Home / Divide et Impera / レピドゥス支配領ローマ (Imperator Augustus) / Buildings / 小さな街 (穀物) Buildings
小さな街 (穀物) | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
小さな街 (穀物) Level 1 ローマの小村 Communities thrive and grow on common ground and interests. |
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4 | 1650 |
2 食料 (this_region) 68 農耕(農業)による収入 (this_building) +10% 農耕(農業)による収入 (regions_in_this_province) +1 ターン毎の発展 (this_province) +1 陸軍徴兵キャパシティ (this_province) +10 国境の視界 (this_region) +0.1% 1st, 2nd and 3rd Class (this_building) Supplies: +5 + base * 0.4% (this_building) 10 grain (this_building) +1 陸軍徴兵キャパシティ (this_province) +10 国境の視界 (this_region) |
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2 |
小さな街 (穀物) Level 2 ローマの村 Beyond the grandeur, the Roman world is one of villages, not great cities. |
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6 | 2400 |
4 食料 (this_region) 102 農耕(農業)による収入 (this_building) +20% 農耕(農業)による収入 (regions_in_this_province) +2 ターン毎の発展 (this_province) +1 陸軍徴兵キャパシティ (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +10 国境の視界 (this_region) +0.5% 1st, 2nd and 3rd Class (this_building) Supplies: +5 + base * 0.4% (this_building) 25 grain (this_building) +1 陸軍徴兵キャパシティ (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +10 国境の視界 (this_region) |
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3 |
小さな街 (穀物) Level 3 ローマの小さな町 Small towns breed ambitious men. |
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10 | 3750 |
6 食料 (this_region) 135 農耕(農業)による収入 (this_building) +40% 農耕(農業)による収入 (regions_in_this_province) +2 ターン毎の発展 (this_province) -4 ターン毎の治安(不衛生) (this_province) +1 陸軍徴兵キャパシティ (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +10 国境の視界 (this_region) +0.7% 1st, 2nd and 3rd Class (this_building) Supplies: +5 + base * 0.4% (this_building) 60 grain (this_building) +1 陸軍徴兵キャパシティ (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +10 国境の視界 (this_region) |
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4 |
小さな街 (穀物) Level 4 ローマの町 Wherever there is a town, there is the Roman world. |
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16 | 7560 |
8 食料 (this_region) 168 農耕(農業)による収入 (this_building) +80% 農耕(農業)による収入 (regions_in_this_province) +3 ターン毎の発展 (this_province) -10 ターン毎の治安(不衛生) (this_province) +1 陸軍徴兵キャパシティ (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) パンと娯楽政策: 1 食料 (this_province) 徴税政策: +3% 税率 (this_province) +10 国境の視界 (this_region) +1% 1st, 2nd and 3rd Class (this_building) Supplies: +5 + base * 0.4% (this_building) 120 grain (this_building) +1 陸軍徴兵キャパシティ (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +10 国境の視界 (this_region) |
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