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HomeHome / Divide et Impera / ​イ​タ​リ​ア​反​乱​軍 (​サ​ム​ニ​ウ​ム​戦​争) / Buildings / ​コ​ホ​ル​ス​兵​舎
​コ​ホ​ル​ス​兵​舎 ​イ​タ​リ​ア​反​乱​軍 (​サ​ム​ニ​ウ​ム​戦​争)​イ​タ​リ​ア​反​乱​軍 (​サ​ム​ニ​ウ​ム​戦​争) ​軍​事 (​徴​兵) Level 3

​コ​ホ​ル​ス​兵​舎

With some luxury from home, even the patrician can find comfort here.

The greatness of Rome's army lay in training, tactics and the spirit of the people. Before the Second Samnite War in 315BC the Romans fought as a phalanx. As they suffered heavy defeats on difficult terrain a more manoeuvrable maniple system was adapted from the Samnites' tactics. Three divisions replaced the phalanx in battle: the young hastati in the front, the experienced principes as the main line and lastly the veteran triarii at the rear. This tactical system served Rome well until new enemies and new economic realities weakened it. Consul Gaius Marius made dramatic changes when he reformed the whole Roman army, creating what is now seen as the 'classic' Roman Legion as the basic battle force. His system proved extremely effective and was adopted by successive generations of leaders. It was the Marian Legions that went on to conquer the known world...

日本語化: JapanTotalWarとは

​軍​事 (​徴​兵)

​マ​ル​ス​広​場
​マ​ル​ス​広​場
(rom_ROMAN_military_main_1)
​軍​事 (​徴​兵) Level 0
​補​助​軍​野​営​地
​補​助​軍​野​営​地
(rom_ROMAN_military_main_aux_2)
​軍​事 (​徴​兵) Level 1
​補​助​軍​兵​舎
​補​助​軍​兵​舎
(rom_ROMAN_military_main_aux_3)
​軍​事 (​徴​兵) Level 2
​補​助​軍​駐​屯​地
​補​助​軍​駐​屯​地
(rom_ROMAN_military_main_aux_4)
​軍​事 (​徴​兵) Level 3
​マ​ニ​プ​ル​ス​兵​舎
​マ​ニ​プ​ル​ス​兵​舎
(rom_ROMAN_military_main_heavy_2)
​軍​事 (​徴​兵) Level 1
​コ​ホ​ル​ス​兵​舎
​コ​ホ​ル​ス​兵​舎
(rom_ROMAN_military_main_heavy_3)
​軍​事 (​徴​兵) Level 2
​軍​団​兵​舎
​軍​団​兵​舎
(rom_ROMAN_military_main_heavy_4)
​軍​事 (​徴​兵) Level 3
​コ​ホ​ル​ス​兵​舎

Building Name

​コ​ホ​ル​ス​兵​舎

Level Name

rom_ROMAN_military_main_heavy_3

Building Chain

​軍​事 (​徴​兵)

Building Level

3

Create Time

10

Create Cost

3600

Require Resource

Copper

Require Technology

Advanced Barracks Construction
Advanced Barracks Construction

Effects

-5% ​陸​上​部​隊​の​徴​兵​費 (this_province)
+1 ​新​た​に​徴​兵​し​た​重​歩​兵​部​隊​の​経​験​ラ​ン​ク (this_province)
+1% 1st and 2nd Class (this_building)
-8% provincial income (building upkeep) (regions_in_this_province)
Requires the Copper resource (this_building)

Provides Garrison Army

300 Gallic Warriors
300 Gallic Warriors
Gallic Warriors
(GAR_Gal_Garrisoned_Warriors)
​近​接​歩​兵
200 Gallic Swordsmen
200 Gallic Swordsmen
Gallic Swordsmen
(GAR_Gal_Local_Swordsmen)
​近​接​歩​兵

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
100 Equites Italici
Cavalry / ​近​接​騎​兵 / (Ita_Cav)
Equites Italici
(Italian Cavalry)

These cavalry will do good work at close quarters if handled correctly.

100 1696 1696 27 9 22 41 18 20 55
2
175 Velites Italici
Missile Infantry / ​飛​び​道​具​歩​兵 / (Ita_Levy_Skirm)
Velites Italici
(Italian Javelinmen)

These levies are armed with javelins, and skirmish in front of a main battle line.

175 349 349 14 85 8 7 18 7 6 37 1 20 35
3
175 Funditores Italici
Missile Infantry / ​飛​び​道​具​歩​兵 / (Ita_Levy_Slingers)
Funditores Italici
(Italian Slingers)

Even in the hands of levies, slings are dangerous weapons.

175 447 447 5 165 5 20 18 7 6 37 1 20 35
4
100 Equites Optimi Italici
Cavalry / ​近​接​騎​兵 / (Ita_Noble_Cav)
Equites Optimi Italici
(Italian Aristocratic Cavalry)

These noblemen are excellent horsemen, hot-blooded, and unfazed by setbacks.

100 1771 1771 33 10 20 50 14 20 60
5
200 Hastati Optimi Italici
Melee Infantry / ​槍​歩​兵 / (Ita_Noble_Infantry)
Hastati Optimi Italici
(Italian Aristocratic Infantry)

These spearmen, drawn from the sons of the nobility, will stand and fight to the last.

200 1231 1231 36 9 15 81 16 20 65
6
200 Ensiferi Italici
Melee Infantry / ​近​接​歩​兵 / (Ita_Sword)
Ensiferi Italici
(Italian Swordsmen)

Never underestimate an Italian in battle: he will smile even as he guts you.

200 802 802 33 10 10 65 8 20 45
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