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Barbarian Town (Warhorse) BoiBoi Minor Settlement (Warhorse) Level 3

Barbarian Town (Warhorse)

Una città può sfamare molte bocche affamate.

Gli storici romani e greci hanno spesso descritto le tribù barbariche come gente nomade che viveva di caccia e non sapeva molto di agricoltura ed edilizia. Ma le cose stavano molto diversamente. Si sono scoperte diverse strutture che dimostrano come i “barbari” avevano una solida conoscenza delle tecniche di costruzione ed erano capaci di costruire case e difese capaci di sopravvivere per migliaia di anni.

I Broch, edifici in pietra ritrovati in Scozia, sono sopravvissuti alle dure condizioni meteorologiche scozzesi e ci danno preziose informazioni sul popolo che li ha costruiti. Molti erano edifici a più piani e gli storici sono ancora in disaccordo sul loro utilizzo: alcuni ritengono che si trattasse di strutture difensive, altri invece li credono edifici di prestigio, simboli di ricchezza e potere.

Minor Settlement (Warhorse)

Barbarian Hamlet (Warhorse)
Barbarian Hamlet (Warhorse)
(rom_BARBARIAN_city_minor_horse_1)
Minor Settlement (Warhorse) Level 0
Barbarian Village (Warhorse)
Barbarian Village (Warhorse)
(rom_BARBARIAN_city_minor_horse_2)
Minor Settlement (Warhorse) Level 1
Barbarian Town (Warhorse)
Barbarian Town (Warhorse)
(rom_BARBARIAN_city_minor_horse_3)
Minor Settlement (Warhorse) Level 2
Barbarian Pagus (Warhorse)
Barbarian Pagus (Warhorse)
(rom_BARBARIAN_city_minor_horse_4)
Minor Settlement (Warhorse) Level 3
Barbarian Town (Warhorse)

Building Name

Barbarian Town (Warhorse)

Level Name

rom_BARBARIAN_city_minor_horse_3

Building Chain

Minor Settlement (Warhorse)

Building Level

3

Create Time

10

Create Cost

4425

Require Technology

Terrapieno
Terrapieno

Effects

-4 al cibo (this_region)
+12% alla ricchezza derivata dall’agricoltura (regions_in_this_province)
296 alla ricchezza dal commercio locale (this_building)
+4 alla crescita per turno (this_province)
-4 all’ordine pubblico per turno (squallore) (this_province)
+1 alla capacità di reclutamento (this_province)
[NOT DISPLAYED] (this_region)
+10 al campo visivo al di fuori dei confini (this_region)
+0.7% 1st, 2nd and 3rd Class (this_building)
60 Warhorse (this_building)
+1 alla capacità di reclutamento (this_province)
[NOT DISPLAYED] (this_region)
+10 al campo visivo al di fuori dei confini (this_region)

Provides Garrison Army

300 Gallic Warriors
300 Gallic Warriors
300 Gallic Warriors
300 Gallic Warriors
300 Gallic Warriors
Gallic Warriors
(GAR_Gal_Garrisoned_Warriors)
Fanteria corpo a corpo
175 Gallic Slingers
175 Gallic Slingers
175 Gallic Slingers
175 Gallic Slingers
Gallic Slingers
(GAR_Gal_Local_Slingers)
Fanteria da tiro
200 Gallic Tribesmen
200 Gallic Tribesmen
200 Gallic Tribesmen
200 Gallic Tribesmen
200 Gallic Tribesmen
Gallic Tribesmen
(GAR_Gal_Tribesmen)
Fanteria con lancia

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
100 Curisi
Cavalleria / Cavalleria corpo a corpo / (AOR_13_South_Iberian_Cavalry)
Curisi
(Iberian Cavalry)

Curisi are good medium cavalry that can perform well against light troops, but will generally get cut to pieces by superior spear infantry or heavy cavalry.

100 1551 1551 33 11 24 41 10 20 35
2
300 Iberi Milites
Fanteria corpo a corpo / Fanteria con lancia / (AOR_13_South_Iberian_Levies)
Iberi Milites
(Iberian Levies)

Iberi Milites are a reliable militia. Fast-moving and able to pepper the enemy with javelins before charging with their spears, they can be relied to beef up Iberian armies whenever numbers are paramount.

300 452 452 24 9 10 52 3 20 35
3
200 Loricati Scutarii
Fanteria corpo a corpo / Fanteria corpo a corpo / (AOR_13_South_Iberian_Loricati)
Loricati Scutarii
(Iberian Loricati)

Iberian Scutarii are tough, fast, and well-equipped medium swordsmen that form the main battle line in Iberian armies. They are very dangerous against enemy light infantry and can hold their own against heavy troops.

200 1204 1204 40 11 13 76 14 20 50
4
300 Scutarii
Fanteria corpo a corpo / Fanteria corpo a corpo / (AOR_13_South_Iberian_Scutarii)
Scutarii
(Iberian Scutarii)

Iberian Scutarii are tough, fast, and well-equipped medium swordsmen that form the main battle line in Iberian armies. They are very dangerous against enemy light infantry and can hold their own against heavy troops.

300 847 847 36 11 13 71 8 20 35
5
175 Iberi Funditores
Fanteria da tiro / Fanteria da tiro / (AOR_13_South_Iberian_Slingers)
Iberi Funditores
(Iberian Slingers)

Some sling stones, in the right hands, are worth their weight in gold.

175 517 517 6 190 5 20 18 7 6 32 1 20 25
6
120 Yancai Uaezdaettae
Cavalleria / Cavalleria d’assalto / (AOR_22_Alan_Noble_Cav)
Yancai Uaezdaettae
(Alan Noble Cavalry)

Yancai Nobles are one of the many variations of central Asian cavalry that use both a long, two-handed lance and a composite bow.

120 1502 1502 26 9 28 35 12 20 45
7
36 Elephantes Indikoi
Elefanti / Elefante / (AOR_23_Indian_War_Elephants)
Elephantes Indikoi
(Indian War Elephants)

The most exotic and temperamental of beasts, these huge animals will trample any enemy underfoot and even scare away other smaller elephants!

36 2400 2400 12 6 16 42 12 105 25
8
120 Khuveshavagan
Cavalleria / Cavalleria d’assalto / (AOR_23_Persian_Cavalry)
Khuveshavagan
(Persian Cavalry)

A good cavalry charge can break the most ardent of enemies.

120 1940 1940 32 9 35 33 20 20 45
9
120 Asavaran-i Zrehbaran
Cavalleria / Cavalleria d’assalto / (AOR_24_Parthian_Cataphracts)
Asavaran-i Zrehbaran
(Parthian Cataphracts)

Nigh-invulnerable within their armour, these warriors are a fearsome sight.

120 2428 2428 42 9 39 48 24 20 55
10
120 Shivatir-i Pahlavanig
Cavalleria / Cavalleria da tiro / (AOR_24_Parthian_Horse_Archers)
Shivatir-i Pahlavanig
(Parthian Horse Archers)

Leave a Parthian a bow and one eye, and he may yet conquer.

120 679 679 10 150 5 15 21 11 13 29 2 20 25
11
300 Gund-i Nizagan
Fanteria corpo a corpo / Fanteria con lancia / (AOR_24_Parthian_Levies)
Gund-i Nizagan
(Parthian Levies)

Levies can fight and are relatively cheap to maintain, but lack skill and conviction.

300 351 351 22 9 11 52 1 20 35
12
300 Roxolanoi Haploi
Fanteria corpo a corpo / Fanteria con lancia / (AOR_27_Roxolani_Levies)
Roxolanoi Haploi
(Roxolani Levies)

Spearmen are the backbone of an army; they keep cavalry at a respectful distance.

300 405 405 26 9 10 58 1 20 35
13
175 Skythioi Toxotai
Fanteria da tiro / Fanteria da tiro / (AOR_27_Scythian_Archers)
Skythioi Toxotai
(Scythian Archers)

Men who cannot shoot go hungry on the steppes.

175 521 521 9 165 5 15 21 11 8 29 1 20 25
14
120 Skythioi Hippotoxotai
Cavalleria / Cavalleria da tiro / (AOR_27_Scythian_Horse_Archers)
Skythioi Hippotoxotai
(Scythian Horse Archers)

These horse archers can pepper an enemy with arrows and fight off unwanted attention in close combat.

120 787 787 10 150 5 15 26 7 17 29 2 20 25
15
175 Paya Hinam Dunai Purma
Fanteria da tiro / Fanteria da tiro / (AOR_27_Subeshi_Archers)
Paya Hinam Dunai Purma
(Subeshi Archers)

These archers wear a felt helmet, leather leggings, and a thick sheepskin coat with the wool turned inside-out, and carry a recurved composite bow. The bows they carry are a larger version of the Scythian recurved composite bow, enabling them to outrange, outshoot, and outpower other steppe nomad horse archers, making these foot bowmen the ideal counter to horse archers in a stationary exchange of missiles.

175 502 502 9 165 5 15 12 11 8 26 1 20 25
16
80 Corio Cunos Vidios
Fanteria corpo a corpo / Speciale / (AOR_3_Celtic_Savage_Dogs)
Corio Cunos Vidios
(Celtic Savage Dogs)

The Celts are proud of their loyal hunting dogs. These ferocious animals can be trained for war, and rip out men's throats to break any resistance.

80 640 640 18 7 15 26 8 20 35
17
300 Aeudi Lugoae
Fanteria corpo a corpo / Fanteria con lancia / (AOR_3_Gallic_Levies)
Aeudi Lugoae
(Gallic Levies)

During periods of strife and war, it is sometimes necessary to call upon ordinary citizens to organize as militia. Called Lugoae, militia in Celtic societies are farmers, craftsmen, fishermen, and so on, called to brief military service in periods of crisis. They may train a few times a year to fight, and games and sports encourage a decent level of physicality, but they're still only militia, and can only be trusted to do so much.

300 496 496 21 9 10 65 4 20 30
18
120 Leuce Epos
Cavalleria / Cavalleria corpo a corpo / (AOR_3_Gallic_Light_Cavalry)
Leuce Epos
(Gallic Cavalry)

Leuce Epos constitute the bulk of Gallic cavalry. Well-trained compared to many of their enemies’ cavalry, they are invaluable to any army. They throw javelins at a distance, depleting an enemy before charging with their main spears. They are trained to throw javelins, charge, and withdraw repeatedly, and they do it well. A bronze helmet, shield, and light weapons may not seem the equipment of any particularly great cavalry, but they are a solid medium cavalry force, capable of running down routers, defeating light cavalry, and skirmishing if necessary.

120 1216 1216 26 9 22 39 4 20 40
19
175 Aeudi Gaeroas
Fanteria da tiro / Fanteria da tiro / (AOR_3_Gallic_Skirmishers)
Aeudi Gaeroas
(Gallic Skirmishers)

Even the poorest of the tribe can fight for the tribe's honour and glory.

175 412 412 14 85 8 5 18 7 6 50 1 20 25
20
120 Reidonez
Cavalleria / Cavalleria corpo a corpo / (AOR_5_Germanic_Cavalry)
Reidonez
(Germanic Cavalry)

Reidonez ride small and sometimes poor quality horses, though they are excellent light cavalry. They are useful as scouts as well as skirmishers. However, like many Germanic warriors, they can lack battle-discipline and be overeager to enter battle against worthy opponents. This can lead them to be headstrong and difficult to restrain before a fight, as personal glory gained in battle is always welcome. Honour and standing come from fighting, and sometimes the urge for glory overwhelms their good sense!

120 1084 1084 26 11 20 34 2 20 35
21
175 Skutjanz
Fanteria da tiro / Fanteria da tiro / (AOR_5_Germanic_Hunters)
Skutjanz
(Germanic Hunters)

A deer or a man: the target still needs killing.

175 528 528 9 165 5 15 21 11 6 29 1 20 25
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