小さな街 (ガラス製品) |
No. |
Building |
Create Time |
Create Cost |
Effects |
Garrison Units |
Recruitable Units |
1 |
|
小さな街 (ガラス製品) Level 1
ローマの小村 (ガラス製品)
Communities thrive and grow on common ground and interests.
|
4 |
1500 |
102 製造業(工業)による収入 (this_building)
+1 ターン毎の発展 (this_province)
+1 陸軍徴兵キャパシティ (this_province)
+2% 研究速度 (this_faction)
10 ガラス製品 (this_building)
+10 国境の視界 (this_region)
+0.1% 1st, 2nd and 3rd Class (this_building)
+1 陸軍徴兵キャパシティ (this_province)
+10 国境の視界 (this_region)
|
|
|
2 |
|
小さな街 (ガラス製品) Level 2
ローマの村 (ガラス製品)
Beyond the grandeur, the Roman world is one of villages, not great cities.
|
6 |
2100 |
-2 食料 (this_region)
153 製造業(工業)による収入 (this_building)
+2 ターン毎の発展 (this_province)
+1 陸軍徴兵キャパシティ (this_province)
+4% 研究速度 (this_faction)
25 ガラス製品 (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 国境の視界 (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
+1 陸軍徴兵キャパシティ (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 国境の視界 (this_region)
|
|
|
3 |
|
小さな街 (ガラス製品) Level 3
ローマの小さな町 (ガラス製品)
Small towns breed ambitious men.
|
10 |
3000 |
-4 食料 (this_region)
203 製造業(工業)による収入 (this_building)
+2 ターン毎の発展 (this_province)
-4 ターン毎の治安(不衛生) (this_province)
+1 陸軍徴兵キャパシティ (this_province)
+8% 研究速度 (this_faction)
60 ガラス製品 (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 国境の視界 (this_region)
+0.7% 1st, 2nd and 3rd Class (this_building)
+1 陸軍徴兵キャパシティ (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 国境の視界 (this_region)
|
|
|
4 |
|
小さな街 (ガラス製品) Level 4
ローマの町 (ガラス製品)
Wherever there is a town, there is the Roman world.
|
16 |
5760 |
-6 食料 (this_region)
254 製造業(工業)による収入 (this_building)
+3 ターン毎の発展 (this_province)
-8 ターン毎の治安(不衛生) (this_province)
+1 陸軍徴兵キャパシティ (this_province)
+16% 研究速度 (this_faction)
120 ガラス製品 (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
パンと娯楽政策:
+6% 文化施設による収入 (this_province)
徴税政策:
+3% 税率 (this_province)
+10 国境の視界 (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
+1 陸軍徴兵キャパシティ (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 国境の視界 (this_region)
|
|
|