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HomeHome / Divide et Impera / ​ガ​エ​ト​ゥ​リ (Hannibal at the Gates) / Buildings / ​東​方​の​町
​東​方​の​町 ​ガ​エ​ト​ゥ​リ (Hannibal at the Gates)​ガ​エ​ト​ゥ​リ (Hannibal at the Gates) ​小​さ​な​街 (​紫​の​染​料) Level 4

​東​方​の​町

A prosperous centre for trade and commerce full of opportunity for the right people.

Small farming settlements were the backbone of ancient civilisations in the east, feeding the great cities such as Antioch and Seleucia. Situated to exploit good land, fishing, mining or quarrying, defence was often too expensive to be more than a secondary consideration. As the populations of the great cities increased, surplus food from these farming communities became essential. As small military garrisons were positioned to protect valuable resources and trade routes, there was a slow growth of many hamlets into towns, as people and trade passed.

日本語化: JapanTotalWarとは

​小​さ​な​街 (​紫​の​染​料)

​東​方​の​小​村
​東​方​の​小​村
(rom_EASTERN_city_minor_purple_dye_1)
​小​さ​な​街 (​紫​の​染​料) Level 0
​東​方​の​村
​東​方​の​村
(rom_EASTERN_city_minor_purple_dye_2)
​小​さ​な​街 (​紫​の​染​料) Level 1
​東​方​の​小​さ​な​町
​東​方​の​小​さ​な​町
(rom_EASTERN_city_minor_purple_dye_3)
​小​さ​な​街 (​紫​の​染​料) Level 2
​東​方​の​町
​東​方​の​町
(rom_EASTERN_city_minor_purple_dye_4)
​小​さ​な​街 (​紫​の​染​料) Level 3
​東​方​の​町

Building Name

​東​方​の​町

Level Name

rom_EASTERN_city_minor_purple_dye_4

Building Chain

​小​さ​な​街 (​紫​の​染​料)

Building Level

4

Create Time

16

Create Cost

7200

Require Resource

Gold

Require Technology

Improved Material Transportation
Improved Material Transportation

Effects

-8 ​食​料 (this_region)
+20% ​全​商​業​に​よ​る​収​入 (​全​て​の​領​土)
170 ​地​域​商​業​に​よ​る​収​入 (this_building)
900 ​海​商​業​に​よ​る​収​入 (this_building)
+2 ​ター​ン​毎​の​発​展 (this_province)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
120 ​紫​の​染​料 (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
​徴​税​政​策:
+3% ​税​率 (this_province)
​商​業​刺​激​政​策:
+3% ​全​商​業​施​設​に​よ​る​収​入 (this_province)
+10 ​国​境​の​視​界 (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
120 ​紫​の​染​料 (this_building)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 ​国​境​の​視​界 (this_region)

Provides Garrison Army

300 African Spearmen
300 African Spearmen
300 African Spearmen
300 African Spearmen
300 African Spearmen
300 African Spearmen
African Spearmen
(GAR_Afr_Garrisoned_Spearmen)
​槍​歩​兵
120 African Horsemen
120 African Horsemen
120 African Horsemen
African Horsemen
(GAR_Afr_Local_Horse_Skirmishers)
​飛​び​道​具​騎​兵
175 African Hunters
175 African Hunters
175 African Hunters
175 African Hunters
African Hunters
(GAR_Afr_Local_Hunters)
​飛​び​道​具​歩​兵
175 African Tribesmen
175 African Tribesmen
African Tribesmen
(GAR_Afr_Tribesmen)
​飛​び​道​具​歩​兵

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
175 Qala'im Maurim
Missile Infantry / ​飛​び​道​具​歩​兵 / (Afr_Maure_Slingers)
Qala'im Maurim
(Maure Slingers)

Even the smallest pebble is dangerous in the right hands.

175 389 389 5 165 5 20 18 7 8 32 1 20 35
2
300 Dorkim Maurim
Melee Infantry / ​槍​歩​兵 / (Afr_Maure_Spearmen)
Dorkim Maurim
(Maure Spearmen)

These Berber warriors are masters of hit and run tactics. They strike first with throwing spears and javelins and, when necessary, can engage in close combat with their spears and leather shields.

300 427 427 27 9 15 63 1 20 55
3
120 Parasim Numidim
Cavalry / ​飛​び​道​具​騎​兵 / (AOR_14_Numidian_Cavalry)
Parasim Numidim
(Numidian Cavalry)

Numidians are expert mounted skirmishers, able to strike and withdraw quickly.

120 898 898 15 90 9 7 30 10 22 34 2 20 35
4
300 Mitnag'him Numidim
Melee Infantry / ​飛​び​道​具​歩​兵 / (AOR_14_Numidian_Javelinmen)
Mitnag'him Numidim
(Numidian Javelinmen)

These skirmishers can harass an enemy battleline, or keep enemy skirmishers at bay.

300 433 433 15 90 7 5 30 10 6 39 1 20 30
5
175 Qala'im Numidim
Missile Infantry / ​飛​び​道​具​歩​兵 / (AOR_14_Numidian_Slingers)
Qala'im Numidim
(Numidian Slingers)

Tribesmen that are employed in the army due to their skill with the slingshot.

175 452 452 5 165 5 20 21 10 6 32 3 20 25
6
175 Toxotai Syriakoi
Missile Infantry / ​飛​び​道​具​歩​兵 / (AOR_21_Syrian_Heavy_Archers)
Toxotai Syriakoi
(Syrian Heavy Archers)

Some of the best archers in the world, these scale-armoured bowmen can do terrible damage to the enemy.

175 1148 1148 10 175 6 15 21 7 6 26 16 20 30
7
300 Pantodapoi Syriakoi
Melee Infantry / ​槍​歩​兵 / (AOR_21_Syrian_Levies)
Pantodapoi Syriakoi
(Syrian Levies)

Cheap spearmen are not necessarily poor spearmen and should make any horseman behave with a little respect.

300 351 351 22 9 11 52 1 20 35
8
36 Elephantes Syriakoi
Elephants / ​像 / (AOR_21_Syrian_War_Elephants)
Elephantes Syriakoi
(Syrian War Elephants)

Size really does matter; it is worth paying extra for big things.

36 3600 3600 13 6 20 61 16 110 35
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