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HomePagina iniziale / Divide et Impera / Nobili roxolani / Edifici / Commercial Qart-Hadasht (Occupied)
Commercial Qart-Hadasht (Occupied) Nobili roxolaniNobili roxolani Ancient Capital Level 4

Commercial Qart-Hadasht (Occupied)

Heir to Phoenicia, focused on trade and wealth.

Ancient Capital

Qart-Hadasht (Occupied)
Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_1)
Ancient Capital Level 0
Qart-Hadasht (Occupied)
Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_2)
Ancient Capital Level 1
Fortified Qart-Hadasht (Occupied)
Fortified Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_3_fort)
Ancient Capital Level 2
Fortified Qart-Hadasht (Occupied)
Fortified Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_4_fort)
Ancient Capital Level 3
Qart-Hadasht (Occupied)
Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_4)
Ancient Capital Level 3
Commercial Qart-Hadasht (Occupied)
Commercial Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_4_trade)
Ancient Capital Level 3
Qart-Hadasht (Occupied)
Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_3)
Ancient Capital Level 2
Fortified Qart-Hadasht (Occupied)
Fortified Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_4_fort)
Ancient Capital Level 3
Qart-Hadasht (Occupied)
Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_4)
Ancient Capital Level 3
Commercial Qart-Hadasht (Occupied)
Commercial Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_4_trade)
Ancient Capital Level 3
Commercial Qart-Hadasht (Occupied)
Commercial Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_3_trade)
Ancient Capital Level 2
Fortified Qart-Hadasht (Occupied)
Fortified Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_4_fort)
Ancient Capital Level 3
Qart-Hadasht (Occupied)
Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_4)
Ancient Capital Level 3
Commercial Qart-Hadasht (Occupied)
Commercial Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_4_trade)
Ancient Capital Level 3
Commercial Qart-Hadasht (Occupied)

Building Name

Commercial Qart-Hadasht (Occupied)

Level Name

dei_main_city_CARTHAGE_4_trade

Building Chain

Ancient Capital

Building Level

4

Create Time

16

Create Cost

14400

Require Resource

Marmo
Marmo

Require Technology

Insediamento delimitato
Insediamento delimitato

Effects

+6 all’artiglieria a muro (this_region)
-10 al cibo (this_region)
+60% alla ricchezza derivante da tutte le risorse (regions_in_this_province)
2025 alla ricchezza dall’economia di sussistenza (this_building)
+5 alla crescita per turno (this_province)
-10 all’ordine pubblico per turno (squallore) (this_province)
-10% ai costi di arruolamento dei mercenari (your_characters_in_this_province)
+1 alla capacità di reclutamento (this_province)
+5% alla velocità di ricerca (this_faction)
[NOT DISPLAYED] (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED (this_region)
+10 al campo visivo al di fuori dei confini (this_region)
+1.5% 3rd Class Citizen (this_building)
+0.75% 1st and 2nd Class (this_building)
+1 alla capacità di reclutamento (this_province)
+6 all’artiglieria a muro (this_region)
[NOT DISPLAYED] (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED (this_region)
+10 al campo visivo al di fuori dei confini (this_region)
dei_corruption_hidden (this_faction)

Provides Garrison Army

200 Local Citizens
Local Citizens
(GAR_Gre_Armed_Citizens_Foreign)
Fanteria corpo a corpo
200 Local Citizen Militia
200 Local Citizen Militia
Local Citizen Militia
(GAR_Gre_Citizen_Militia_Foreign)
Fanteria con picca
175 Local Archers
175 Local Archers
Local Archers
(GAR_Gre_Local_Archers_Foreign)
Fanteria da tiro
120 Steppe Lancers
120 Steppe Lancers
Steppe Lancers
(GAR_Ste_Garrisoned_Lancers)
Cavalleria d’assalto
120 Steppe Horsemen
120 Steppe Horsemen
120 Steppe Horsemen
120 Steppe Horsemen
120 Steppe Horsemen
120 Steppe Horsemen
Steppe Horsemen
(GAR_Ste_Local_Horse_Archers)
Cavalleria da tiro
40 Balista da bastione delle steppe
40 Balista da bastione delle steppe
40 Balista da bastione delle steppe
Balista da bastione delle steppe
(Ste_Ballista_Bastion)
Artiglieria da campo

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
200 Dorkim Lybim Kbedim
Fanteria corpo a corpo / Fanteria corpo a corpo / (AOR_15_Late_Libyan_Infantry)
Dorkim Lybim Kbedim
(Late Libyan Infantry)

Formed infantry that serves as an able backbone to any army.

200 1077 1077 36 10 11 77 12 20 40
2
120 Parasim Lebiponnim
Cavalleria / Cavalleria da tiro / (AOR_15_Libyan_Cavalry)
Parasim Lebiponnim
(Libyan Cavalry)

Lightly armed horsemen that act primarily as scouts.

120 898 898 15 90 9 7 30 10 22 34 2 20 35
3
200 Dorkim Lybim
Fanteria corpo a corpo / Fanteria corpo a corpo / (AOR_15_Libyan_Infantry)
Dorkim Lybim
(Libyan Infantry)

Levied soldiers that fight as javelin-armed swordsmen.

200 915 915 30 10 11 67 10 20 40
4
175 Mitnagsim Lybim
Fanteria da tiro / Fanteria da tiro / (AOR_15_Libyan_Javelinmen)
Mitnagsim Lybim
(Libyan Javelinmen)

These javelin-armed skirmishers harry an enemy before the main battle is joined.

175 361 361 15 90 8 5 15 7 6 37 1 20 25
5
300 Mishteret Lybim
Fanteria corpo a corpo / Fanteria con lancia / (AOR_15_Libyan_Levies)
Mishteret Lybim
(Libyan Levies)

Relatively untrained citizens that are called to arms only in the most dire of circumstances.

300 518 518 28 9 10 71 3 20 40
6
120 Skytho-Sauromatai Kontophoroi
Cavalleria / Cavalleria d’assalto / (Scy_reform_lancers)
Skytho-Sauromatai Kontophoroi
(Scytho-Sarmatian Lancers)

These Sarmatian-inspired cavalrymen from the East form the bulk of the ancient Scythian heavy cavalry. These cavalrymen are highly skilled nobles, able to afford impressive armour.

120 2218 2218 34 9 33 57 22 20 55
7
200 Sirakoi Epilektoi
Fanteria corpo a corpo / Fanteria con lancia / (Ste_Heavy_Spearmen)
Sirakoi Epilektoi
(Siraces Heavy Infantry)

These dismounted elite infantrymen from the Siraces tribe are spearmen-swordsmen, holding a thureos shield and wearing scale armour. The Siraces are eastern Sarmatians who have made early contacts with the Greek settlements on the Pontus Euxinus.

200 1177 1177 32 9 11 78 16 20 45
8
120 Cavalieri sarmati
Cavalleria / Cavalleria da tiro / (Ste_Sarmatian_Horsemen)
Cavalieri sarmati
Con la persona giusta al comando, un cavallo e una lancia possono trasformarsi in una combinazione letale.
120 881 881 10 150 4 15 30 11 22 35 2 20 35
9
200 Sauromatae Arc Aexsaeg
Fanteria corpo a corpo / Fanteria con lancia / (Ste_Sarmatian_Light_Spearmen)
Sauromatae Arc Aexsaeg
(Sarmatian Light Spearmen)

Sarmatian Spearmen are raised from settled groups of formerly nomadic Sarmatians such as the Siraces of Ciscaucasia. A shield is typically their only protection, and they use spears and short swords for offense.

200 355 355 22 9 11 60 1 20 45
10
200 Lancieri delle steppe
Fanteria corpo a corpo / Fanteria con lancia / (Ste_Spear)
Lancieri delle steppe
I lancieri sono la spina dorsale di un esercito, tengono la cavalleria a debita distanza.
200 405 405 26 9 10 58 1 20 45
11
200 Membri della tribù
Fanteria da tiro / Fanteria da tiro / (Ste_Tribesmen)
Membri della tribù
Tutti combattono, nella tribù. Tutti. Abilità e coraggio andranno a coloro che sopravvivranno.
200 957 957 9 165 4 15 27 9 10 56 6 20 45
12
200 Giovani guerrieri con ascia
Fanteria corpo a corpo / Fanteria corpo a corpo / (Ste_Young_Axes)
Giovani guerrieri con ascia
Il coraggio e il desiderio di gloria dei giovani compensano ogni mancanza nell’uso dell’ascia.
200 455 455 30 11 13 52 1 20 45
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