ROME_2)
Ancient Capital Level 1
Fortified Roma
Fortified Roma
(dei_main_city_ROME_3_fort)
Ancient Capital Level 2
Fortified Roma
Fortified Roma
(dei_main_city_ROME_4_fort)
Ancient Capital Level 3
Roma
Roma
(dei_main_city_ROME_4)
Ancient Capital Level 3
Commercial Roma
Commercial Roma
(dei_main_city_ROME_4_trade)
Ancient Capital Level 3
Roma
Roma
(dei_main_city_ROME_3)
Ancient Capital Level 2
Fortified Roma
Fortified Roma
(dei_main_city_ROME_4_fort)
Ancient Capital Level 3
Roma
Roma
(dei_main_city_ROME_4)
Ancient Capital Level 3
Commercial Roma
Commercial Roma
(dei_main_city_ROME_4_trade)
Ancient Capital Level 3
Commercial Roma
Commercial Roma
(dei_main_city_ROME_3_trade)
Ancient Capital Level 2
Fortified Roma
Fortified Roma
(dei_main_city_ROME_4_fort)
Ancient Capital Level 3
Roma
Roma
(dei_main_city_ROME_4)
Ancient Capital Level 3
Commercial Roma
Commercial Roma
(dei_main_city_ROME_4_trade)
Ancient Capital Level 3
Roma

Building Name

Roma

Level Name

dei_main_city_ROME_3

Building Chain

Ancient Capital

Building Level

3

Create Time

10

Create Cost

6450

Effects

+3 ​城​壁​上​の​弩​砲 (this_region)
-6 ​食​料 (this_region)
+20% ​全​収​入​源​の​収​入 (regions_in_this_province)
1182 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
+4 ​ター​ン​毎​の​発​展 (this_province)
-3 ​ター​ン​毎​の​治​安(​不​衛​生) (this_province)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 ​国​境​の​視​界 (this_region)
+0.7% 1st, 2nd and 3rd Class (this_building)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
+3 ​城​壁​上​の​弩​砲 (this_region)
Ostia: +300 wealth (trade) (this_building)
Campus Martius: [[col:green]]Barracks (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 ​国​境​の​視​界 (this_region)

Provides Garrison Army

175 Italian Slingers
175 Italian Slingers
175 Italian Slingers
175 Italian Slingers
175 Italian Slingers
Italian Slingers
(GAR_Ita_Citizen_Javelinmen)
​飛​び​道​具​歩​兵
100 Italian  Horsemen
Italian Horsemen
(GAR_Ita_Garrisoned_Horsemen)
​近​接​騎​兵
200 Italian Swordsmen
200 Italian Swordsmen
200 Italian Swordsmen
200 Italian Swordsmen
200 Italian Swordsmen
200 Italian Swordsmen
Italian Swordsmen
(GAR_Ita_Garrisoned_Swordsmen)
​近​接​歩​兵
200 Italian Town Guard
200 Italian Town Guard
200 Italian Town Guard
200 Italian Town Guard
200 Italian Town Guard
Italian Town Guard
(GAR_Ita_Town_Guard)
​槍​歩​兵
40 Ballista (Bastion)
40 Ballista (Bastion)
Ballista (Bastion)
(Rom_Ballista_Bastion)
​野​戦​投​擲​兵​器
40 Scorpio (Bastion)
40 Scorpio (Bastion)
Scorpio (Bastion)
(Rom_Scorpion_Bastion)
​設​置​式​投​擲​兵​器

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
200 Kampanioi Hoplitai
Melee Infantry / ​パ​イ​ク​歩​兵 / (AOR_9_Campanian_Hoplites)
Kampanioi Hoplitai
(Campanian Hoplites)

These men are typical hoplites, wearing feathered or crested helmets, along with greaves and breastplates. Their weapons include the dory, xiphos, and the classic large aspis shield. However, they are more mobile than classic hoplites, useful as flanking heavy infantry rather than a central phalanx unit.

200 848 848 27 9 11 65 10 20 50
2
300 Italici Milites
Melee Infantry / ​槍​歩​兵 / (AOR_9_Italian_Levies)
Italici Milites
(Italian Levies)

Angry Italians with spears should never be dismissed lightly.

300 568 568 15 9 10 65 8 20 35
3
200 Ensiferi Italici
Melee Infantry / ​近​接​歩​兵 / (AOR_9_Italian_Swordsmen)
Ensiferi Italici
(Italian Swordsmen)

Never underestimate an Italian in battle: he will smile even as he guts you.

200 802 802 33 10 10 65 8 20 35
4
200 Hastati (Early)
Melee Infantry / ​槍​歩​兵 / (Rom_Hastati)
Hastati (Early)
(Camillian Light Spear Maniple)

These young men are the armoured front line of a Roman legion.

200 770 770 30 9 11 73 8 20 55
5
200 Principes (Early)
Melee Infantry / ​槍​歩​兵 / (Rom_Principes)
Principes (Early)
(Camillan Heavy Spear Maniple)

Wealthy, older Roman citizens, the principes are a heavy infantry force.

200 1102 1102 32 9 11 79 14 20 60
6
200 Triarii (Early)
Melee Infantry / ​パ​イ​ク​歩​兵 / (Rom_Triarii)
Triarii (Early)
(Camillan Veteran Maniple)

Wealth, experience and age make these battle-hardened veterans a fearsome force.

200 1231 1231 32 9 15 70 16 20 65
7
175 Velites
Missile Infantry / ​飛​び​道​具​歩​兵 / (Rom_Velites)
Velites
(Polybian Skirmishers)

These javelin-armed skirmishers are fast moving and lightly armoured.

175 519 519 15 90 8 5 26 10 11 56 3 20 50
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