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Commercial Pella (Occupied) SiracesSiraces Ancient Capital Level 4

Commercial Pella (Occupied)

Strategic Hellenistic capital, focused on trade and wealth.

Ancient Capital

Pella (Occupied)
Pella (Occupied)
(dei_main_city_PELLA_1)
Ancient Capital Level 0
Pella (Occupied)
Pella (Occupied)
(dei_main_city_PELLA_2)
Ancient Capital Level 1
Fortified Pella (Occupied)
Fortified Pella (Occupied)
(dei_main_city_PELLA_3_fort)
Ancient Capital Level 2
Fortified Pella (Occupied)
Fortified Pella (Occupied)
(dei_main_city_PELLA_4_fort)
Ancient Capital Level 3
Pella (Occupied)
Pella (Occupied)
(dei_main_city_PELLA_4)
Ancient Capital Level 3
Commercial Pella (Occupied)
Commercial Pella (Occupied)
(dei_main_city_PELLA_4_trade)
Ancient Capital Level 3
Pella (Occupied)
Pella (Occupied)
(dei_main_city_PELLA_3)
Ancient Capital Level 2
Fortified Pella (Occupied)
Fortified Pella (Occupied)
(dei_main_city_PELLA_4_fort)
Ancient Capital Level 3
Pella (Occupied)
Pella (Occupied)
(dei_main_city_PELLA_4)
Ancient Capital Level 3
Commercial Pella (Occupied)
Commercial Pella (Occupied)
(dei_main_city_PELLA_4_trade)
Ancient Capital Level 3
Commercial Pella (Occupied)
Commercial Pella (Occupied)
(dei_main_city_PELLA_3_trade)
Ancient Capital Level 2
Fortified Pella (Occupied)
Fortified Pella (Occupied)
(dei_main_city_PELLA_4_fort)
Ancient Capital Level 3
Pella (Occupied)
Pella (Occupied)
(dei_main_city_PELLA_4)
Ancient Capital Level 3
Commercial Pella (Occupied)
Commercial Pella (Occupied)
(dei_main_city_PELLA_4_trade)
Ancient Capital Level 3
Commercial Pella (Occupied)

Building Name

Commercial Pella (Occupied)

Level Name

dei_main_city_PELLA_4_trade

Building Chain

Ancient Capital

Building Level

4

Create Time

16

Create Cost

14400

Require Resource

Mármol
Mármol

Require Technology

Asentamiento cerrado
Asentamiento cerrado

Effects

+6 de artillería en las murallas (this_region)
-10 alimentos (this_region)
+60% a la riqueza proveniente de toda fuente (regions_in_this_province)
2025 a la riqueza por subsistencia (this_building)
+5 al crecimiento por turno (this_province)
-10 al orden público por miseria (this_province)
+1 a la capacidad de reclutamiento del ejército (this_province)
+5 a los puntos de investigación por turno (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
Se usa en asentamientos para identificar la presencia de murallas de quince metros (helénicos / romanos / orientales). (this_region)
+10 a la línea de visión a través de las fronteras (this_region)
+1.5% 3rd Class Citizen (this_building)
+0.75% 1st and 2nd Class (this_building)
+1 a la capacidad de reclutamiento del ejército (this_province)
+6 de artillería en las murallas (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
Se usa en asentamientos para identificar la presencia de murallas de quince metros (helénicos / romanos / orientales). (this_region)
+10 a la línea de visión a través de las fronteras (this_region)
dei_corruption_hidden (this_faction)

Provides Garrison Army

200 Local Citizens
Local Citizens
(GAR_Gre_Armed_Citizens_Foreign)
Infantería cuerpo a cuerpo
200 Local Citizen Militia
200 Local Citizen Militia
Local Citizen Militia
(GAR_Gre_Citizen_Militia_Foreign)
Infantería con pica
175 Local Archers
175 Local Archers
Local Archers
(GAR_Gre_Local_Archers_Foreign)
Infantería de proyectiles
120 Steppe Lancers
120 Steppe Lancers
Steppe Lancers
(GAR_Ste_Garrisoned_Lancers)
Caballería de choque
120 Steppe Horsemen
120 Steppe Horsemen
120 Steppe Horsemen
120 Steppe Horsemen
120 Steppe Horsemen
Steppe Horsemen
(GAR_Ste_Local_Horse_Archers)
Caballería con proyectiles
40 Bastión con balista de las estepas
40 Bastión con balista de las estepas
40 Bastión con balista de las estepas
Bastión con balista de las estepas
(Ste_Ballista_Bastion)
Artillería de campo

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
200 Thessalikoi Epistratoi Hoplitai
Infantería cuerpo a cuerpo / Infantería con pica / (AOR_36_Greek_Levies)
Thessalikoi Epistratoi Hoplitai
(Thessalian Levy Hoplites)

Levies are plentiful, and can stand in battle when properly commanded.

200 562 562 23 9 11 56 4 20 30
2
200 Thessalikoi Ekdromoi Hoplitai
Infantería cuerpo a cuerpo / Infantería con pica / (AOR_36_Greek_Light_Hoplites)
Thessalikoi Ekdromoi Hoplitai
(Thessalian Light Hoplites)

Discipline is needed to carry a spear and bear a shield in the phalanx.

200 615 615 27 9 13 57 4 20 40
3
175 Macedonikoi Euzonoi
Infantería de proyectiles / Infantería de proyectiles / (AOR_36_Greek_Light_Peltasts)
Macedonikoi Euzonoi
(Macedonian Light Peltasts)

These skirmishers sensibly withdraw from threats while harassing the enemy with javelins.

175 625 625 15 90 9 5 27 10 10 65 3 20 40
4
256 Macedonikoi Phalangitai
Infantería cuerpo a cuerpo / Infantería con pica / (AOR_36_Greek_Pikemen)
Macedonikoi Phalangitai
(Macedonian Pikemen)

This tightly packed formation of pikemen is a potent clenched fist aimed at an enemy line.

256 995 995 32 9 10 45 12 20 35
5
200 Thessalikoi Thureophoroi
Infantería cuerpo a cuerpo / Infantería con lanza / (AOR_36_Greek_Thureos_Spears)
Thessalikoi Thureophoroi
(Thessalian Thureos Spears)

These well-trained warriors are a flexible force of skirmishing spearmen.

200 765 765 30 9 10 67 8 20 40
6
80 Molossoi Kyon
Infantería cuerpo a cuerpo / Especial / (AOR_36_Molossian_Hounds)
Molossoi Kyon
(Molossian Hounds)

Vicious hounds bred by the Molossian shepherds of Epirus to guard the flocks and fight off any wolves. This dog breed is also used in war, and highly prized across the Greco-Roman world.

80 640 640 26 7 17 29 12 20 35
7
100 Hippeis Thessalikoi
Caballería / Caballería de choque / (AOR_36_Thessalian_Cavalry)
Hippeis Thessalikoi
(Thessalian Cavalry)

These superb heavy horsemen can smash through most opposition on their first charge.

100 1956 1956 39 9 35 48 12 20 45
8
120 Skytho-Sauromatai Kontophoroi
Caballería / Caballería de choque / (Scy_reform_lancers)
Skytho-Sauromatai Kontophoroi
(Scytho-Sarmatian Lancers)

These Sarmatian-inspired cavalrymen from the East form the bulk of the ancient Scythian heavy cavalry. These cavalrymen are highly skilled nobles, able to afford impressive armour.

120 2218 2218 34 9 33 57 22 20 55
9
200 Sirakoi Epilektoi
Infantería cuerpo a cuerpo / Infantería con lanza / (Ste_Heavy_Spearmen)
Sirakoi Epilektoi
(Siraces Heavy Infantry)

These dismounted elite infantrymen from the Siraces tribe are spearmen-swordsmen, holding a thureos shield and wearing scale armour. The Siraces are eastern Sarmatians who have made early contacts with the Greek settlements on the Pontus Euxinus.

200 1177 1177 32 9 11 78 16 20 45
10
120 Caballeros sármatas
Caballería / Caballería con proyectiles / (Ste_Sarmatian_Horsemen)
Caballeros sármatas
Un caballo y una lanza son una combinación letal si están controlados por el hombre adecuado.
120 881 881 10 150 4 15 30 11 22 35 2 20 35
11
200 Sauromatae Arc Aexsaeg
Infantería cuerpo a cuerpo / Infantería con lanza / (Ste_Sarmatian_Light_Spearmen)
Sauromatae Arc Aexsaeg
(Sarmatian Light Spearmen)

Sarmatian Spearmen are raised from settled groups of formerly nomadic Sarmatians such as the Siraces of Ciscaucasia. A shield is typically their only protection, and they use spears and short swords for offense.

200 355 355 22 9 11 60 1 20 45
12
200 Lanceros de la estepa
Infantería cuerpo a cuerpo / Infantería con lanza / (Ste_Spear)
Lanceros de la estepa
Los lanceros son el pilar de todo ejército, pues mantienen a la caballería enemiga a una respetuosa distancia.
200 405 405 26 9 10 58 1 20 45
13
200 Hombres tribales
Infantería de proyectiles / Infantería de proyectiles / (Ste_Tribesmen)
Hombres tribales
En la tribu, todos luchan. Todos. Y aquellos que sobrevivan habrán adquirido destreza y valor.
200 957 957 9 165 4 15 27 9 10 56 6 20 45
14
200 Jóvenes con hacha
Infantería cuerpo a cuerpo / Infantería cuerpo a cuerpo / (Ste_Young_Axes)
Jóvenes con hacha
El valor de un corazón joven y su afán de gloria compensan cualquier defecto a la hora de blandir el hacha.
200 455 455 30 11 13 52 1 20 45
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