Ciudad oriental
Un próspero centro para el comercio y una gran oportunidad para la gente que sepa aprovecharla.Las pequeñas explotaciones agrícolas constituían la columna vertebral de las antiguas civilizaciones orientales, proporcionando alimento a grandes ciudades como Antioquía o Seleucia. Su existencia dependía meramente de la tierra que hubiera para explotar, la piedra o los minerales a extraer o pesca abundante, pero defenderlas era a menudo demasiado caro.
A medida que la población de las grandes ciudades iba aumentando, el superávit de estas comunidades agrícolas cobró una importancia vital. Como las pequeñas guarniciones se usaban para proteger recursos valiosos y rutas comerciales, muchas aldeas se fueron convirtiendo en ciudades gracias a la gente que pasaba y el comercio que se realizaba en ellas.
Asentamiento menor (tinte púrpura)
Building Name Ciudad oriental |
Level Name rom_EASTERN_city_minor_purple_dye_4 |
Building Chain Asentamiento menor (tinte púrpura) |
Building Level 4 |
Create Time 16 |
Create Cost 7200 |
Require Resource Gold |
Require Technology Transporte de materiales mejorado |
Effects
-8 alimentos (this_region)+20% a la riqueza por todo el comercio (todas las regiones)
170 a la riqueza por el comercio local (this_building)
900 a la riqueza por el comercio marítimo (this_building)
+2 al crecimiento por turno (this_province)
+1 a la capacidad de reclutamiento del ejército (this_province)
+120 recipientes de tinte púrpura comerciable (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Edicto de recaudación de impuestos:
+3% a la tasa de impuestos (this_province)
Edicto de estimulación del comercio:
+3% de riqueza por los edificios comerciales (this_province)
+10 a la línea de visión a través de las fronteras (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
+120 recipientes de tinte púrpura comerciable (this_building)
+1 a la capacidad de reclutamiento del ejército (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 a la línea de visión a través de las fronteras (this_region)
Provides Garrison Army
(GAR_Afr_Garrisoned_Spearmen)
Infantería con lanza
(GAR_Afr_Local_Horse_Skirmishers)
Caballería con proyectiles
(GAR_Afr_Local_Hunters)
Infantería de proyectiles
(GAR_Afr_Tribesmen)
Infantería de proyectiles
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Infantería cuerpo a cuerpo / Infantería cuerpo a cuerpo / (afr_mer_light_melee_inf) Bilit'ti Sayif (Ethiopian Swordmen) These swordsmen are equipped only with helmets and shields, as body armor would just burden a soldier in the hot climate. They are elite troops, and can be expected to fulfil their role as assault infantry as long as they are properly used. |
|||||||||||||||||
300 | 713 | 713 | 38 | 11 | 19 | 56 | 4 | 20 | 40 | |||||||||
2 |
Infantería cuerpo a cuerpo / Infantería con lanza / (afr_mer_medium_spearmen) Dill'e Gora (Ethiopian Spearmen) These men are equipped with spears, shields, and helmets the quality of which might change depending who is levying these troops. |
|||||||||||||||||
300 | 808 | 808 | 33 | 9 | 15 | 71 | 8 | 20 | 50 | |||||||||
3 |
Infantería cuerpo a cuerpo / Infantería con lanza / (afr_mer_spearmen) Gora'ba (Meroe Spearmen) Armed with javelins, spear and shield, these troops can skirmish and face enemy infantry in melee. They already know that they are superb hunters and warriors, and do not need to prove their skills to anyone by attacking impetuously! |
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300 | 506 | 506 | 28 | 9 | 14 | 54 | 3 | 20 | 45 | |||||||||
4 |
Infantería cuerpo a cuerpo / Infantería cuerpo a cuerpo / (afr_mer_tribal_warriors) Kulus Bomani (Kushite Painted Warriors) The tribal warriors from the Kushite kingdom are described by Herodotus as half-painted in vermillion and white. They are fierce and versatile, used mostly as heavy skirmishers, fighting with clubs, axes and short spears. |
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300 | 576 | 576 | 39 | 11 | 20 | 60 | 1 | 20 | 60 | |||||||||
5 |
Caballería / Caballería con proyectiles / (AOR_14_Numidian_Cavalry) Parasim Numidim (Numidian Cavalry) Numidians are expert mounted skirmishers, able to strike and withdraw quickly. |
|||||||||||||||||
120 | 898 | 898 | 15 | 90 | 9 | 7 | 30 | 10 | 22 | 34 | 2 | 20 | 35 | |||||
6 |
Infantería cuerpo a cuerpo / Infantería de proyectiles / (AOR_14_Numidian_Javelinmen) Mitnag'him Numidim (Numidian Javelinmen) These skirmishers can harass an enemy battleline, or keep enemy skirmishers at bay. |
|||||||||||||||||
300 | 433 | 433 | 15 | 90 | 7 | 5 | 30 | 10 | 6 | 39 | 1 | 20 | 30 | |||||
7 |
Infantería de proyectiles / Infantería de proyectiles / (AOR_14_Numidian_Slingers) Qala'im Numidim (Numidian Slingers) Tribesmen that are employed in the army due to their skill with the slingshot. |
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175 | 452 | 452 | 5 | 165 | 5 | 20 | 21 | 10 | 6 | 32 | 3 | 20 | 25 | |||||
8 |
Infantería de proyectiles / Infantería de proyectiles / (AOR_21_Syrian_Heavy_Archers) Toxotai Syriakoi (Syrian Heavy Archers) Some of the best archers in the world, these scale-armoured bowmen can do terrible damage to the enemy. |
|||||||||||||||||
175 | 1148 | 1148 | 10 | 175 | 6 | 15 | 21 | 7 | 6 | 26 | 16 | 20 | 30 | |||||
9 |
Infantería cuerpo a cuerpo / Infantería con lanza / (AOR_21_Syrian_Levies) Pantodapoi Syriakoi (Syrian Levies) Cheap spearmen are not necessarily poor spearmen and should make any horseman behave with a little respect. |
|||||||||||||||||
300 | 351 | 351 | 22 | 9 | 11 | 52 | 1 | 20 | 35 | |||||||||
10 |
Elefantes / Elefante / (AOR_21_Syrian_War_Elephants) Elephantes Syriakoi (Syrian War Elephants) Size really does matter; it is worth paying extra for big things. |
|||||||||||||||||
36 | 3600 | 3600 | 13 | 6 | 20 | 61 | 16 | 110 | 35 | |||||||||
11 |
Caballería / Caballería cuerpo a cuerpo / (Supply_African) Baggage Train Baggage trains grant a bonus to armies connected to supply lines, by reducing logistics costs. A baggage train can supply armies even under harsh weather conditions, and is vital for prolonged military campaigns. |
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60 | 600 | 600 | 6 | 9 | 1 | 22 | 2 | 20 | 20 |
Disqus |
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