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Commercial Roma (Occupied) DrangianaDrangiana Ancient Capital Level 4

Commercial Roma (Occupied)

The Eternal City, focused on trade and wealth.

Ancient Capital

Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_1)
Ancient Capital Level 0
Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_2)
Ancient Capital Level 1
Fortified Roma (Occupied)
Fortified Roma (Occupied)
(dei_main_city_ROME_3_fort)
Ancient Capital Level 2
Fortified Roma (Occupied)
Fortified Roma (Occupied)
(dei_main_city_ROME_4_fort)
Ancient Capital Level 3
Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_4)
Ancient Capital Level 3
Commercial Roma (Occupied)
Commercial Roma (Occupied)
(dei_main_city_ROME_4_trade)
Ancient Capital Level 3
Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_3)
Ancient Capital Level 2
Fortified Roma (Occupied)
Fortified Roma (Occupied)
(dei_main_city_ROME_4_fort)
Ancient Capital Level 3
Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_4)
Ancient Capital Level 3
Commercial Roma (Occupied)
Commercial Roma (Occupied)
(dei_main_city_ROME_4_trade)
Ancient Capital Level 3
Commercial Roma (Occupied)
Commercial Roma (Occupied)
(dei_main_city_ROME_3_trade)
Ancient Capital Level 2
Fortified Roma (Occupied)
Fortified Roma (Occupied)
(dei_main_city_ROME_4_fort)
Ancient Capital Level 3
Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_4)
Ancient Capital Level 3
Commercial Roma (Occupied)
Commercial Roma (Occupied)
(dei_main_city_ROME_4_trade)
Ancient Capital Level 3
Commercial Roma (Occupied)

Building Name

Commercial Roma (Occupied)

Level Name

dei_main_city_ROME_4_trade

Building Chain

Ancient Capital

Building Level

4

Create Time

16

Create Cost

14400

Require Resource

Marmo
Marmo

Require Technology

Trasporto di materiali migliorato
Trasporto di materiali migliorato

Effects

+6 all’artiglieria a muro (this_region)
-10 al cibo (this_region)
+60% alla ricchezza derivante da tutte le risorse (regions_in_this_province)
2025 alla ricchezza dall’economia di sussistenza (this_building)
+5 alla crescita per turno (this_province)
-10 all’ordine pubblico per turno (squallore) (this_province)
+1 alla capacità di reclutamento (this_province)
[NOT DISPLAYED] (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED (this_region)
+10 al campo visivo al di fuori dei confini (this_region)
+1.5% 3rd Class Citizen (this_building)
+0.75% 1st and 2nd Class (this_building)
+1 alla capacità di reclutamento (this_province)
+6 all’artiglieria a muro (this_region)
Ostia: +450 wealth (trade) (this_building)
Campus Martius: [[col:green]]Barracks (this_building)
[NOT DISPLAYED] (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED (this_region)
+10 al campo visivo al di fuori dei confini (this_region)
dei_corruption_hidden (this_faction)

Provides Garrison Army

40 Balista da bastione orientale
40 Balista da bastione orientale
40 Balista da bastione orientale
Balista da bastione orientale
(Eas_Ballista_Bastion)
Artiglieria da campo
40 Scorpione da bastione orientale
40 Scorpione da bastione orientale
Scorpione da bastione orientale
(Eas_Scorpion_Bastion)
Artiglieria fissa
200 Local Citizens
Local Citizens
(GAR_Ita_Armed_Citizens_Foreign)
Fanteria corpo a corpo
175 Local Slingers
175 Local Slingers
175 Local Slingers
Local Slingers
(GAR_Ita_Citizen_Javelinmen_Foreign)
Fanteria da tiro
200 Local Town Guard
200 Local Town Guard
Local Town Guard
(GAR_Ita_Town_Guard_Foreign)
Fanteria con lancia
200 Persian Spearmen
200 Persian Spearmen
200 Persian Spearmen
200 Persian Spearmen
200 Persian Spearmen
Persian Spearmen
(GAR_Per_Garrisoned_Spearmen)
Fanteria con picca
120 Persian Lancers
120 Persian Lancers
120 Persian Lancers
Persian Lancers
(GAR_Per_Local_Cavalry)
Cavalleria d’assalto

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
200 Vazraka Sparabara
Fanteria corpo a corpo / Fanteria con lancia / (Eas_Atr_Elite_Shield_Bearers)
Vazraka Sparabara
(Elite Shield Bearers)

The Sparabara are recruited from full members of Persian society. They are trained from childhood to be soldiers, and when not called out to fight on campaigns in distant lands, they practice hunting on the vast plains of Persia.

200 1017 1017 32 9 15 63 12 20 55
2
300 Sparabara
Fanteria corpo a corpo / Fanteria con lancia / (Eas_Atr_Shield_Bearers)
Sparabara
(Shield Bearers)

The Sparabara, meaning "shield bearers" in Persian, are usually the first to engage in hand-to-hand combat with the enemy. These soldiers are armoured in quilted linen and carry large rectangular wicker shields as a form of light manoeuvrable defence.

300 634 634 26 9 12 58 6 20 40
3
175 Shuban-i Fradakhshana
Fanteria da tiro / Fanteria da tiro / (Eas_Atr_Slingers)
Shuban-i Fradakhshana
(Persian Slingers)

In battle, slingers are used as light skirmishers, troops with no armour or melee weapons but who rush forward against the enemy to pepper them with stones, only to flee when threatened.

175 401 401 6 190 5 20 20 7 8 25 1 20 35
4
300 Gund-i Nizagan
Fanteria corpo a corpo / Fanteria con lancia / (Eas_Atr_Spear)
Gund-i Nizagan
(Eastern Spearmen)

These poorly trained levy infantry are armed with a spear and a leather-covered wicker shield. Spearmen such as these are trained to form ordered ranks and to march in step. Grouping together bolsters morale and the shieldwall helps to neutralise arrows.

300 377 377 24 9 12 52 1 20 40
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