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HomePagina iniziale / Divide et Impera / Ribelli illirici / Edifici / Fortified Qart-Hadasht (Occupied)
Fortified Qart-Hadasht (Occupied) Ribelli illiriciRibelli illirici Ancient Capital Level 3

Fortified Qart-Hadasht (Occupied)

Heir to Phoenicia, fortified and prepared.

Ancient Capital

Qart-Hadasht (Occupied)
Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_1)
Ancient Capital Level 0
Qart-Hadasht (Occupied)
Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_2)
Ancient Capital Level 1
Fortified Qart-Hadasht (Occupied)
Fortified Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_3_fort)
Ancient Capital Level 2
Fortified Qart-Hadasht (Occupied)
Fortified Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_4_fort)
Ancient Capital Level 3
Qart-Hadasht (Occupied)
Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_4)
Ancient Capital Level 3
Commercial Qart-Hadasht (Occupied)
Commercial Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_4_trade)
Ancient Capital Level 3
Qart-Hadasht (Occupied)
Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_3)
Ancient Capital Level 2
Fortified Qart-Hadasht (Occupied)
Fortified Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_4_fort)
Ancient Capital Level 3
Qart-Hadasht (Occupied)
Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_4)
Ancient Capital Level 3
Commercial Qart-Hadasht (Occupied)
Commercial Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_4_trade)
Ancient Capital Level 3
Commercial Qart-Hadasht (Occupied)
Commercial Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_3_trade)
Ancient Capital Level 2
Fortified Qart-Hadasht (Occupied)
Fortified Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_4_fort)
Ancient Capital Level 3
Qart-Hadasht (Occupied)
Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_4)
Ancient Capital Level 3
Commercial Qart-Hadasht (Occupied)
Commercial Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_4_trade)
Ancient Capital Level 3
Fortified Qart-Hadasht (Occupied)

Building Name

Fortified Qart-Hadasht (Occupied)

Level Name

dei_main_city_CARTHAGE_3_fort

Building Chain

Ancient Capital

Building Level

3

Create Time

10

Create Cost

6800

Require Technology

Grandi difese
Grandi difese

Effects

+4 all’artiglieria a muro (this_region)
-7 al cibo (this_region)
+10% alla ricchezza derivante da tutte le risorse (regions_in_this_province)
844 alla ricchezza dall’economia di sussistenza (this_building)
+2 alla crescita per turno (this_province)
-3 all’ordine pubblico per turno (squallore) (this_province)
-8% ai costi di arruolamento dei mercenari (your_characters_in_this_province)
+2 alla capacità di reclutamento (this_province)
[NOT DISPLAYED] (this_region)
+1 al tempo di resistenza all’assedio (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED (this_region)
+10 al campo visivo al di fuori dei confini (this_region)
+0.5% 3rd Class Citizen (this_building)
+1% 1st and 2nd Class (this_building)
+2 alla capacità di reclutamento (this_province)
+4 all’artiglieria a muro (this_region)
[NOT DISPLAYED] (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED (this_region)
+10 al campo visivo al di fuori dei confini (this_region)
dei_corruption_hidden (this_faction)

Provides Garrison Army

40 Balista da bastione dacica
40 Balista da bastione dacica
40 Balista da bastione dacica
Balista da bastione dacica
(Dac_Ballista_Bastion)
Artiglieria da campo
40 Scorpione da bastione dacico
40 Scorpione da bastione dacico
Scorpione da bastione dacico
(Dac_Scorpion_Bastion)
Artiglieria fissa
200 Local Citizens
200 Local Citizens
Local Citizens
(GAR_Gre_Armed_Citizens_Foreign)
Fanteria corpo a corpo
200 Local Citizen Militia
200 Local Citizen Militia
200 Local Citizen Militia
Local Citizen Militia
(GAR_Gre_Citizen_Militia_Foreign)
Fanteria con picca
175 Local Archers
175 Local Archers
175 Local Archers
Local Archers
(GAR_Gre_Local_Archers_Foreign)
Fanteria da tiro
300 Illyrian Footmen
300 Illyrian Footmen
300 Illyrian Footmen
300 Illyrian Footmen
300 Illyrian Footmen
300 Illyrian Footmen
Illyrian Footmen
(GAR_Ill_Garrisoned_Footmen)
Fanteria corpo a corpo
120 Illyrian Horsemen
120 Illyrian Horsemen
Illyrian Horsemen
(GAR_Ill_Garrisoned_Horsemen)
Cavalleria da tiro

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
200 Dorkim Lybim Kbedim
Fanteria corpo a corpo / Fanteria corpo a corpo / (AOR_15_Late_Libyan_Infantry)
Dorkim Lybim Kbedim
(Late Libyan Infantry)

Formed infantry that serves as an able backbone to any army.

200 1077 1077 36 10 11 77 12 20 40
2
120 Parasim Lebiponnim
Cavalleria / Cavalleria da tiro / (AOR_15_Libyan_Cavalry)
Parasim Lebiponnim
(Libyan Cavalry)

Lightly armed horsemen that act primarily as scouts.

120 898 898 15 90 9 7 30 10 22 34 2 20 35
3
200 Dorkim Lybim
Fanteria corpo a corpo / Fanteria corpo a corpo / (AOR_15_Libyan_Infantry)
Dorkim Lybim
(Libyan Infantry)

Levied soldiers that fight as javelin-armed swordsmen.

200 915 915 30 10 11 67 10 20 40
4
175 Mitnagsim Lybim
Fanteria da tiro / Fanteria da tiro / (AOR_15_Libyan_Javelinmen)
Mitnagsim Lybim
(Libyan Javelinmen)

These javelin-armed skirmishers harry an enemy before the main battle is joined.

175 361 361 15 90 8 5 15 7 6 37 1 20 25
5
300 Mishteret Lybim
Fanteria corpo a corpo / Fanteria con lancia / (AOR_15_Libyan_Levies)
Mishteret Lybim
(Libyan Levies)

Relatively untrained citizens that are called to arms only in the most dire of circumstances.

300 518 518 28 9 10 71 3 20 40
6
175 Illyrioi Toxotai
Fanteria da tiro / Fanteria da tiro / (Ill_Archers)
Illyrioi Toxotai
(Illyrian Archers)

Archers are ideal for harassing the enemy from afar, and goading them into foolish action.

175 469 469 9 165 5 15 14 7 6 24 3 20 45
7
300 Lancieri illirici
Fanteria corpo a corpo / Fanteria con lancia / (Ill_Spear)
Lancieri illirici
Le leve non sono felici di arruolarsi, ma combatteranno per le proprie case e i propri cari.
300 495 495 27 9 10 60 3 20 45
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