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HomePagina iniziale / Divide et Impera / Massili (Hannibal ad portas) / Edifici / Fortified Antioch (Occupied)
Fortified Antioch (Occupied) Massili (Hannibal ad portas)Massili (Hannibal ad portas) Ancient Capital Level 4

Fortified Antioch (Occupied)

Strategic Hellenistic capital, fortified and prepared.

Ancient Capital

Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_1)
Ancient Capital Level 0
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_2)
Ancient Capital Level 1
Fortified Antioch (Occupied)
Fortified Antioch (Occupied)
(dei_main_city_ANTIOCH_3_fort)
Ancient Capital Level 2
Fortified Antioch (Occupied)
Fortified Antioch (Occupied)
(dei_main_city_ANTIOCH_4_fort)
Ancient Capital Level 3
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_4)
Ancient Capital Level 3
Commercial Antioch (Occupied)
Commercial Antioch (Occupied)
(dei_main_city_ANTIOCH_4_trade)
Ancient Capital Level 3
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_3)
Ancient Capital Level 2
Fortified Antioch (Occupied)
Fortified Antioch (Occupied)
(dei_main_city_ANTIOCH_4_fort)
Ancient Capital Level 3
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_4)
Ancient Capital Level 3
Commercial Antioch (Occupied)
Commercial Antioch (Occupied)
(dei_main_city_ANTIOCH_4_trade)
Ancient Capital Level 3
Commercial Antioch (Occupied)
Commercial Antioch (Occupied)
(dei_main_city_ANTIOCH_3_trade)
Ancient Capital Level 2
Fortified Antioch (Occupied)
Fortified Antioch (Occupied)
(dei_main_city_ANTIOCH_4_fort)
Ancient Capital Level 3
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_4)
Ancient Capital Level 3
Commercial Antioch (Occupied)
Commercial Antioch (Occupied)
(dei_main_city_ANTIOCH_4_trade)
Ancient Capital Level 3
Fortified Antioch (Occupied)

Building Name

Fortified Antioch (Occupied)

Level Name

dei_main_city_ANTIOCH_4_fort

Building Chain

Ancient Capital

Building Level

4

Create Time

16

Create Cost

14400

Require Resource

Marmo
Marmo

Require Technology

Trasporto di materiali migliorato
Trasporto di materiali migliorato

Effects

+8 all’artiglieria a muro (this_region)
-12 al cibo (this_region)
+30% alla ricchezza derivante da tutte le risorse (regions_in_this_province)
1182 alla ricchezza dall’economia di sussistenza (this_building)
+3 alla crescita per turno (this_province)
-9 all’ordine pubblico per turno (squallore) (this_province)
+2 alla capacità di reclutamento (this_province)
[NOT DISPLAYED] (this_region)
+2 al tempo di resistenza all’assedio (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED (this_region)
+15 al campo visivo al di fuori dei confini (this_region)
+0.75% 3rd Class Citizen (this_building)
+1.5% 1st and 2nd Class (this_building)
+2 alla capacità di reclutamento (this_province)
+8 all’artiglieria a muro (this_region)
[NOT DISPLAYED] (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED (this_region)
+15 al campo visivo al di fuori dei confini (this_region)
dei_corruption_hidden (this_faction)

Provides Garrison Army

300 African Spearmen
300 African Spearmen
300 African Spearmen
300 African Spearmen
300 African Spearmen
300 African Spearmen
300 African Spearmen
300 African Spearmen
African Spearmen
(GAR_Afr_Garrisoned_Spearmen)
Fanteria con lancia
120 African Horsemen
120 African Horsemen
120 African Horsemen
120 African Horsemen
120 African Horsemen
African Horsemen
(GAR_Afr_Local_Horse_Skirmishers)
Cavalleria da tiro
200 Local Citizens
Local Citizens
(GAR_Gre_Armed_Citizens_Foreign)
Fanteria corpo a corpo
200 Local Citizen Militia
200 Local Citizen Militia
Local Citizen Militia
(GAR_Gre_Citizen_Militia_Foreign)
Fanteria con picca
175 Local Archers
175 Local Archers
175 Local Archers
Local Archers
(GAR_Gre_Local_Archers_Foreign)
Fanteria da tiro

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
300 Dorkim Garamantim
Fanteria corpo a corpo / Fanteria con lancia / (Afr_Garamantine_Spearmen)
Dorkim Garamantim
(Garamantine Spearmen)

The Garamantine warriors are masters of hit and run tactics. Launching raids from their oasis strongholds, they attack towns, outposts, watchtowers, and nomadic tribes. They strike first with throwing spears and javelins and, when necessary, can engage in close combat with their spears and leather shields. They wear a cow skin cloak for protection from dangers on the battlefield as well as from the environment.

300 427 427 27 9 15 63 1 20 55
2
175 Toxotai Syriakoi
Fanteria da tiro / Fanteria da tiro / (AOR_21_Syrian_Heavy_Archers)
Toxotai Syriakoi
(Syrian Heavy Archers)

Some of the best archers in the world, these scale-armoured bowmen can do terrible damage to the enemy.

175 1148 1148 10 175 6 15 21 7 6 26 16 20 30
3
300 Pantodapoi Syriakoi
Fanteria corpo a corpo / Fanteria con lancia / (AOR_21_Syrian_Levies)
Pantodapoi Syriakoi
(Syrian Levies)

Cheap spearmen are not necessarily poor spearmen and should make any horseman behave with a little respect.

300 351 351 22 9 11 52 1 20 35
4
36 Elephantes Syriakoi
Elefanti / Elefante / (AOR_21_Syrian_War_Elephants)
Elephantes Syriakoi
(Syrian War Elephants)

Size really does matter; it is worth paying extra for big things.

36 3600 3600 13 6 20 61 16 110 35
5
300 Lancieri numidi
Fanteria corpo a corpo / Fanteria con lancia / (Num_Spear)
Lancieri numidi
Anche se riluttante, ogni lanciere mantiene la linea, se vuole continuare a vivere.
300 385 385 24 9 10 65 1 20 45
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