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Quartieri della fanteria Meroe (Imperator Augustus)Meroe (Imperator Augustus) Militare (reclutamento) Level 3

Quartieri della fanteria

I quartieri permanenti fanno sì che le leve siano meglio equipaggiate e addestrate.

Radunare un esercito richiedeva un’attenta pianificazione. Dalle leve ci si aspettava spesso che si procurassero le proprie armi, come lance, scudi o giavellotti, e perfino gli archi. Se ciò non accadeva, andavano armati a spese delle casse di Stato. Per questo serviva tempo e il modo più semplice per organizzare ed equipaggiare tutti era farlo nei campi temporanei.

A seconda delle circostanze e della popolazione, si potevano costruire quartieri militari e caserme permanenti. Le truppe stazionanti in caserme potevano essere utilizzate per supportare le guardie cittadine o per pattugliare i confini e proteggere le rotte commerciali. Eppure, le leve coscritte erano di solito scarsamente addestrate e armate più alla leggera rispetto ai soldati nobili, professionisti o mercenari.

Militare (reclutamento)

Campo di leva
Campo di leva
(rom_EASTERN_levy_1)
Militare (reclutamento) Level 0
Tende della fanteria
Tende della fanteria
(rom_EASTERN_levy_light_2)
Militare (reclutamento) Level 1
Quartieri della fanteria
Quartieri della fanteria
(rom_EASTERN_levy_light_3)
Militare (reclutamento) Level 2
Caserma degli hamspah
Caserma degli hamspah
(rom_EASTERN_levy_light_4)
Militare (reclutamento) Level 3
Quartieri della fanteria

Building Name

Quartieri della fanteria

Level Name

rom_EASTERN_levy_light_3

Building Chain

Militare (reclutamento)

Building Level

3

Create Time

10

Create Cost

2850

Require Technology

Segnalazione
Segnalazione

Effects

Editto Leve:
-8% ai costi di arruolamento delle unità (this_province)
Editto Leve:
+1 alla capacità di arruolamento delle unità (this_province)
+1% 2nd Class Citizen (this_building)
-8% provincial income (building upkeep) (regions_in_this_province)

Provides Garrison Army

300 African Spearmen
300 African Spearmen
African Spearmen
(GAR_Afr_Garrisoned_Spearmen)
Fanteria con lancia
120 African Horsemen
120 African Horsemen
African Horsemen
(GAR_Afr_Local_Horse_Skirmishers)
Cavalleria da tiro

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
175 Nass'i Wir
Fanteria da tiro / Fanteria da tiro / (afr_mer_archers)
Nass'i Wir
(Meroe Archers)

These men are equipped with the longbow, similar to some seen in ancient Egypt, as well as a quiver and knife. Their costume also seems to follow ancient Egyptian tradition. Their bows have a short range, but each warrior carries a good selection of hunting and war arrows, designed to cause massive bleeding and pierce armour respectively.

175 462 462 9 165 5 15 21 7 8 25 1 20 35
2
200 Qadosh'ba
Fanteria corpo a corpo / Fanteria corpo a corpo / (afr_mer_axemen)
Qadosh'ba
(Ethiopian Axemen)

These fierce soldiers fight with the heaviest of the infantry. They wield large double-bladed axes and fight as powerful shock infantry. They wear a mail vest and leather greaves in addition to a long tunic. Fighting without helmets or shields, these men crash into an enemy line ferociously, using their large stature and raw power to push through enemies with reckless abandon.

200 1224 1224 56 13 25 42 10 20 55
3
200 Yam Suph Gora
Fanteria corpo a corpo / Fanteria con picca / (afr_mer_hoplites)
Yam Suph Gora
(Red Sea Hoplites)

These hoplites are mostly Hellenic colonists who were drawn to the Erythraian Sea coast. Their aspis has no bronze coating, relying on elephant skin instead.

200 957 957 30 9 20 60 10 20 50
4
300 Dill'e Sayif
Fanteria corpo a corpo / Fanteria corpo a corpo / (afr_mer_medium_inf)
Dill'e Sayif
(Ethiopian Medium Infantry)

Recruited from the lesser nobility of Ethiopian people and equipped with a shield, these troops are very dangerous if used properly. They are the heavy infantry of Meroe generals, and with their axes they can break through an enemy line.

300 903 903 40 11 22 75 8 20 50
5
200 Sipesiye
Fanteria corpo a corpo / Fanteria corpo a corpo / (afr_mer_nobles)
Sipesiye
(Shielded Axemen)

Raised from among the higher social groups of the Aethiopians, these noblemen are armed with a double headed axe and a shield. Highly skilled, these men can easily break through an enemy line of lower quality infantry. They can inflict substantial damage, even to well-protected enemies.

200 1090 1090 44 11 23 59 10 20 65
6
200 Safe Kugur
Fanteria corpo a corpo / Fanteria con picca / (afr_mer_royal_guard)
Safe Kugur
(Meroe Royal Guard)

These elite troops are equipped like hoplites, with a dory spear and a xiphos, kopis or machaira sword. They are useful for many tasks, but are generally foot guards both in camp and in battle, protecting the advance of the king in battle.

200 1107 1107 38 9 15 81 12 20 65
7
175 Haug'ba
Fanteria da tiro / Fanteria da tiro / (afr_mer_skirmishers)
Haug'ba
(Ethiopian Skirmishers)

Nubian tribesmen are born warriors; fighting is almost a lifestyle for them. They use mostly short spears, both for thrusting and throwing. They are also accustomed to the harsh conditions of the desert, and are skilled adversaries.

175 462 462 15 90 8 7 26 9 12 47 3 20 40
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