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​マ​ッ​シ​リ​ア (Caesar in Gaul) ​マ​ッ​シ​リ​ア (Caesar in Gaul) Buildings

Strategic Port Buildings




Strategic Port

Port of Rhodos
Port of Rhodos
Port of Rhodos
Port of Rhodos
Strategic Port
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Port of Rhodos Strategic Port Level 1
Port of Rhodos
Rhodos' vital lifeline to the world.
4 1650 68 ​海​商​業​に​よ​る​収​入 (this_building)
2 Port of Rhodos Strategic Port Level 2
Port of Rhodos
Rhodos' vital lifeline to the world.
6 3150 5 ​食​料 (this_region)
158 ​製​造​業(​工​業)​に​よ​る​収​入 (this_building)
90 ​海​商​業​に​よ​る​収​入 (this_building)
​徴​兵​し​た​船​の​船​体​レ​ベ​ル1(​船​体​強​度+5%) (this_buildings_province_to_adjacent_sea_regions)
+0.5% All Population Classes (this_building)
Supply Line: +2 Region(s) (this_building)
Supply Storage: +200 (this_building)
3 Port of Rhodos Strategic Port Level 3
Port of Rhodos
Rhodos' vital lifeline to the world.
10 4350 8 ​食​料 (this_region)
315 ​製​造​業(​工​業)​に​よ​る​収​入 (this_building)
112 ​海​商​業​に​よ​る​収​入 (this_building)
-4 ​ター​ン​毎​の​治​安(​不​衛​生) (this_province)
​徴​兵​し​た​船​の​船​体​レ​ベ​ル2(​船​体​強​度+10%) (this_buildings_province_to_adjacent_sea_regions)
​一​部​の​部​隊​の​経​験​ラ​ン​ク​が​増​加 (this_building)
​商​業​刺​激​政​策:
+2 ​交​易​に​よ​る​食​料 (this_province)
+0.7% All Population Classes (this_building)
Supply Line: +2 Region(s) (this_building)
Supply Storage: +200 (this_building)
4 Port of Rhodos Strategic Port Level 4
Port of Rhodos
Rhodos' vital lifeline to the world.
16 6660 8 ​食​料 (this_region)
473 ​製​造​業(​工​業)​に​よ​る​収​入 (this_building)
140 ​海​商​業​に​よ​る​収​入 (this_building)
-10 ​ター​ン​毎​の​治​安(​不​衛​生) (this_province)
​徴​兵​し​た​船​の​船​体​レ​ベ​ル3(​船​体​強​度+20%) (this_buildings_province_to_adjacent_sea_regions)
​一​部​の​部​隊​の​経​験​ラ​ン​ク​が​増​加 (this_building)
[HIDDEN] Add this effect with scope province_to_sea_region to give morale to sea units (this_buildings_province_to_adjacent_sea_regions)
​公​共​奉​仕​推​奨​政​策:
-12% ​艦​の​建​造​費 (this_province)
​商​業​刺​激​政​策:
+2 ​交​易​に​よ​る​食​料 (this_province)
+1% All Population Classes (this_building)
Supply Line: +2 Region(s) (this_building)
Supply Storage: +200 (this_building)
[HIDDEN] Add this effect with scope province_to_sea_region to give morale to sea units (this_buildings_province_to_adjacent_sea_regions)
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