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HomeHome / Divide et Impera / ​ロー​マ (​サ​ム​ニ​ウ​ム​戦​争) / Buildings / Ancient Capital Buildings
Ancient Capital
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Hierapytna (Occupied) Ancient Capital Level 1
Hierapytna (Occupied)
Strategic Hellenistic capital.
4 2250 +1% ​全​収​入​源​の​収​入 (regions_in_this_province)
128 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
200 ​海​商​業​に​よ​る​収​入 (this_building)
+1 ​ター​ン​毎​の​発​展 (this_province)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
+1% ​研​究​速​度 (this_faction)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 ​国​境​の​視​界 (this_region)
+0.1% All Population Classes (this_building)
10 fish (this_building)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 ​国​境​の​視​界 (this_region)
2 Hierapytna (Occupied) Ancient Capital Level 2
Hierapytna (Occupied)
Strategic Hellenistic capital.
6 3900 -2 ​食​料 (this_region)
+8% ​全​収​入​源​の​収​入 (regions_in_this_province)
507 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
300 ​海​商​業​に​よ​る​収​入 (this_building)
+1 ​ター​ン​毎​の​発​展 (this_province)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
+1% ​研​究​速​度 (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 ​国​境​の​視​界 (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
25 fish (this_building)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 ​国​境​の​視​界 (this_region)
3 Commercial Hierapytna (Occupied) Ancient Capital Level 3
Commercial Hierapytna (Occupied)
Strategic Hellenistic capital, focused on trade and wealth.
10 6800 -4 ​食​料 (this_region)
+12% ​全​収​入​源​の​収​入 (regions_in_this_province)
630 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
450 ​海​商​業​に​よ​る​収​入 (this_building)
+2 ​ター​ン​毎​の​発​展 (this_province)
-4 ​ター​ン​毎​の​治​安(​不​衛​生) (this_province)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
+2% ​研​究​速​度 (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 ​国​境​の​視​界 (this_region)
+1% 3rd Class Citizen (this_building)
+0.5% 1st and 2nd Class (this_building)
70 fish (this_building)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 ​国​境​の​視​界 (this_region)
4 Fortified Hierapytna (Occupied) Ancient Capital Level 3
Fortified Hierapytna (Occupied)
Strategic Hellenistic capital, fortified and prepared.
10 6800 -4 ​食​料 (this_region)
+12% ​全​収​入​源​の​収​入 (regions_in_this_province)
600 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
350 ​海​商​業​に​よ​る​収​入 (this_building)
+2 ​ター​ン​毎​の​発​展 (this_province)
-4 ​ター​ン​毎​の​治​安(​不​衛​生) (this_province)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
+2% ​研​究​速​度 (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 ​国​境​の​視​界 (this_region)
+0.5% 3rd Class Citizen (this_building)
+1% 1st and 2nd Class (this_building)
50 fish (this_building)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 ​国​境​の​視​界 (this_region)
5 Hierapytna (Occupied) Ancient Capital Level 3
Hierapytna (Occupied)
Strategic Hellenistic capital.
10 6450 -4 ​食​料 (this_region)
+12% ​全​収​入​源​の​収​入 (regions_in_this_province)
633 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
400 ​海​商​業​に​よ​る​収​入 (this_building)
+2 ​ター​ン​毎​の​発​展 (this_province)
-4 ​ター​ン​毎​の​治​安(​不​衛​生) (this_province)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
+2% ​研​究​速​度 (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 ​国​境​の​視​界 (this_region)
+0.7% 1st, 2nd and 3rd Class (this_building)
60 fish (this_building)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 ​国​境​の​視​界 (this_region)
6 Commercial Hierapytna (Occupied) Ancient Capital Level 4
Commercial Hierapytna (Occupied)
Strategic Hellenistic capital, focused on trade and wealth.
16 14400 -6 ​食​料 (this_region)
+16% ​全​収​入​源​の​収​入 (regions_in_this_province)
825 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
550 ​海​商​業​に​よ​る​収​入 (this_building)
+2 ​ター​ン​毎​の​発​展 (this_province)
-8 ​ター​ン​毎​の​治​安(​不​衛​生) (this_province)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
+2% ​研​究​速​度 (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
​公​共​奉​仕​推​奨​政​策:
-4% ​建​物​の​建​設​費 (this_province)
​徴​税​政​策:
+6% ​税​率 (this_province)
+10 ​国​境​の​視​界 (this_region)
+1.5% 3rd Class Citizen (this_building)
+0.75% 1st and 2nd Class (this_building)
150 fish (this_building)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 ​国​境​の​視​界 (this_region)
7 Fortified Hierapytna (Occupied) Ancient Capital Level 4
Fortified Hierapytna (Occupied)
Strategic Hellenistic capital, fortified and prepared.
16 14400 -6 ​食​料 (this_region)
+16% ​全​収​入​源​の​収​入 (regions_in_this_province)
750 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
450 ​海​商​業​に​よ​る​収​入 (this_building)
+2 ​ター​ン​毎​の​発​展 (this_province)
-8 ​ター​ン​毎​の​治​安(​不​衛​生) (this_province)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
+2% ​研​究​速​度 (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
​公​共​奉​仕​推​奨​政​策:
-4% ​建​物​の​建​設​費 (this_province)
​徴​税​政​策:
+6% ​税​率 (this_province)
+10 ​国​境​の​視​界 (this_region)
+0.75% 3rd Class Citizen (this_building)
+1.5% 1st and 2nd Class (this_building)
100 fish (this_building)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 ​国​境​の​視​界 (this_region)
8 Hierapytna (Occupied) Ancient Capital Level 4
Hierapytna (Occupied)
Strategic Hellenistic capital.
16 12600 -6 ​食​料 (this_region)
+16% ​全​収​入​源​の​収​入 (regions_in_this_province)
720 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
500 ​海​商​業​に​よ​る​収​入 (this_building)
+2 ​ター​ン​毎​の​発​展 (this_province)
-8 ​ター​ン​毎​の​治​安(​不​衛​生) (this_province)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
+2% ​研​究​速​度 (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
​公​共​奉​仕​推​奨​政​策:
-4% ​建​物​の​建​設​費 (this_province)
​徴​税​政​策:
+6% ​税​率 (this_province)
+10 ​国​境​の​視​界 (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
120 fish (this_building)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 ​国​境​の​視​界 (this_region)
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