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Eastern Village (Salt) Ardahan (Imperator Augustus)Ardahan (Imperator Augustus) Minor Settlement (Salt) Level 2

Eastern Village (Salt)

Un villaggio radicato, in crescita grazie al lavoro duro e agli sforzi devoti.

I piccoli insediamenti agricoli costituivano la spina dorsale delle antiche civiltà d’oriente, in quanto produttori di cibo per grandi città come Antiochia e Seleucia. Erano situati in modo da poter sfruttare il terreno fertile, le miniere o le cave, e spesso era troppo costoso organizzare una difesa, quindi passava in secondo piano.

Man mano che aumentava la popolazione delle grandi città, la sovrapproduzione proveniente da questi insediamenti diventava essenziale. Mentre piccole guarnigioni militari venivano piazzate a protezione di risorse importanti e rotte commerciali, lentamente i borghi si sviluppavano fino a diventare cittadine, grazie al passaggio di gente e commercio.

Minor Settlement (Salt)

Eastern Hamlet (Salt)
Eastern Hamlet (Salt)
(rom_EASTERN_city_minor_salt_1)
Minor Settlement (Salt) Level 0
Eastern Village (Salt)
Eastern Village (Salt)
(rom_EASTERN_city_minor_salt_2)
Minor Settlement (Salt) Level 1
Eastern Small Town (Salt)
Eastern Small Town (Salt)
(rom_EASTERN_city_minor_salt_3)
Minor Settlement (Salt) Level 2
Eastern Town (Salt)
Eastern Town (Salt)
(rom_EASTERN_city_minor_salt_4)
Minor Settlement (Salt) Level 3
Eastern Village (Salt)

Building Name

Eastern Village (Salt)

Level Name

rom_EASTERN_city_minor_salt_2

Building Chain

Minor Settlement (Salt)

Building Level

2

Create Time

6

Create Cost

3450

Effects

-2 al cibo (this_region)
+15% alla ricchezza derivante dal commercio marittimo (regions_in_this_province)
+170 alla ricchezza dal commercio marittimo (this_building)
+3 alla crescita per turno (this_province)
+2 all’ordine pubblico per turno (this_province)
+1 alla capacità di reclutamento (this_province)
[NOT DISPLAYED] (this_region)
+10 al campo visivo al di fuori dei confini (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
25 salt (this_building)
+1 alla capacità di reclutamento (this_province)
[NOT DISPLAYED] (this_region)
+10 al campo visivo al di fuori dei confini (this_region)

Provides Garrison Army

200 Eastern Townsfolk
200 Eastern Townsfolk
Eastern Townsfolk
(GAR_Eas_Armed_Townsfolk)
Fanteria corpo a corpo
200 Eastern Spearmen
200 Eastern Spearmen
Eastern Spearmen
(GAR_Eas_Garrisoned_Spearmen)
Fanteria con lancia
175 Eastern Archers
175 Eastern Archers
175 Eastern Archers
Eastern Archers
(GAR_Eas_Local_Archers)
Fanteria da tiro
200 Eastern Militia
200 Eastern Militia
200 Eastern Militia
200 Eastern Militia
200 Eastern Militia
Eastern Militia
(GAR_Eas_Local_Militia)
Fanteria con lancia

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
175 Machimoi Toxotai
Fanteria da tiro / Fanteria da tiro / (AOR_17_Egyptian_Archers)
Machimoi Toxotai
(Egyptian Archers)

All men serve the Pharaoh to the limits of their ability, even humble bowmen.

175 389 389 9 165 5 15 18 7 6 22 1 20 25
2
300 Machimoi
Fanteria corpo a corpo / Fanteria con lancia / (AOR_17_Egyptian_Levies)
Machimoi
(Egyptian Levies)

Levies are plentiful, and can stand in battle when properly commanded.

300 562 562 26 9 11 66 4 20 30
3
200 Kampanioi Hoplitai
Fanteria corpo a corpo / Fanteria con picca / (AOR_9_Campanian_Hoplites)
Kampanioi Hoplitai
(Campanian Hoplites)

These men are typical hoplites, wearing feathered or crested helmets, along with greaves and breastplates. Their weapons include the dory, xiphos, and the classic large aspis shield. However, they are more mobile than classic hoplites, useful as flanking heavy infantry rather than a central phalanx unit.

200 848 848 27 9 11 65 10 20 50
4
300 Italici Milites
Fanteria corpo a corpo / Fanteria con lancia / (AOR_9_Italian_Levies)
Italici Milites
(Italian Levies)

Angry Italians with spears should never be dismissed lightly.

300 568 568 15 9 10 65 8 20 35
5
300 Taurisci Securiferi
Fanteria corpo a corpo / Fanteria corpo a corpo / (AOR_9_Italy_Taurisci_Axemen)
Taurisci Securiferi
(Taurisci Axemen)

One of the last Ligurian tribes to survive the Boii and Gallic invasions and assimilation, the Taurisci survive in central Italy. Seen as barbarians by the Romans and most of the southern Italic civilisations, they are equipped with a scutum, javelins, and a deadly light axe, similar to the Illyrian and Venetian tribes. These axemen are renowned as assault infantry.

300 771 771 36 11 13 70 6 20 50
6
300 Spa
Fanteria corpo a corpo / Fanteria con lancia / (kar_levy_spear)
Spa
(Kartvelian Levy Spearmen)

These men are typical of the Caucasians who emerge from their mountains to raid the more fertile lowlands. To outsiders, the hillmen are a wild savage people, but they are also skilled hunters, making them superb ambushers. Armed with spears, swords, and round shields, they are a valuable addition to many forces.

300 379 379 24 9 8 54 1 20 35
7
175 Meshurduleni
Fanteria da tiro / Fanteria da tiro / (kar_slinger)
Meshurduleni
(Kartvelian Slingers)

Slingers are highly skilled missile troops, but are at a huge disadvantage in hand-to-hand combat, especially against cavalry. They can maintain a sustained and concentrated barrage on enemies, and then fall back rapidly to avoid hand-to-hand combat.

175 456 456 6 190 5 15 22 11 6 28 1 20 35
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