Giudea (Imperator Augustus) Ancient Capital Level 4
Fortified Qart-Hadasht
Heir to Phoenicia, fortified and prepared.Ancient Capital
Building Name Fortified Qart-Hadasht |
Level Name dei_main_city_CARTHAGE_4_fort |
Building Chain Ancient Capital |
Building Level 4 |
Create Time 16 |
Create Cost 14400 |
Require Resource Marmo |
Require Technology Pianta della città |
Effects
+8 all’artiglieria a muro (this_region)-12 al cibo (this_region)
+30% alla ricchezza derivante da tutte le risorse (regions_in_this_province)
1182 alla ricchezza dall’economia di sussistenza (this_building)
+3 alla crescita per turno (this_province)
-9 all’ordine pubblico per turno (squallore) (this_province)
-10% ai costi di arruolamento dei mercenari (your_characters_in_this_province)
+2 alla capacità di reclutamento (this_province)
[NOT DISPLAYED] (this_region)
+2 al tempo di resistenza all’assedio (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED (this_region)
+15 al campo visivo al di fuori dei confini (this_region)
+0.75% 3rd Class Citizen (this_building)
+1.5% 1st and 2nd Class (this_building)
+2 alla capacità di reclutamento (this_province)
+8 all’artiglieria a muro (this_region)
[NOT DISPLAYED] (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED (this_region)
+15 al campo visivo al di fuori dei confini (this_region)
dei_corruption_hidden (this_faction)
Provides Garrison Army
Balista da bastione orientale
(Eas_Ballista_Bastion)
Artiglieria da campo
(Eas_Ballista_Bastion)
Artiglieria da campo
Scorpione da bastione orientale
(Eas_Scorpion_Bastion)
Artiglieria fissa
(Eas_Scorpion_Bastion)
Artiglieria fissa
Greek Cavalry
(GAR_Gre_Citizen_Cavalry)
Cavalleria corpo a corpo
(GAR_Gre_Citizen_Cavalry)
Cavalleria corpo a corpo
Greek Militia
(GAR_Gre_Citizen_Militia)
Fanteria con picca
(GAR_Gre_Citizen_Militia)
Fanteria con picca
Greek Hoplites
(GAR_Gre_Garrisoned_Hoplites)
Fanteria con picca
(GAR_Gre_Garrisoned_Hoplites)
Fanteria con picca
Greek Archers
(GAR_Gre_Local_Archers)
Fanteria da tiro
(GAR_Gre_Local_Archers)
Fanteria da tiro
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Fanteria corpo a corpo / Fanteria corpo a corpo / (AOR_15_Late_Libyan_Infantry) Dorkim Lybim Kbedim (Late Libyan Infantry) Formed infantry that serves as an able backbone to any army. |
|||||||||||||||||
200 | 1077 | 1077 | 36 | 10 | 11 | 77 | 12 | 20 | 40 | |||||||||
2 |
Cavalleria / Cavalleria da tiro / (AOR_15_Libyan_Cavalry) Parasim Lebiponnim (Libyan Cavalry) Lightly armed horsemen that act primarily as scouts. |
|||||||||||||||||
120 | 898 | 898 | 15 | 90 | 9 | 7 | 30 | 10 | 22 | 34 | 2 | 20 | 35 | |||||
3 |
Fanteria corpo a corpo / Fanteria corpo a corpo / (AOR_15_Libyan_Infantry) Dorkim Lybim (Libyan Infantry) Levied soldiers that fight as javelin-armed swordsmen. |
|||||||||||||||||
200 | 915 | 915 | 30 | 10 | 11 | 67 | 10 | 20 | 40 | |||||||||
4 |
Fanteria da tiro / Fanteria da tiro / (AOR_15_Libyan_Javelinmen) Mitnagsim Lybim (Libyan Javelinmen) These javelin-armed skirmishers harry an enemy before the main battle is joined. |
|||||||||||||||||
175 | 361 | 361 | 15 | 90 | 8 | 5 | 15 | 7 | 6 | 37 | 1 | 20 | 25 | |||||
5 |
Fanteria corpo a corpo / Fanteria con lancia / (AOR_15_Libyan_Levies) Mishteret Lybim (Libyan Levies) Relatively untrained citizens that are called to arms only in the most dire of circumstances. |
|||||||||||||||||
300 | 518 | 518 | 28 | 9 | 10 | 71 | 3 | 20 | 40 | |||||||||
6 |
Fanteria corpo a corpo / Fanteria con lancia / (nab_bedouin_spearmen) Istrate Bedawi (Bedouin Spearmen) Most people settle near rivers, but the Bedouin people prefer to live in the open desert. These spearmen can be expected to do their job well as light infantry, but their lack of armour means they will have problems facing more heavily equipped infantry. |
|||||||||||||||||
300 | 386 | 386 | 26 | 9 | 10 | 44 | 1 | 20 | 40 |
Disqus |
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