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HomePagina iniziale / Divide et Impera / Milo (L’ira di Sparta) / Edifici / Commercial Syracuse
Commercial Syracuse Milo (L’ira di Sparta)Milo (L’ira di Sparta) Ancient Capital Level 4

Commercial Syracuse

Strategic Hellenistic capital, focused on trade and wealth.

Ancient Capital

Syracuse
Syracuse
(dei_main_city_SYRACUSE_1)
Ancient Capital Level 0
Syracuse
Syracuse
(dei_main_city_SYRACUSE_2)
Ancient Capital Level 1
Fortified Syracuse
Fortified Syracuse
(dei_main_city_SYRACUSE_3_fort)
Ancient Capital Level 2
Fortified Syracuse
Fortified Syracuse
(dei_main_city_SYRACUSE_4_fort)
Ancient Capital Level 3
Syracuse
Syracuse
(dei_main_city_SYRACUSE_4)
Ancient Capital Level 3
Commercial Syracuse
Commercial Syracuse
(dei_main_city_SYRACUSE_4_trade)
Ancient Capital Level 3
Syracuse
Syracuse
(dei_main_city_SYRACUSE_3)
Ancient Capital Level 2
Fortified Syracuse
Fortified Syracuse
(dei_main_city_SYRACUSE_4_fort)
Ancient Capital Level 3
Syracuse
Syracuse
(dei_main_city_SYRACUSE_4)
Ancient Capital Level 3
Commercial Syracuse
Commercial Syracuse
(dei_main_city_SYRACUSE_4_trade)
Ancient Capital Level 3
Commercial Syracuse
Commercial Syracuse
(dei_main_city_SYRACUSE_3_trade)
Ancient Capital Level 2
Fortified Syracuse
Fortified Syracuse
(dei_main_city_SYRACUSE_4_fort)
Ancient Capital Level 3
Syracuse
Syracuse
(dei_main_city_SYRACUSE_4)
Ancient Capital Level 3
Commercial Syracuse
Commercial Syracuse
(dei_main_city_SYRACUSE_4_trade)
Ancient Capital Level 3
Commercial Syracuse

Building Name

Commercial Syracuse

Level Name

dei_main_city_SYRACUSE_4_trade

Building Chain

Ancient Capital

Building Level

4

Create Time

16

Create Cost

14400

Require Resource

Marmo
Marmo

Require Technology

Pianta della città
Pianta della città

Effects

+6 all’artiglieria a muro (this_region)
-10 al cibo (this_region)
+60% alla ricchezza derivante da tutte le risorse (regions_in_this_province)
2025 alla ricchezza dall’economia di sussistenza (this_building)
+5 alla crescita per turno (this_province)
-10 all’ordine pubblico per turno (squallore) (this_province)
+1 alla capacità di reclutamento (this_province)
+5% alla velocità di ricerca (this_faction)
[NOT DISPLAYED] (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED (this_region)
+10 al campo visivo al di fuori dei confini (this_region)
+1.5% 3rd Class Citizen (this_building)
+0.75% 1st and 2nd Class (this_building)
+1 alla capacità di reclutamento (this_province)
+6 all’artiglieria a muro (this_region)
[NOT DISPLAYED] (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED (this_region)
+10 al campo visivo al di fuori dei confini (this_region)
dei_corruption_hidden (this_faction)

Provides Garrison Army

100 Greek Cavalry
100 Greek Cavalry
Greek Cavalry
(GAR_Gre_Citizen_Cavalry)
Cavalleria corpo a corpo
200 Greek Militia
Greek Militia
(GAR_Gre_Citizen_Militia)
Fanteria con picca
200 Greek Hoplites
200 Greek Hoplites
200 Greek Hoplites
200 Greek Hoplites
200 Greek Hoplites
Greek Hoplites
(GAR_Gre_Garrisoned_Hoplites)
Fanteria con picca
175 Greek Archers
175 Greek Archers
Greek Archers
(GAR_Gre_Local_Archers)
Fanteria da tiro
40 Balista da bastione greca
40 Balista da bastione greca
40 Balista da bastione greca
Balista da bastione greca
(Gre_Ballista_Bastion)
Artiglieria da campo
40 Scorpione da bastione greco
40 Scorpione da bastione greco
Scorpione da bastione greco
(Gre_Scorpion_Bastion)
Artiglieria fissa

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
200 Milizia oplitica
Fanteria corpo a corpo / Fanteria con picca / (Gre_Militia_Hoplites)
Milizia oplitica
Qualsiasi cittadino onesto può imbracciare uno scudo e rispondere al nome di “oplite”.
200 575 575 24 9 11 56 4 20 40
2
175 Frombolieri
Fanteria da tiro / Fanteria da tiro / (Gre_Slingers)
Frombolieri
Gli astuti frombolieri spesso incidono la scritta “AHIA!” sui propri colpi.
175 517 517 6 190 5 20 10 7 6 37 1 20 35
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