Home / Divide et Impera / ローマ (サムニウム戦争) / Buildings / Minor Settlement (Warhorse) Buildings
Minor Settlement (Warhorse) | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Minor Settlement (Warhorse) Level 1 Roman Hamlet (Warhorse) Communities thrive and grow on common ground and interests. |
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4 | 1875 |
+4% 農耕・畜産による収入 (regions_in_this_province) 128 地域商業による収入 (this_building) +2 ターン毎の発展 (this_province) +1 陸軍徴兵キャパシティ (this_province) +10 国境の視界 (this_region) +0.1% 1st, 2nd and 3rd Class (this_building) 10 Warhorse (this_building) +1 陸軍徴兵キャパシティ (this_province) +10 国境の視界 (this_region) |
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2 |
Minor Settlement (Warhorse) Level 2 Roman Village (Warhorse) Beyond the grandeur, the Roman world is one of villages, not great cities. |
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6 | 3225 |
-2 食料 (this_region) +8% 農耕・畜産による収入 (regions_in_this_province) 212 地域商業による収入 (this_building) +3 ターン毎の発展 (this_province) +1 陸軍徴兵キャパシティ (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +10 国境の視界 (this_region) +0.5% 1st, 2nd and 3rd Class (this_building) 25 Warhorse (this_building) +1 陸軍徴兵キャパシティ (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +10 国境の視界 (this_region) |
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3 |
Minor Settlement (Warhorse) Level 3 Roman Small Town (Warhorse) Small towns breed ambitious men. |
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10 | 4425 |
-4 食料 (this_region) +12% 農耕・畜産による収入 (regions_in_this_province) 296 地域商業による収入 (this_building) +4 ターン毎の発展 (this_province) -4 ターン毎の治安(不衛生) (this_province) +1 陸軍徴兵キャパシティ (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +10 国境の視界 (this_region) +0.7% 1st, 2nd and 3rd Class (this_building) 60 Warhorse (this_building) +1 陸軍徴兵キャパシティ (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +10 国境の視界 (this_region) |
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4 |
Minor Settlement (Warhorse) Level 4 Roman Town (Warhorse) Wherever there is a town, there is the Roman world. |
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16 | 6390 |
-6 食料 (this_region) +16% 農耕・畜産による収入 (regions_in_this_province) 381 地域商業による収入 (this_building) +5 ターン毎の発展 (this_province) -8 ターン毎の治安(不衛生) (this_province) +1 陸軍徴兵キャパシティ (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) 商業刺激政策: +8% 工業施設による収入 (this_province) +10 国境の視界 (this_region) +1% 1st, 2nd and 3rd Class (this_building) 120 Warhorse (this_building) +1 陸軍徴兵キャパシティ (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +10 国境の視界 (this_region) |
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