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Eastern Town (Warhorse) Blemmi (Imperator Augustus)Blemmi (Imperator Augustus) Minor Settlement (Warhorse) Level 4

Eastern Town (Warhorse)

Un fiorente centro per il commercio e gli scambi, pieno di opportunità per le persone giuste.

I piccoli insediamenti agricoli costituivano la spina dorsale delle antiche civiltà d’oriente, in quanto produttori di cibo per grandi città come Antiochia e Seleucia. Erano situati in modo da poter sfruttare il terreno fertile, le miniere o le cave, e spesso era troppo costoso organizzare una difesa, quindi passava in secondo piano.

Man mano che aumentava la popolazione delle grandi città, la sovrapproduzione proveniente da questi insediamenti diventava essenziale. Mentre piccole guarnigioni militari venivano piazzate a protezione di risorse importanti e rotte commerciali, lentamente i borghi si sviluppavano fino a diventare cittadine, grazie al passaggio di gente e commercio.

Minor Settlement (Warhorse)

Eastern Hamlet (Warhorse)
Eastern Hamlet (Warhorse)
(rom_EASTERN_city_minor_horse_1)
Minor Settlement (Warhorse) Level 0
Eastern Village (Warhorse)
Eastern Village (Warhorse)
(rom_EASTERN_city_minor_horse_2)
Minor Settlement (Warhorse) Level 1
Eastern Small Town (Warhorse)
Eastern Small Town (Warhorse)
(rom_EASTERN_city_minor_horse_3)
Minor Settlement (Warhorse) Level 2
Eastern Town (Warhorse)
Eastern Town (Warhorse)
(rom_EASTERN_city_minor_horse_4)
Minor Settlement (Warhorse) Level 3
Eastern Town (Warhorse)

Building Name

Eastern Town (Warhorse)

Level Name

rom_EASTERN_city_minor_horse_4

Building Chain

Minor Settlement (Warhorse)

Building Level

4

Create Time

16

Create Cost

6390

Require Resource

Grain

Require Technology

Trasporto di materiali migliorato
Trasporto di materiali migliorato

Effects

-6 al cibo (this_region)
+16% alla ricchezza derivata dall’agricoltura (regions_in_this_province)
380 alla ricchezza dal commercio locale (this_building)
+5 alla crescita per turno (this_province)
-8 all’ordine pubblico per turno (squallore) (this_province)
+1 alla capacità di reclutamento (this_province)
[NOT DISPLAYED] (this_region)
Editto Stimolo commerciale
+8% alla ricchezza generata da tutti gli edifici per le attività produttive (this_province)
+10 al campo visivo al di fuori dei confini (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
120 Warhorse (this_building)
+1 alla capacità di reclutamento (this_province)
[NOT DISPLAYED] (this_region)
+10 al campo visivo al di fuori dei confini (this_region)

Provides Garrison Army

300 African Spearmen
300 African Spearmen
300 African Spearmen
300 African Spearmen
300 African Spearmen
300 African Spearmen
African Spearmen
(GAR_Afr_Garrisoned_Spearmen)
Fanteria con lancia
120 African Horsemen
120 African Horsemen
120 African Horsemen
African Horsemen
(GAR_Afr_Local_Horse_Skirmishers)
Cavalleria da tiro
175 African Hunters
175 African Hunters
175 African Hunters
175 African Hunters
African Hunters
(GAR_Afr_Local_Hunters)
Fanteria da tiro
175 African Tribesmen
175 African Tribesmen
African Tribesmen
(GAR_Afr_Tribesmen)
Fanteria da tiro

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
300 Lancieri di leva
Fanteria corpo a corpo / Fanteria con lancia / (Afr_Levy_Spear)
Lancieri di leva
Le leve sono presenti in numero abbondante e possono affrontare la battaglia quando sono comandate a dovere.
300 407 407 26 9 10 56 1 20 45
2
175 Frombolieri tribali
Fanteria da tiro / Fanteria da tiro / (Afr_Tribal_Slingers)
Frombolieri tribali
Nelle mani giuste, anche i ciottoli più piccoli diventano pericolosi.
175 389 389 5 165 5 20 18 7 8 32 1 20 35
3
36 Elephantes Indikoi
Elefanti / Elefante / (AOR_23_Indian_War_Elephants)
Elephantes Indikoi
(Indian War Elephants)

The most exotic and temperamental of beasts, these huge animals will trample any enemy underfoot and even scare away other smaller elephants!

36 2400 2400 12 6 16 42 12 105 25
4
120 Khuveshavagan
Cavalleria / Cavalleria d’assalto / (AOR_23_Persian_Cavalry)
Khuveshavagan
(Persian Cavalry)

A good cavalry charge can break the most ardent of enemies.

120 1940 1940 32 9 35 33 20 20 45
5
120 Asavaran-i Zrehbaran
Cavalleria / Cavalleria d’assalto / (AOR_24_Parthian_Cataphracts)
Asavaran-i Zrehbaran
(Parthian Cataphracts)

Nigh-invulnerable within their armour, these warriors are a fearsome sight.

120 2428 2428 42 9 39 48 24 20 55
6
120 Shivatir-i Pahlavanig
Cavalleria / Cavalleria da tiro / (AOR_24_Parthian_Horse_Archers)
Shivatir-i Pahlavanig
(Parthian Horse Archers)

Leave a Parthian a bow and one eye, and he may yet conquer.

120 679 679 10 150 5 15 21 11 13 29 2 20 25
7
300 Gund-i Nizagan
Fanteria corpo a corpo / Fanteria con lancia / (AOR_24_Parthian_Levies)
Gund-i Nizagan
(Parthian Levies)

Levies can fight and are relatively cheap to maintain, but lack skill and conviction.

300 351 351 22 9 11 52 1 20 35
8
300 Roxolanoi Haploi
Fanteria corpo a corpo / Fanteria con lancia / (AOR_27_Roxolani_Levies)
Roxolanoi Haploi
(Roxolani Levies)

Spearmen are the backbone of an army; they keep cavalry at a respectful distance.

300 405 405 26 9 10 58 1 20 35
9
175 Skythioi Toxotai
Fanteria da tiro / Fanteria da tiro / (AOR_27_Scythian_Archers)
Skythioi Toxotai
(Scythian Archers)

Men who cannot shoot go hungry on the steppes.

175 521 521 9 165 5 15 21 11 8 29 1 20 25
10
120 Skythioi Hippotoxotai
Cavalleria / Cavalleria da tiro / (AOR_27_Scythian_Horse_Archers)
Skythioi Hippotoxotai
(Scythian Horse Archers)

These horse archers can pepper an enemy with arrows and fight off unwanted attention in close combat.

120 787 787 10 150 5 15 26 7 17 29 2 20 25
11
175 Paya Hinam Dunai Purma
Fanteria da tiro / Fanteria da tiro / (AOR_27_Subeshi_Archers)
Paya Hinam Dunai Purma
(Subeshi Archers)

These archers wear a felt helmet, leather leggings, and a thick sheepskin coat with the wool turned inside-out, and carry a recurved composite bow. The bows they carry are a larger version of the Scythian recurved composite bow, enabling them to outrange, outshoot, and outpower other steppe nomad horse archers, making these foot bowmen the ideal counter to horse archers in a stationary exchange of missiles.

175 502 502 9 165 5 15 12 11 8 26 1 20 25
12
80 Corio Cunos Vidios
Fanteria corpo a corpo / Speciale / (AOR_3_Celtic_Savage_Dogs)
Corio Cunos Vidios
(Celtic Savage Dogs)

The Celts are proud of their loyal hunting dogs. These ferocious animals can be trained for war, and rip out men's throats to break any resistance.

80 640 640 18 7 15 26 8 20 35
13
300 Aeudi Lugoae
Fanteria corpo a corpo / Fanteria con lancia / (AOR_3_Gallic_Levies)
Aeudi Lugoae
(Gallic Levies)

During periods of strife and war, it is sometimes necessary to call upon ordinary citizens to organize as militia. Called Lugoae, militia in Celtic societies are farmers, craftsmen, fishermen, and so on, called to brief military service in periods of crisis. They may train a few times a year to fight, and games and sports encourage a decent level of physicality, but they're still only militia, and can only be trusted to do so much.

300 496 496 21 9 10 65 4 20 30
14
120 Leuce Epos
Cavalleria / Cavalleria corpo a corpo / (AOR_3_Gallic_Light_Cavalry)
Leuce Epos
(Gallic Cavalry)

Leuce Epos constitute the bulk of Gallic cavalry. Well-trained compared to many of their enemies’ cavalry, they are invaluable to any army. They throw javelins at a distance, depleting an enemy before charging with their main spears. They are trained to throw javelins, charge, and withdraw repeatedly, and they do it well. A bronze helmet, shield, and light weapons may not seem the equipment of any particularly great cavalry, but they are a solid medium cavalry force, capable of running down routers, defeating light cavalry, and skirmishing if necessary.

120 1216 1216 26 9 22 39 4 20 40
15
175 Aeudi Gaeroas
Fanteria da tiro / Fanteria da tiro / (AOR_3_Gallic_Skirmishers)
Aeudi Gaeroas
(Gallic Skirmishers)

Even the poorest of the tribe can fight for the tribe's honour and glory.

175 412 412 14 85 8 5 18 7 6 50 1 20 25
16
120 Reidonez
Cavalleria / Cavalleria corpo a corpo / (AOR_5_Germanic_Cavalry)
Reidonez
(Germanic Cavalry)

Reidonez ride small and sometimes poor quality horses, though they are excellent light cavalry. They are useful as scouts as well as skirmishers. However, like many Germanic warriors, they can lack battle-discipline and be overeager to enter battle against worthy opponents. This can lead them to be headstrong and difficult to restrain before a fight, as personal glory gained in battle is always welcome. Honour and standing come from fighting, and sometimes the urge for glory overwhelms their good sense!

120 1084 1084 26 11 20 34 2 20 35
17
175 Skutjanz
Fanteria da tiro / Fanteria da tiro / (AOR_5_Germanic_Hunters)
Skutjanz
(Germanic Hunters)

A deer or a man: the target still needs killing.

175 528 528 9 165 5 15 21 11 6 29 1 20 25
18
60 Baggage Train
Cavalleria / Cavalleria corpo a corpo / (Supply_African)
Baggage Train
Baggage trains grant a bonus to armies connected to supply lines, by reducing logistics costs. A baggage train can supply armies even under harsh weather conditions, and is vital for prolonged military campaigns.
60 600 600 6 9 1 22 2 20 20
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