Salt Resource | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Salt Resource Level 1 Salt Mine Hard work yields the necessities of life. |
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4 | 2025 |
180 鉱業(工業)による収入 (this_building) +0.1% 2nd Class Citizen (this_building) 10 salt (this_building) |
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2 |
Salt Resource Level 2 Salt Mine Shaft The larger the effort, the larger the yield. |
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6 | 4275 |
225 鉱業(工業)による収入 (this_building) +0.3% 2nd Class Citizen (this_building) +0.1% 3rd Class Citizen (this_building) 20 salt (this_building) |
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3 |
Salt Resource Level 2 Salt Merchant A little salt is useful, a lot is profitable. |
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6 | 4275 |
375 地域商業による収入 (this_building) +0.3% 2nd Class Citizen (this_building) +0.1% Foreigner Population (this_building) 10 salt (this_building) |
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4 |
Salt Resource Level 3 Deep Mine Shaft The larger the effort, the larger the yield. |
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10 | 8775 |
320 鉱業(工業)による収入 (this_building) +5% 工業による収入 (regions_in_this_province) -6 ターン毎の治安(不衛生) (this_province) +0.5% 2nd Class Citizen (this_building) +0.3% 3rd Class Citizen (this_building) 30 salt (this_building) |
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5 |
Salt Resource Level 3 Salt Trade Route A little salt is useful, a lot is profitable. |
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10 | 8775 |
+8% 全商業による収入 (regions_in_this_province) 800 地域商業による収入 (this_building) -6 ターン毎の治安(不衛生) (this_province) +0.5% 2nd Class Citizen (this_building) +0.2% Foreigner Population (this_building) 10 salt (this_building) |
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6 |
Salt Resource Level 4 Salt Mine Complex The larger the effort, the larger the yield. |
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16 | 16808 |
+0.5% 汚職 (this_faction) 380 鉱業(工業)による収入 (this_building) +8% 工業による収入 (regions_in_this_province) -8 ターン毎の治安(不衛生) (this_province) +0.7% 2nd Class Citizen (this_building) +0.5% 3rd Class Citizen (this_building) 40 salt (this_building) |
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7 |
Salt Resource Level 4 Salt Trade Hub A little salt is useful, a lot is profitable. |
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16 | 16808 |
+0.5% 汚職 (this_faction) +12% 全商業による収入 (regions_in_this_province) 1400 地域商業による収入 (this_building) -8 ターン毎の治安(不衛生) (this_province) +1% 2nd Class Citizen (this_building) +0.3% Foreigner Population (this_building) 10 salt (this_building) |
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